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    • S

      Double Allied Tournament 2

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
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      S
      Custom avatars has been given to the winners. Thanks for dev team for fixing broken avatars bug which persisted for several months. Payments of prize money has also been finalized.
    • MoraxM

      A plea for the Lack of Events for "2nd Rate" "Common Folk" & The Community

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      MoraxM
      Sorry, that was an open-ended question to people in general, not you specifically.
    • MoraxM

      FA Modern Trailer Contest

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      archsimkatA
      While the actual recorded quality is low, that video has some really nice cinematic shots and also a coherent narrative that fits the music. It would be cool if he entered into the competition.
    • JipJ

      Questions about performance: Cybran build drones

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      JipJ
      The new cybran build bots are now available in FAF Develop! This should significantly improve the performance of games where you use a lot of hives. The aesthetics changed slightly (as you can see above) and this is still open for input. If you have suggestions - please post them here. There is a short guide here on how to play on FAF Develop and report back if anything happens: https://forum.faforever.com/topic/2332/questions-about-performance/12
    • SwkollS

      2023 Spring Invitational Qualifier

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      waffelzNoobW
      signing up
    • M

      Understanding team maps

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      M
      @FtXCommando said in Understanding team maps: If a game ends quick, your lobby will refill quick. You just played a game with 8, 10, 12 people that fit your hosting requirements and they all just conveniently became available for a new game at the same time. Turns out this tends to result in quick rehosts. Maybe... Just saying it doesn't make it so. It does sometimes happen, but isn't reliable, and if you have an hour or so to play... it may not be worth the risk.
    • tatsuT

      FAF Statistics Megathread

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      N
      GG, got me Evildrew.
    • epic-bennisE

      Increase T3 mex cost & reduce reclaim to reward aggressive gameplay at T2 stage

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      DeribusD
      Mkay it looks like we've really gone off the rails here. I'm going to lock this topic for 24 hrs, and when it's unlocked again please remember to discuss T3 mex and/or reclaim balance. Shitposts have no place here, you have #aeolus and Discord for that. Edit: Upon consultation with other members I will not be reopening this thread due to the lack of evidence in the OP. Please see the updated guidelines for more information
    • B

      T1 bombers are too good at hunting down expanding engineers

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      veteranasheV
      An aircraft just sitting there would be shot down easily that's probably why it's not standard behavior as a bomber is supposed to drop first and then it gets shot as it passes over while a gunship gets shot at the whole time.
    • N

      Factory models

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      phongP
      Apologies if this has already been considered @Jip but can the original texture be replaced with a higher resolution one that makes room in UV space for new HQ geometry? For example, take a 512 texture and place it top left in a 1024 canvas, divide base model UV coordinates by 2, allocate new UVs in the 0.5 - 1 range that is now available for use in the 1024 canvas. Of course that still leaves the problem of actually authoring these additional textures and my instinct is that it would involve reusing repeated patterns from the original. The problem of albedo being mixed in with the baked GI could be solved in principle with a high/low pass filter as a starting point, making a plausible albedo texture without GI contribution available for copy-paste over the new geometry, and blender can be used to provide the GI for these new elements. Basically I'm asking if this sort of solution is acceptable from your developer perspective, fully aware that it creates work on the art side but ready to contribute. I know it doesn't address animations but could be part of the answer if you decide to iterate on HQs further.
    • FtXCommandoF

      LegendoftheStars End-of-the-Year 2020 Championship

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
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      tatsuT
      @arma473 I know of a good thread for that : https://forum.faforever.com/topic/705/faf-statistics-megathread
    • White_OwlW

