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    UI Party Mod

    Scheduled Pinned Locked Moved Modding & Tools
    52 Posts 15 Posters 5.4k Views 2 Watching
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    • nine2N Offline
      nine2
      last edited by

      I haven't worked on the mod for years sorry. Delay is a good idea tho.

      Ctrl-KC 1 Reply Last reply Reply Quote 0
      • nine2N Offline
        nine2
        last edited by

        You could try the Supreme economy 2 mod. It does a similar thing but worse imo. You might like that better.

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        • Ctrl-KC Offline
          Ctrl-K @nine2
          last edited by

          @nine2 I would like to collaborate and make brand new version of UI party 😁

          “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
          — Steve Jobs.
          My UI Mods
          Support me

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          • nine2N Offline
            nine2
            last edited by

            He'll yeah do it bro. What are you going to put in it?

            Ctrl-KC 1 Reply Last reply Reply Quote 0
            • Ctrl-KC Offline
              Ctrl-K @nine2
              last edited by

              @nine2 firstly wanna know what to leave and what to remove from existing mod, and then I add my own stuff 😉

              “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
              — Steve Jobs.
              My UI Mods
              Support me

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              • Rodimus_PrimeR Offline
                Rodimus_Prime
                last edited by

                Decided to give this another try after cleaning my Game.prefs (so much old junk, lol). Is there a way to move the Resource Viewer portion of Econtrol separate from the rest of the UI? I like having the Party menu and Mex list next to my main eco bar at the top left, but then the resource manager extends down, effectively cutting my screen by a third.

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                • nine2N Offline
                  nine2
                  last edited by

                  Nope

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                  • J Offline
                    JamesEllis
                    last edited by

                    This post is deleted!
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                    • J Offline
                      JamesEllis
                      last edited by

                      This post is deleted!
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                      • Ctrl-KC Offline
                        Ctrl-K
                        last edited by Ctrl-K

                        Add few lines to the gamemain.lua in order to fix compatibility with other mods

                        function OnSelectionChanged(oldSelection, newSelection, added, removed)
                        		if ignoreSelection then
                        			return
                        		end
                        	--if not SelectHelper.IsAutoSelection() then 
                        		UnitSplit.SelectionChanged()
                        
                        		local selectionChanged = UnitLock.OnSelectionChanged(oldSelection, newSelection, added, removed)
                        		if not selectionChanged then
                        			oldOnSelectionChanged(oldSelection, newSelection, added, removed)
                        		end
                        	--end
                        end
                        

                        specifically ignoreSelection stuff

                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                        — Steve Jobs.
                        My UI Mods
                        Support me

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                        • Rodimus_PrimeR Offline
                          Rodimus_Prime
                          last edited by Rodimus_Prime

                          Has anyone else had an issue with this as of version 2022.6.0? EControl has vanished, and I no longer have the wrench icon to change anything. The other settings seem to remain, like moving the menu buttons to the right and starting with a factory selected. Last time I tried a clean reinstall, all the settings remained, so I was unable to get the wrench back. Attempting to manually remove the mod's settings from my game.prefs resulted in a complete game crash, so I had to reinstall the game in full (lost all my templates & hotkeys).

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                          • maggeM Offline
                            magge Global Moderator
                            last edited by

                            @nine2

                            • After the recent patch, all player colors are black (only mod activated + common mod tools)

                            5ae99c62-a8d4-461d-bb8c-d59ca92a523c-image.png

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                            • nine2N Offline
                              nine2
                              last edited by

                              I can't test right now but 2 out of 2 other people have told me they can't replicate your bug. Does it work fine with uiparty disabled?

                              Doesn't look like something a ui mod can even break.

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                              • nine2N Offline
                                nine2
                                last edited by

                                @magge ^^

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                                • maggeM Offline
                                  magge Global Moderator
                                  last edited by magge

                                  I could pinpoint it to "Start with Player Colors on". If that is selected, every unit in the game will be black after a new game. Friend and Enemies. That was 100% not the case before the last patch(s). I reinstalled the mod again to be sure.

                                  It saved me for every game two thankful clicks, because I always play with those colors enabled.

                                  If they can not reproduce that bug in that way, then something is really odd.

                                  00a3a0a0-e714-4db8-bdc0-1e01bf38c739-image.png

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                                  • nine2N Offline
                                    nine2
                                    last edited by

                                    Nice work. And presumably team colors itself is fine if you do it manually?

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                                    • JipJ Offline
                                      Jip @magge
                                      last edited by

                                      @magge You can right click this button:

                                      b370362f-f5a6-4290-a77c-c65484fc2059-image.png

                                      That opens up this:

                                      54788af1-2d7b-4702-8480-f3b8f7ef78b0-image.png

                                      Where you can enable it by default too.

                                      A work of art is never finished, merely abandoned

                                      Rodimus_PrimeR 1 Reply Last reply Reply Quote 5
                                      • maggeM Offline
                                        magge Global Moderator
                                        last edited by

                                        OMG, I did not know you can right-click this icon. I changed the default colors. Thanks Jip.

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                                        • RoweyR Offline
                                          Rowey
                                          last edited by

                                          I did not know this either

                                          "The needs of the many outweigh the needs of the few" - Spock

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                                          • Rodimus_PrimeR Offline
                                            Rodimus_Prime @Jip
                                            last edited by

                                            @jip Are you kidding me?! I've been using this mod for months, also use player colors as my default setting, and only now do I learn about that setting to fix the black-icons bug. Thank you!

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