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    Patch 3732 - 3735

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    • M Offline
      Master-Chief @Master-Chief
      last edited by

      This post is deleted!
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      • RengaruuR Offline
        Rengaruu
        last edited by Rengaruu

        Would it be possible to add a very high fidelity LOD graphic setting ?

        Especially factories and air transporters look very blocky when you zoom out just a little bit. (it's always been the case).
        It's also odd that big transporters simply disappear entireley when you zoom out.

        Here is a little comparison between FAF and the Graphicenhancement mod
        https://www.youtube.com/watch?v=Nsi9-8JsUXY&ab_channel=Rengaruu

        Other than that the changes look good. 😄
        Hopefully one day the ACU will also be able to wrestle itself through T1 engineers.

        JipJ 1 Reply Last reply Reply Quote 0
        • M Offline
          MooseMax
          last edited by

          It seems there is a bug with PDs that can damage your own ACU!
          Here is a reply from a 1 player survival game:
          https://replay.faforever.com/16678392
          At around minute 9, when an ACU is building a second rows of PDs, you can see that the shots of the PD are damaging the ACU and eventually kill it! This behavior was not observed running a game with the old engine and the same game settings.

          JipJ 1 Reply Last reply Reply Quote 0
          • JipJ Offline
            Jip
            last edited by

            @MooseMax I'll look into it - thank you for reporting it.

            A work of art is never finished, merely abandoned

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            • S Offline
              snoog
              last edited by

              The Yolo appears to be broken. It doesn't kill everything in it's explosion. Normal nukes might be affected to some degree as well. I was nuked and my own nuke launcher somehow barely took any damage. Here's a replay. https://replay.faforever.com/16683256

              Yolos occured towards the end, after a massively slow air fight.

              JipJ M 2 Replies Last reply Reply Quote 0
              • JipJ Offline
                Jip
                last edited by

                I'll look into it. I'll not available for the next four days, so at its earliest would be Tuesday 🙂

                A work of art is never finished, merely abandoned

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                • JipJ Offline
                  Jip @MooseMax
                  last edited by

                  @moosemax said in Patch 3732:

                  It seems there is a bug with PDs that can damage your own ACU!
                  Here is a reply from a 1 player survival game:
                  https://replay.faforever.com/16678392
                  At around minute 9, when an ACU is building a second rows of PDs, you can see that the shots of the PD are damaging the ACU and eventually kill it! This behavior was not observed running a game with the old engine and the same game settings.

                  This is fixed - thank you for reporting it.

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 1
                  • JipJ Offline
                    Jip @snoog
                    last edited by

                    @snagglefox said in Patch 3732:

                    The Yolo appears to be broken. It doesn't kill everything in it's explosion. Normal nukes might be affected to some degree as well. I was nuked and my own nuke launcher somehow barely took any damage. Here's a replay. https://replay.faforever.com/16683256

                    Yolos occured towards the end, after a massively slow air fight.

                    Can you try and sandbox this? I have not been able to reproduce it.

                    A work of art is never finished, merely abandoned

                    S 1 Reply Last reply Reply Quote 0
                    • S Offline
                      snoog @Jip
                      last edited by

                      @jip I'll give it a shot tonight.

                      1 Reply Last reply Reply Quote 1
                      • JipJ Offline
                        Jip
                        last edited by

                        The replay desyncs :sad:

                        A work of art is never finished, merely abandoned

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                        • M Offline
                          Master-Chief @snoog
                          last edited by

                          @snagglefox same in our game, see report above

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            Master-Chief
                            last edited by

                            https://replay.faforever.com/16723234
                            game 6v6 on Tesla Island

                            Yolona Oss nukes seems to be buggy, first hit at about 44:30min has strange impact and also following nuke hits has strange impact in area of detonation.

                            Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come 🙂

                            JipJ 2 Replies Last reply Reply Quote 1
                            • JipJ Offline
                              Jip @Master-Chief
                              last edited by

                              @master-chief said in Patch 3732:

                              Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come

                              @MarcSpector this may be a nice feature too, for the client 🙂

                              A work of art is never finished, merely abandoned

                              MarcSpectorM 1 Reply Last reply Reply Quote 1
                              • JipJ Offline
                                Jip @Master-Chief
                                last edited by

                                @master-chief said in Patch 3732:

                                https://replay.faforever.com/16723234
                                game 6v6 on Tesla Island

                                Yolona Oss nukes seems to be buggy, first hit at about 44:30min has strange impact and also following nuke hits has strange impact in area of detonation.

                                Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come 🙂

                                62fd1644-42ea-47f4-a259-7242ac062ce6-image.png

                                desyncs too. Do you have the logs of the game?

                                A work of art is never finished, merely abandoned

                                M 1 Reply Last reply Reply Quote 0
                                • MarcSpectorM Offline
                                  MarcSpector @Jip
                                  last edited by

                                  @jip said in Patch 3732:

                                  @master-chief said in Patch 3732:

                                  Off topic wish: visibility status in lobby (friends or public), because sometimes we don´t recognize this and wait ... but of course, nobody can come

                                  @MarcSpector this may be a nice feature too, for the client 🙂

                                  Thanks for the good idea. I also fell for this trap once. I will create the suggestion in the client's repository.

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                                  • JipJ Offline
                                    Jip @Rengaruu
                                    last edited by Jip

                                    @rengaruu said in Patch 3732:

                                    Would it be possible to add a very high fidelity LOD graphic setting ?

                                    Introduced with #3775, available on the FAF Develop game type. See the graphics options, you have to scroll a tiny bit to see the last one.

                                    b56b7809-0e23-4eab-b67d-b70791be7d56-image.png

                                    It requires:

                                    • Fidelity set to High
                                    • Shadows set to High (to get improved shadows)
                                    • Level of Detail set to High (to get improved LOD)

                                    In case you set in-game, then it applies to the next game.

                                    A work of art is never finished, merely abandoned

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                                    • M Offline
                                      Master-Chief @Jip
                                      last edited by Master-Chief

                                      @jip hello Jip, where can I find the log files? I guess they are somewhere on my pc. Or do you have something before the game, then I don´t have them.

                                      JipJ 1 Reply Last reply Reply Quote 0
                                      • JipJ Offline
                                        Jip @Master-Chief
                                        last edited by

                                        @master-chief said in Patch 3732:

                                        @jip hello Jip, where can I find the log files? I guess they are somewhere on my pc. Or do you have something before the game, then I don´t have them.

                                        08f57484-4ab7-462e-81b9-538b3c70c652-image.png

                                        And then find the log that matches your replay id.

                                        A work of art is never finished, merely abandoned

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                                        • JipJ Offline
                                          Jip
                                          last edited by

                                          @snagglefox found and fixed, see also:

                                          • https://forum.faforever.com/topic/3565/patch-3732/3

                                          Thank you for reporting it. If you find the time to sandbox the issue with the experimental strategic launcher then it is appreciated 🙂 .

                                          A work of art is never finished, merely abandoned

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                                          • JipJ Jip referenced this topic on
                                          • S Offline
                                            snoog
                                            last edited by

                                            Here we go. Was able to reproduce the nuke bug.

                                            https://replay.faforever.com/16766290

                                            game_16766290.log

                                            https://youtu.be/fRS1pUQh0y0

                                            Was too lazy to clip the video. Just skip towards the end, I nuke rock and the bug occurs. Was able to do it again with another nuke right after the end of the clip.

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