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    Patch 3732 - 3735

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    • JipJ Offline
      Jip
      last edited by

      @MooseMax I'll look into it - thank you for reporting it.

      A work of art is never finished, merely abandoned

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      • S Offline
        snoog
        last edited by

        The Yolo appears to be broken. It doesn't kill everything in it's explosion. Normal nukes might be affected to some degree as well. I was nuked and my own nuke launcher somehow barely took any damage. Here's a replay. https://replay.faforever.com/16683256

        Yolos occured towards the end, after a massively slow air fight.

        JipJ M 2 Replies Last reply Reply Quote 0
        • JipJ Offline
          Jip
          last edited by

          I'll look into it. I'll not available for the next four days, so at its earliest would be Tuesday 🙂

          A work of art is never finished, merely abandoned

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          • JipJ Offline
            Jip @MooseMax
            last edited by

            @moosemax said in Patch 3732:

            It seems there is a bug with PDs that can damage your own ACU!
            Here is a reply from a 1 player survival game:
            https://replay.faforever.com/16678392
            At around minute 9, when an ACU is building a second rows of PDs, you can see that the shots of the PD are damaging the ACU and eventually kill it! This behavior was not observed running a game with the old engine and the same game settings.

            This is fixed - thank you for reporting it.

            A work of art is never finished, merely abandoned

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            • JipJ Offline
              Jip @snoog
              last edited by

              @snagglefox said in Patch 3732:

              The Yolo appears to be broken. It doesn't kill everything in it's explosion. Normal nukes might be affected to some degree as well. I was nuked and my own nuke launcher somehow barely took any damage. Here's a replay. https://replay.faforever.com/16683256

              Yolos occured towards the end, after a massively slow air fight.

              Can you try and sandbox this? I have not been able to reproduce it.

              A work of art is never finished, merely abandoned

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              • S Offline
                snoog @Jip
                last edited by

                @jip I'll give it a shot tonight.

                1 Reply Last reply Reply Quote 1
                • JipJ Offline
                  Jip
                  last edited by

                  The replay desyncs :sad:

                  A work of art is never finished, merely abandoned

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                  • M Offline
                    Master-Chief @snoog
                    last edited by

                    @snagglefox same in our game, see report above

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                    • M Offline
                      Master-Chief
                      last edited by

                      https://replay.faforever.com/16723234
                      game 6v6 on Tesla Island

                      Yolona Oss nukes seems to be buggy, first hit at about 44:30min has strange impact and also following nuke hits has strange impact in area of detonation.

                      Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come 🙂

                      JipJ 2 Replies Last reply Reply Quote 1
                      • JipJ Offline
                        Jip @Master-Chief
                        last edited by

                        @master-chief said in Patch 3732:

                        Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come

                        @MarcSpector this may be a nice feature too, for the client 🙂

                        A work of art is never finished, merely abandoned

                        MarcSpectorM 1 Reply Last reply Reply Quote 1
                        • JipJ Offline
                          Jip @Master-Chief
                          last edited by

                          @master-chief said in Patch 3732:

                          https://replay.faforever.com/16723234
                          game 6v6 on Tesla Island

                          Yolona Oss nukes seems to be buggy, first hit at about 44:30min has strange impact and also following nuke hits has strange impact in area of detonation.

                          Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come 🙂

                          62fd1644-42ea-47f4-a259-7242ac062ce6-image.png

                          desyncs too. Do you have the logs of the game?

                          A work of art is never finished, merely abandoned

                          M 1 Reply Last reply Reply Quote 0
                          • MarcSpectorM Offline
                            MarcSpector @Jip
                            last edited by

                            @jip said in Patch 3732:

                            @master-chief said in Patch 3732:

                            Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come

                            @MarcSpector this may be a nice feature too, for the client 🙂

                            Thanks for the good idea. I also fell for this trap once. I will create the suggestion in the client's repository.

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                            • JipJ Offline
                              Jip @Rengaruu
                              last edited by Jip

                              @rengaruu said in Patch 3732:

                              Would it be possible to add a very high fidelity LOD graphic setting ?

                              Introduced with #3775, available on the FAF Develop game type. See the graphics options, you have to scroll a tiny bit to see the last one.

                              b56b7809-0e23-4eab-b67d-b70791be7d56-image.png

                              It requires:

                              • Fidelity set to High
                              • Shadows set to High (to get improved shadows)
                              • Level of Detail set to High (to get improved LOD)

                              In case you set in-game, then it applies to the next game.

                              A work of art is never finished, merely abandoned

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                              • M Offline
                                Master-Chief @Jip
                                last edited by Master-Chief

                                @jip hello Jip, where can I find the log files? I guess they are somewhere on my pc. Or do you have something before the game, then I don´t have them.

                                JipJ 1 Reply Last reply Reply Quote 0
                                • JipJ Offline
                                  Jip @Master-Chief
                                  last edited by

                                  @master-chief said in Patch 3732:

                                  @jip hello Jip, where can I find the log files? I guess they are somewhere on my pc. Or do you have something before the game, then I don´t have them.

                                  08f57484-4ab7-462e-81b9-538b3c70c652-image.png

                                  And then find the log that matches your replay id.

                                  A work of art is never finished, merely abandoned

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                                  • JipJ Offline
                                    Jip
                                    last edited by

                                    @snagglefox found and fixed, see also:

                                    • https://forum.faforever.com/topic/3565/patch-3732/3

                                    Thank you for reporting it. If you find the time to sandbox the issue with the experimental strategic launcher then it is appreciated 🙂 .

                                    A work of art is never finished, merely abandoned

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                                    • JipJ Jip referenced this topic on
                                    • S Offline
                                      snoog
                                      last edited by

                                      Here we go. Was able to reproduce the nuke bug.

                                      https://replay.faforever.com/16766290

                                      game_16766290.log

                                      https://youtu.be/fRS1pUQh0y0

                                      Was too lazy to clip the video. Just skip towards the end, I nuke rock and the bug occurs. Was able to do it again with another nuke right after the end of the clip.

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                                      • JipJ Offline
                                        Jip
                                        last edited by Jip

                                        Interesting - thank you. There are no errors, so I'm not sure why it happens.

                                        edit: yet.

                                        A work of art is never finished, merely abandoned

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                                        • S Offline
                                          snoog
                                          last edited by

                                          I keep forgetting to mention, it seems in the dev version a lot more trees are starting broken already. For instance, I've noticed every time I'm started as mid on Seton's north side, the tree in the path towards the hydro are mostly broken whereas in the live version they aren't. I can't remember if other spots are similar, but I do know other people similarly complained while in other spots.

                                          JipJ 1 Reply Last reply Reply Quote 1
                                          • JipJ Offline
                                            Jip
                                            last edited by

                                            I'll look into it - thank you for sharing.

                                            A work of art is never finished, merely abandoned

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