Subcategories

  • 27 Topics
    246 Posts
    T
    Definitive Supreme Commander Launcher 1.0.8.2 https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.082 Fixed an issue in the autohotkey script where when playing on the FAF client after the first game the fullscreen mode stopped working.
  • 793 Topics
    4k Posts
    A
    @jip - Ack, glad to hear (and thanks for the response). Please let me know if you require any further info, I'll try to keep an eye on this page.
  • Please provide detailled logs and/or error messages!

    844 Topics
    4k Posts
    maggeM
    Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod Seems like folder/file permission related or security software is blocking access.
  • 37 Topics
    149 Posts
    H
    Still great advice! I would only add one point which is, find like minded people to play with. If you are looking to improve on Ladder (TMM now) or Custom x vs x games and find that you are unable to perform good enough to win on your own, make some friends and queue together because at the end of the day, even if you do everything perfectly, you are playing a team game. As Picard once said: "It is possible to commit no mistakes and still lose." Sometimes your opponent is just better. Use those times to learn from them.
  • Error after faf-linux installation

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    3 Posts
    197 Views
    A
    Thanks for the answer! But I tried all of this before and the error kept appearing. I solved this by putting Windows as the second system on the PC. Been trying to solve it for a month but nothing.
  • Keep losing my connecting ingame

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    1 Votes
    5 Posts
    424 Views
    Y
    thx, I think that should be the factor too, bing bong my powerling was to cheap.
  • Log in error

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    1 Votes
    5 Posts
    475 Views
    IndexLibrorumI
    @rachelgomez Why is it that this feels like it's written by ChatGPT? Is it because it is? This is just chatGPT, isn't it?
  • I cant statr FAF

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    5 Posts
    559 Views
    R
    The error message you encountered suggests that there are no redirect URIs provided in the code or configuration. Redirect URIs are important for the OAuth authentication process to redirect the user back to the application after authentication. To resolve this issue, you need to ensure that the redirect URIs are properly set up and configured in your code or application settings. Check the code or configuration related to the OAuth authentication process and make sure that valid redirect URIs are specified. If you are not familiar with the code or configuration related to the OAuth authentication process, it might be helpful to consult the documentation or seek assistance from the developers or support team responsible for the application or library you are using. By providing the necessary redirect URIs, you should be able to resolve the "No redirect uris provided" error and proceed with the authentication process successfully. Regards, Rachel Gomez
  • FAF Client won't open browser to login.

    help issue
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    2 Posts
    182 Views
    maggeM
    @novakore said in FAF Client won't open browser to login.: , The requested operation requires elevation Well, user account has no permission to run it.
  • Matchmaking Loading Issues

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    4 Posts
    465 Views
    R
    Based on the information provided, it is difficult to determine the exact cause of the issue. However, here are some steps you can try to troubleshoot the issue: Check if your computer meets the system requirements for Supreme Commander Forged Alliance (SCFA). If your system doesn't meet the requirements, it could cause the game to crash. Make sure your graphics drivers and DirectX are up to date. Outdated drivers can cause compatibility issues and lead to crashes. Try running the game in compatibility mode for Windows 7 or 8, as some users have reported this has fixed similar issues. Disable any background applications or services that may be interfering with the game. For example, antivirus software or overlay programs like Discord or Steam. Try deleting the game's settings file located in My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance. This will reset all of the game's settings Regards, Rachel Gomez
  • Export/Import keybindings

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    0 Votes
    3 Posts
    110 Views
    ControlKC
    @angelofd347h Thanks.
  • Русская озвучка брифингов в CO-OP миссиях

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    3 Posts
    155 Views
    D
    Привет, не нашёл способ?
  • Crash at gamestart.(update Graphic drivers)

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    9 Posts
    266 Views
    S
    Hey guys. I found the solution. I only had to force the game to start windowed. In steam rightclick on supreme commander FA --> Properties and write in Startoption : /windowed 1920 1080 ...for HD Resolution. in my case it was: /windowed 5120 1440
  • FaF client keeps freezing

