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    WD #3 - Ridiculous Balance Ideas

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    • A Offline
      AI-Very_Easy
      last edited by AI-Very_Easy

      1 Reply Last reply Reply Quote 0
      • ResistanceR Offline
        Resistance
        last edited by

        give mercies insta kill ability

        queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
        https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

        TheWeakieT 1 Reply Last reply Reply Quote 1
        • CheeseBerryC Offline
          CheeseBerry
          last edited by

          Add the "Shahrazad " experimental which, when completed, restarts the entire game

          1 Reply Last reply Reply Quote 10
          • TheWeakieT Offline
            TheWeakie Balance Team @Resistance
            last edited by

            @rezy-noob said in WD #3 - Ridiculous Balance Ideas:

            give mercies insta kill ability

            You're supposed to come up with something new

            1 Reply Last reply Reply Quote 3
            • D_deridexD Offline
              D_deridex
              last edited by

              Remove all torpedo launchers from UEF t2 torp boat and install a plasma beam from the t3 battlecruiser instead

              1 Reply Last reply Reply Quote 0
              • ZebranogZ Offline
                Zebranog
                last edited by

                who builds torpedo tubes t2?
                nobody needs them and cry in the corner. need to be able to dive like , t3kibran torpedo tubes

                Cartographic plant.
                Best cartographer of Basania 2021.
                2nd place in the maps contest in Genzalia 2022.

                1 Reply Last reply Reply Quote 1
                • ZebranogZ Offline
                  Zebranog
                  last edited by

                  Why are there walls on land and not on water?
                  I need water walls

                  • there are no t2 walls either, this is an omission

                  Cartographic plant.
                  Best cartographer of Basania 2021.
                  2nd place in the maps contest in Genzalia 2022.

                  1 Reply Last reply Reply Quote 6
                  • C Offline
                    CocaineDiesel @arma473
                    last edited by

                    @arma473

                    Aside from recklessly modifying the game in a huge way (not terrible imho), this would be interesting to see with mexes as factories for little mass-storages-on-wheels that make their way to the base to get reclaimed (so keep the supply lines but ditch the engineer fetching).

                    1 Reply Last reply Reply Quote 1
                    • F Offline
                      Fiasco21
                      last edited by

                      • Allow Aeon T2 Shields to Upgrade to T3 Shields, however make it less efficient than reclaiming an existing T2 and rebuilding a T3 over it's wreck.

                      • Give Seraphim support commanders a RAS upgrade path.

                      • Add a "Hive" equivalent for both Aeon and Seraphim - ideally, they're worse than the Cybran/UEF versions, but it seems an immense oversight that in order to be effective in team games everyone spams the Cybran/UEF player(s) asking for donation T2 Engies.

                      1 Reply Last reply Reply Quote 1
                      • AskaholicA Offline
                        Askaholic
                        last edited by

                        Remove all damage dealing units and structures and replace the ACU with a command center. You win when you capture, reclaim, or destroy the enemy’s command center.

                        I vaguely recall there being a SupCom 2 campaign mission that’s sort of an engi battle like this.

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nuclear_Justice
                          last edited by

                          Give cybran cruiser toggle ability to make them airborne assrape gunships

                          1 Reply Last reply Reply Quote 0
                          • MeredithM Offline
                            Meredith
                            last edited by

                            Remove collision between units, they only collide with buildings now. Is this a balance change? I don't know, but it would probably improve per, and make unit navigation much less annoying.

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              ghnaf
                              last edited by

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
                              • Dragun101D Offline
                                Dragun101
                                last edited by

                                Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                                I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                Project Head and current Owner/Manager of SCTA Project

                                ZeldafanboyZ H-masterH 2 Replies Last reply Reply Quote 3
                                • ZeldafanboyZ Offline
                                  Zeldafanboy @Dragun101
                                  last edited by

                                  @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                                  Add the 3 Xbox Exclusive Units

                                  👍 👍 👍

                                  put the xbox units in the game pls u_u

                                  1 Reply Last reply Reply Quote 0
                                  • H-masterH Offline
                                    H-master @Dragun101
                                    last edited by

                                    @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                                    Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                                    What are those three units again? UEF had a t3 anti artillery unit if I remember correctly.

                                    Check out my maps here:

                                    Madness 1 - 10

                                    https://forum.faforever.com/topic/480/h-master-s-maps

                                    ZeldafanboyZ 1 Reply Last reply Reply Quote 1
                                    • G Offline
                                      ghnaf
                                      last edited by

                                      Commander can stomp over small units and crush them.

                                      1 Reply Last reply Reply Quote 1
                                      • ZeldafanboyZ Offline
                                        Zeldafanboy @H-master
                                        last edited by

                                        @h-master

                                        Cybran had a T1 scout submarine and Aeon had a T1 static arty

                                        put the xbox units in the game pls u_u

                                        1 Reply Last reply Reply Quote 4
                                        • arma473A Offline
                                          arma473
                                          last edited by

                                          All units with an engineering suite (except perhaps the Cybran cruiser and mantis), when they aren't actively building/assisting/capturing/reclaiming, will automatically use their engineering beam to reclaim any enemies or buildings in range without slowing down their movement or their ability to fire a gun. So regular ACUs get a little more DPS during fights. A T2 or T3 ACU will have a lot more DPS just from that. SACUs will be more useful in combat and engineers will be more able to protect themselves against enemies like LABs. Idle factories can reclaim nearby enemies in a small range.

                                          1 Reply Last reply Reply Quote 2
                                          • veteranasheV Offline
                                            veteranashe
                                            last edited by

                                            Atlantis has a dive/surface/fly toggle.

                                            1 Reply Last reply Reply Quote 3
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