      Road to Glory! 1v1. 1000-1500 ladder rating. 50$ prize

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
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      arma473A
      Road to Glory 1v1 Tournament (1000-1500 ladder rating) Saturday, May 15, 2021 and Sunday, May 16, 2021 List of all Games Played Upper Bracket Round 1 Match 1 - Matr1 vs loxpooig #14517878 on Cobalt Valley (Sera vs Aeon) Match 2 - Emperor_Penguin vs Gorthaur #14518105 on Cobalt Valley (UEF vs Cybran) #14518210 on Cobalt Valley (UEF vs Cybran) Upper Bracket Round 2 Match 3 - ETFreeman vs prikki-ti #14517922 on Forbidden Pass v4 (Aeon vs Cybran) Match 4 - Freshy vs Lada_2106_drift #14518130 on Forbidden Pass - FAF version (Sera vs UEF) Match 5 - Conorach vs ZOOM_ #14517846 on Forbidden Pass - FAF version (Random vs Random) Match 6 - GingerbreadMan vs Tomruler #14517845 on Forbidden Pass - FAF version (Sera vs Aeon) Match 7 - KilaSkila vs MantisDivision #14517894 on Forbidden Pass - FAF version (Cybran vs Sera) Match 8 - Didvul vs Robustness #14517899 on Forbidden Pass - FAF version (UEF vs Cybran) Match 9 - MadCat vs Matr1 #14518084 on Forbidden Pass - FAF version (Aeon vs Sera) Match 10 - Emperor_Penguin vs Faeton #14518304 on Forbidden Pass - FAF version (UEF vs UEF) Lower Bracket Round 1 Match 11 - Gorthaur vs ZOOM_ #14518307 on Finn's Revenge (Sera vs Random) Match 12 - Didvul vs loxpooig #14518087 on Finn's Revenge (Random vs Random) Lower Bracket Round 2 Match 13 - MadCat vs prikki-ti #14518584 on Standing Stones (Cybran vs UEF) Match 14 - Faeton vs GingerbreadMan #14518533 on Standing Stones (UEF vs Sera) Match 15 - Freshy vs Gorthaur #14518450 on Standing Stones (UEF vs Sera) Match 16 - Didvul vs KilaSkila #14518293 on Standing Stones (UEF vs Cybran) Upper Bracket Round 3 Match 17 - Conorach vs Lada_2106_drift #14518317 on Stella Maris WM 1v1 (Random vs UEF) Match 18 - MantisDivision vs Robustness #14518028 on Stella Maris WM 1v1 (Cybran vs Cybran) Match 19 - ETFreeman vs Matr1 #14518313 on Stella Maris WM 1v1 (Aeon vs Sera) Match 20 - Emperor_Penguin vs Tomruler #14518531 on Stella Maris WM 1v1 (Cybran vs Aeon) Lower Bracket Round 3 Match 21 - Conorach vs KilaSkila #14518611 on Desert Planet 2v2 (Random vs Cybran) Match 22 - Freshy vs MantisDivision #14518502 on Desert Planet 2v2 (UEF vs Sera) Match 23 - ETFreeman vs Faeton #14518828 on Desert Planet 2v2 (Aeon vs UEF) Match 24 - MadCat vs Tomruler #14518936 on Desert Planet 2v2 (Cybran vs Aeon) Lower Bracket Round 4 Match 25 - Conorach vs ETFreeman #14519027 on Niflheim - Final II v2 (Aeon vs Aeon) Match 26 - Freshy vs Tomruler #14519184 on Niflheim - Final II v2 (Aeon vs Aeon) Upper Bracket Round 4 Series 27 - Lada_2106_drift vs Matr1 #14518816 on Twin Rivers (UEF vs Sera) #14519093 on Loki - FAF version (UEF vs Sera) Series 28 - Emperor_Penguin vs Robustness #14518891 on Twin Rivers (UEF vs Cybran) #14518997 on loki (UEF vs Cybran) Lower Bracket Round 5 Match 29 - Freshy vs Lada_2106_drift #14519753 on White Fire v2 (Cybran vs Cybran) Match 30 - ETFreeman vs Emperor_Penguin #14519324 on White Fire v2 (Aeon vs Cybran) Semi-Finals - Only 4 Players Remain in the Tournament Lower Bracket Round 6 Series 31 - Emperor_Penguin vs Freshy #14524677 on Vulcan's Reach (UEF vs UEF) #14524854 on Farce in tha Forest (UEF vs UEF) Upper Bracket Round 5 Series 32 - Matr1 vs Robustness #14519356 on Regor VI Highlands (Sera vs Cybran) #14519572 on hollow (Sera vs Cybran) #14519705 on Crossfire Canal - FAF version (Sera vs Sera) Lower Bracket Round 7 Series 33 - Freshy vs Matr1 #14525061 on Cadmium Green (UEF vs Sera) #14525223 on Souvenir (Sera vs Sera) Grand Finals Series 34 - Matr1 vs Robustness #14525491 on Setons Clutch - FAF version (Aeon vs Cybran) #14525593 on Roanoke Abyss (Sera vs Cybran) Also: here is a search string that you can enter into the Java client to pull up all tournament games (copy it to your clipboard, then in the FAF client, check the box for: display search query, and then paste this into the query input field, and press enter to perform the search directly from the query input field). id=in=("14517845","14517846","14517878","14517894","14517899","14517922","14518028","14518084","14518087","14518105","14518130","14518210","14518293","14518304","14518307","14518313","14518317","14518450","14518502","14518531","14518533","14518584","14518611","14518816","14518828","14518891","14518936","14518997","14519027","14519093","14519184","14519324","14519356","14519572","14519705","14519753","14524677","14524854","14525061","14525223","14525491","14525593")
    • O

      **Platinum question**

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      ValkiV
      @captainklutz You could simply require that by having T1, T2 and T3 air staging for each class. Then you can balance the cost of the air staging proportionally if you feel that for example ASF repair is too cheap an option.
    • T

      1vs1 MapGen Blitz

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      S
      Any replay IDs?
    • Dragun101D

      SCTA Project: Balance, Bugfixing, and more!

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools scta totalnihilation
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      Dragun101D
      Showmatch next week (March 9th), Noon EST featuring Blackheart vs Jagged! Also some updates released featuring unit descriptions for units and otherwise.
    • FtXCommandoF

      2020 M&M Election

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      FtXCommandoF
      Locking this thread due to recent developments. To go to the new election thread please visit: https://forum.faforever.com/topic/236/2020-m-m-election-part-2
    • AskaholicA

      Some good news about Team Matchmaking (TMM)

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      BlackYpsB
      The answer to your question is in the original post. There is no more accurate release scedule yet.
    • tatsuT

      I can't hear some of the Audio or other Sound issue. What should I do?

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      SaverS
      @fruxano Unfortunately I have the same problem, but haven't found a solution yet.
    • Sir-PrizeS

      Change Mantis to T1 tank icon

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      S
      Thats not a great argument imo. The icon isnt that way because its supposed to trick your enemy, its because Cybrans have more bots and they use a bot instead of a tank in t1. Its that simple. That being said, i do agree with wath @biass said. Making a ui mod would fix the problem without enforcing a change many people dont agree with.
    • LunyshkoL

      Cringe Tournament III

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      TheWeakieT
      When is my next cringe tourney