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    WD #3 - Ridiculous Balance Ideas

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    • Anachronism_A Offline
      Anachronism_
      last edited by

      • Make experimentals and select other units able to get enhancements (like coms can, but different actual enhancements)
      • Add a T3 tactical nuke plane to each faction - the plane would build them manually, be slow-moving, could target land or air (ie: to blow up ASF swarms), and the tactical nuke could be intercepted by TMD and SMD
      • Significantly increase aeon strategic bomber's weapon damage, lower its firing rate, and heavily nerf its AOE #specialization

      pfp credit to gieb

      1 Reply Last reply Reply Quote 4
      • GiebmasseG Offline
        Giebmasse Team Lead
        last edited by

        Add RAS upgrade to all units, the lower the HP, the higher the production/mass cost rate.

        1 Reply Last reply Reply Quote 5
        • ZLOZ Offline
          ZLO
          last edited by

          When ctrl+k (non instantly) all units and buildings explode dealing as much as 1x-3x their max hp of damage with decent splash and leave no wreckage.

          TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

          1 Reply Last reply Reply Quote 3
          • TheWeakieT Offline
            TheWeakie Balance Team
            last edited by

            Time to shift g in a 1000 snoops then

            1 Reply Last reply Reply Quote 1
            • F Offline
              Freedom_
              last edited by Freedom_

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • SpeculariiNoobS Offline
                SpeculariiNoob
                last edited by

                1 Reply Last reply Reply Quote 0
                • Barry_WhiterB Offline
                  Barry_Whiter
                  last edited by

                  Shards have their weapon changed to single, homing missile. Same stats, just vastly increased hit-chance.

                  Sparkies, have a small (2-5hp/sec) regen at vet 0. Not so unusual for a "Field Engineer"

                  remove torp def from cyran t2 sub.

                  none of which is particularly ridiculous, but hey.

                  1 Reply Last reply Reply Quote 3
                  • C Offline
                    CocaineDiesel
                    last edited by

                    Aircraft have limited ammo and need to rearm at air staging.

                    (I'd adjust costs as well but that's against the rules)

                    1 Reply Last reply Reply Quote 7
                    • arma473A Offline
                      arma473
                      last edited by

                      Mass can only be stored locally. Each player no longer has a "bank" of mass (represented by the mass bar--you would permanently have a completely empty mass bar). Mass extractors leave reclaim around them. Mass needs to be gathered by engineers and brought to a factory in order to spend it at that factory (or brought to mass storage building, and buildings/engineers near the storage could feed from it)

                      Every player would have to establish "supply lines" in order to exploit mexes. Which would create a whole new dimension in terms of setting up logistics and for raiding your opponents. It would create incentive to put factories near mass (e.g., build a factory near reclaim field to make engineers to grab the reclaim + be a convenient place to spend the mass on new units, or build a factory next to a mex so you don't have to transfer the mass anywhere, it always gets spent immediately).

                      There would probably need to be new commands (e.g. assist command, ferry command, patrol command, etc.) so you can set up these supply lines. Maybe it could be done just with the "assist" command, like if you assist a mex and then assist a factory, the engineer knows it has to go back and forth between the two to deliver mass.

                      C 1 Reply Last reply Reply Quote 8
                      • A Offline
                        AI-Very_Easy
                        last edited by AI-Very_Easy

                        1 Reply Last reply Reply Quote 0
                        • ResistanceR Offline
                          Resistance
                          last edited by

                          give mercies insta kill ability

                          queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                          https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                          TheWeakieT 1 Reply Last reply Reply Quote 1
                          • CheeseBerryC Offline
                            CheeseBerry
                            last edited by

                            Add the "Shahrazad " experimental which, when completed, restarts the entire game

                            1 Reply Last reply Reply Quote 10
                            • TheWeakieT Offline
                              TheWeakie Balance Team @Resistance
                              last edited by

                              @rezy-noob said in WD #3 - Ridiculous Balance Ideas:

                              give mercies insta kill ability

                              You're supposed to come up with something new

                              1 Reply Last reply Reply Quote 3
                              • D_deridexD Offline
                                D_deridex
                                last edited by

                                Remove all torpedo launchers from UEF t2 torp boat and install a plasma beam from the t3 battlecruiser instead

                                1 Reply Last reply Reply Quote 0
                                • ZebranogZ Offline
                                  Zebranog
                                  last edited by

                                  who builds torpedo tubes t2?
                                  nobody needs them and cry in the corner. need to be able to dive like , t3kibran torpedo tubes

                                  Cartographic plant.
                                  Best cartographer of Basania 2021.
                                  2nd place in the maps contest in Genzalia 2022.

                                  1 Reply Last reply Reply Quote 1
                                  • ZebranogZ Offline
                                    Zebranog
                                    last edited by

                                    Why are there walls on land and not on water?
                                    I need water walls

                                    • there are no t2 walls either, this is an omission

                                    Cartographic plant.
                                    Best cartographer of Basania 2021.
                                    2nd place in the maps contest in Genzalia 2022.

                                    1 Reply Last reply Reply Quote 6
                                    • C Offline
                                      CocaineDiesel @arma473
                                      last edited by

                                      @arma473

                                      Aside from recklessly modifying the game in a huge way (not terrible imho), this would be interesting to see with mexes as factories for little mass-storages-on-wheels that make their way to the base to get reclaimed (so keep the supply lines but ditch the engineer fetching).

                                      1 Reply Last reply Reply Quote 1
                                      • F Offline
                                        Fiasco21
                                        last edited by

                                        • Allow Aeon T2 Shields to Upgrade to T3 Shields, however make it less efficient than reclaiming an existing T2 and rebuilding a T3 over it's wreck.

                                        • Give Seraphim support commanders a RAS upgrade path.

                                        • Add a "Hive" equivalent for both Aeon and Seraphim - ideally, they're worse than the Cybran/UEF versions, but it seems an immense oversight that in order to be effective in team games everyone spams the Cybran/UEF player(s) asking for donation T2 Engies.

                                        1 Reply Last reply Reply Quote 1
                                        • AskaholicA Offline
                                          Askaholic
                                          last edited by

                                          Remove all damage dealing units and structures and replace the ACU with a command center. You win when you capture, reclaim, or destroy the enemy’s command center.

                                          I vaguely recall there being a SupCom 2 campaign mission that’s sort of an engi battle like this.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nuclear_Justice
                                            last edited by

                                            Give cybran cruiser toggle ability to make them airborne assrape gunships

                                            1 Reply Last reply Reply Quote 0
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