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    UI Party Mod

    Scheduled Pinned Locked Moved Modding & Tools
    52 Posts 15 Posters 5.4k Views 2 Watching
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    • T Offline
      thecore
      last edited by

      Sometimes the bottom build icons are missing and you have to reselect the acu again. This can happen if you restart a single player game.

      bug.jpg

      Never Fear, A Geek is Here!

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      • B Offline
        BlackburnUTG
        last edited by BlackburnUTG

        In the old thread was said:
        econtrol ui. Helps you manage your economy. Description here: http://forums.faforever.com/viewtopic.p ... 83#p126783

        but the link is dead. Can someone make new description of this feature?

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        • nine2N Offline
          nine2
          last edited by

          https://forums.faforever.com/viewtopic.php?f=41&t=9776&start=140#p126783

          Check the spoiler down the bottom of the page

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          • Rodimus_PrimeR Offline
            Rodimus_Prime
            last edited by

            Is there a hotkey for resetting to default? I lost the ingame wrench icon and could not figure how to restore it. Lot of great features otherwise!

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            • nine2N Offline
              nine2
              last edited by

              No but you can edit your game preferences file. Somewhere is an x/y coord

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              • B Offline
                BlackburnUTG
                last edited by BlackburnUTG

                My eco control not refresh unit icons: on the screenshot engineer and factory was successfully built, but their icon are still on my eco control hud https://drive.google.com/file/d/1UtQ20Z0wlmDS3r_Tqxymx8cQtd86l9jF/view?usp=sharing
                and another question: some mod options require Notify mod (game won't launch with it) and Watch units (cant find it) - is there any solution?

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                • nine2N Offline
                  nine2
                  last edited by

                  The icons are meant to stay on eco control. Otherwise they jump around a lot and the chart is hard to read.

                  I don't remember what exactly is the case with Notify but just disable those options and delete the the Notify mod. It is old and will cause you trouble.

                  "Watch units" is not a mod, it's another checkbox on the ui party settings screen

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                  • B Offline
                    BlackburnUTG
                    last edited by

                    Hm, it makes sense, but at the same time useless information covers big part of my screen (in mid game there are very many icons) Can you please make checkbox with toggle jump around and stay state for such icons?
                    Maybe set a delay before icon get deleted, so when a new production phase started - icon stays

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                    • nine2N Offline
                      nine2
                      last edited by

                      I haven't worked on the mod for years sorry. Delay is a good idea tho.

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                      • nine2N Offline
                        nine2
                        last edited by

                        You could try the Supreme economy 2 mod. It does a similar thing but worse imo. You might like that better.

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                        • Ctrl-KC Offline
                          Ctrl-K @nine2
                          last edited by

                          @nine2 I would like to collaborate and make brand new version of UI party 😁

                          “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                          — Steve Jobs.
                          My UI Mods
                          Support me

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                          • nine2N Offline
                            nine2
                            last edited by

                            He'll yeah do it bro. What are you going to put in it?

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                            • Ctrl-KC Offline
                              Ctrl-K @nine2
                              last edited by

                              @nine2 firstly wanna know what to leave and what to remove from existing mod, and then I add my own stuff 😉

                              “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                              — Steve Jobs.
                              My UI Mods
                              Support me

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                              • Rodimus_PrimeR Offline
                                Rodimus_Prime
                                last edited by

                                Decided to give this another try after cleaning my Game.prefs (so much old junk, lol). Is there a way to move the Resource Viewer portion of Econtrol separate from the rest of the UI? I like having the Party menu and Mex list next to my main eco bar at the top left, but then the resource manager extends down, effectively cutting my screen by a third.

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                                • nine2N Offline
                                  nine2
                                  last edited by

                                  Nope

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                                  • J Offline
                                    JamesEllis
                                    last edited by

                                    This post is deleted!
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                                    • J Offline
                                      JamesEllis
                                      last edited by

                                      This post is deleted!
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                                      • Ctrl-KC Offline
                                        Ctrl-K
                                        last edited by Ctrl-K

                                        Add few lines to the gamemain.lua in order to fix compatibility with other mods

                                        function OnSelectionChanged(oldSelection, newSelection, added, removed)
                                        		if ignoreSelection then
                                        			return
                                        		end
                                        	--if not SelectHelper.IsAutoSelection() then 
                                        		UnitSplit.SelectionChanged()
                                        
                                        		local selectionChanged = UnitLock.OnSelectionChanged(oldSelection, newSelection, added, removed)
                                        		if not selectionChanged then
                                        			oldOnSelectionChanged(oldSelection, newSelection, added, removed)
                                        		end
                                        	--end
                                        end
                                        

                                        specifically ignoreSelection stuff

                                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                        — Steve Jobs.
                                        My UI Mods
                                        Support me

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                                        • Rodimus_PrimeR Offline
                                          Rodimus_Prime
                                          last edited by Rodimus_Prime

                                          Has anyone else had an issue with this as of version 2022.6.0? EControl has vanished, and I no longer have the wrench icon to change anything. The other settings seem to remain, like moving the menu buttons to the right and starting with a factory selected. Last time I tried a clean reinstall, all the settings remained, so I was unable to get the wrench back. Attempting to manually remove the mod's settings from my game.prefs resulted in a complete game crash, so I had to reinstall the game in full (lost all my templates & hotkeys).

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                                          • maggeM Offline
                                            magge Global Moderator
                                            last edited by

                                            @nine2

                                            • After the recent patch, all player colors are black (only mod activated + common mod tools)

                                            5ae99c62-a8d4-461d-bb8c-d59ca92a523c-image.png

                                            Want to become a Moderator? || Open volunteer positions
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