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    Scheduled Pinned Locked Moved General Discussion
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    • UvesoU Offline
      Uveso
      last edited by

      Did you know:

      Tech3 Sonar Buildings are moveable except for Seraphim.
      (Seraphim has no Tech3 Sonar, but a movable Tech2 Sonar Building)

      1 Reply Last reply Reply Quote 1
      • TheWeakieT Offline
        TheWeakie Balance Team
        last edited by

        Yes i do

        1 Reply Last reply Reply Quote 0
        • MrBeastM Offline
          MrBeast
          last edited by

          So there is intresting channel. I might get u an intresting info too!

          Fecundation in the birth canal of a female rabbit lasts for 10-12 hours after mating!

          DONT BELIVE BH HE IS LIEING

          1 Reply Last reply Reply Quote 1
          • AurikoA Offline
            Auriko
            last edited by

            Let's keep the "did you know" around FAF facts .... Unless you want me to ruin the thread with physics and maths facts 👨‍🏫

            1 Reply Last reply Reply Quote 1
            • ZLOZ Offline
              ZLO
              last edited by

              Aeon TMD projectiles (those spheres that they shoot up) also divert mercy shots, however TMD will not launch it's sphere when it sees mercy shot so you need your opponent to launch missiles at you while also trying to mercy you 😄

              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

              1 Reply Last reply Reply Quote 7
              • ValkiV Offline
                Valki
                last edited by

                Did you know, that you can spread attack with TML launchers if you shift-G before they finish launching?

                Make sure to cancel after the first launch or they will fire again!

                arma473A 1 Reply Last reply Reply Quote 1
                • arma473A Offline
                  arma473 @Valki
                  last edited by

                  @valki you can put them on hold fire to queue up orders, then turn off hold fire so all loaded launchers will fire at once

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                  • J Offline
                    JazzFunkNoob
                    last edited by

                    Did you know spread attack also works on assist order?
                    nice for reducing pathfinding mess when upgrading support facs.

                    arma473A 1 Reply Last reply Reply Quote 1
                    • arma473A Offline
                      arma473 @JazzFunkNoob
                      last edited by

                      @harzer99 said in Did you know?:

                      Did you know spread attack also works on assist order?
                      nice for reducing pathfinding mess when upgrading support facs.

                      It's probably better to do a ground assist order. Engineers don't have to walk right up to the structure to assist it. And after you finish upgrading factories they will assist with unit construction.

                      J 1 Reply Last reply Reply Quote 0
                      • J Offline
                        JazzFunkNoob @arma473
                        last edited by

                        @arma473 Unfortunately they will start to cycle between the factories with their assisting and when the distances are wrong you are presented with a huge pathfinding mess B(

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                        • QuietJoyQ Offline
                          QuietJoy
                          last edited by

                          Did you know... The missiles from TML buildings can collide with air units. I just found that out the hard way, one of the three missiles needed to get a kill hit an airscout on its way there...sigh...lol...i love this game 🙂

                          1 Reply Last reply Reply Quote 0
                          • AurikoA Offline
                            Auriko
                            last edited by

                            imagine blocking nuke like that :<)

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