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    0 Votes
    4 Posts
    221 Views
    maggeM
    Is your security software interfering? Try to disable it or/and whitelist FAF process/folder. Also, remove the current client.log, then reproduce the error again (if it still persists) and upload the new log - Thanks in advance.
  • Cannot login

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    0 Votes
    11 Posts
    490 Views
    N
    @magge it didn't help
  • Lag

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    20 Posts
    1k Views
    S
    @youthenoob The game is peer to peer, however due to the prevalence of NATs sometimes it is not possible for people to get a direct connection. This is what the ice adapter is for. It can choose between either direct connections or using a relay server. We have three coturn up right now including one in Australia that people could potentially use. You can read more about it in this post https://forum.faforever.com/topic/3288/but-what-the-heck-is-the-ice-adapter
  • Sorian cheating AI stopped working

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    0 Votes
    4 Posts
    296 Views
    maudlin27M
    @admiralakbar If it's an issue with the Sorian adaptive AI performance more generally (rather than that the non-cheating AI performs far better than the AiX version) then I expect it's just due to flaws with the Sorian AI - try the Adaptive AI which should be a bit better, or one of the custom AI (which are significantly better): https://wiki.faforever.com/en/Custom-AIs I wouldn't have expected LOUD to impact on Sorian's performance in FAF. If there are maps where the AI just flat out doesnt build anything (i.e. early game), then you could post the replay as there's a chance it is something easily fixed, but Sorian AI doesnt have an active developer so there's no guarantee. Another thing to bear in mind if this is mid-late game is that unit caps can mess with the AI, but I'm assuming it's still well below the unit cap.
  • Can't login too... same as below

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    5 Posts
    216 Views
    R
    hi @Brutus5000, problem solved: it was a conflict between my 2 password managers, one of them was still trying to use the old id... you were right ! thanks for your help anyway, and keep up the good work
  • Can't login

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    2 Posts
    111 Views
    K
    restarting my pc solved it....
  • Help with setting up a Survival game

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    3 Posts
    153 Views
    X
    @angelofd347h Thank you very much!!!
  • 0 Votes
    3 Posts
    174 Views
    K
    Ah, made an account 3 years ago. Did not remember. Thanks
  • 1528825825582

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    No one has replied
  • FAF refuses to login

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    5 Posts
    520 Views
    S
    @kimounkisa Hi, it is still an issue lately. With my friends what we found to be working is the following: close FAF client completely change default browser (usually we use Firefox by default, and it seems to be causing the problem) to i.e. Edge delete the client.prefs file from C:\Users\yourName\AppData\Roaming\Forged Alliance Forever start FAF client, click on logon, and this time it should send you to your new default browser to logon with your FAF account. Hope it works for others too.
  • error message when i try and log in `

    3
    1 Votes
    3 Posts
    267 Views
    M
    Same: Client Version: 2023.3.0 java.lang.IllegalArgumentException: No redirect uris provided at com.faforever.client.login.OAuthValuesReceiver.receiveValues(OAuthValuesReceiver.java:55) at com.faforever.client.login.LoginController.onLoginButtonClicked(LoginController.java:272) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.javafx.reflect.Trampoline.invoke(MethodUtil.java:72) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.javafx.reflect.MethodUtil.invoke(MethodUtil.java:270) at com.sun.javafx.fxml.MethodHelper.invoke(MethodHelper.java:84) at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1855) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1726) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Node.fireEvent(Node.java:8944) at javafx.scene.control.Button.fire(Button.java:203) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:207) at com.sun.javafx.scene.control.inputmap.InputMap.handle(InputMap.java:274) at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:247) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.scene.Scene$MouseHandler.process(Scene.java:3980) at javafx.scene.Scene.processMouseEvent(Scene.java:1890) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2704) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:411) at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:301) at java.base/java.security.AccessController.doPrivileged(AccessController.java:399) at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:450) at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:424) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:449) at com.sun.glass.ui.View.handleMouseEvent(View.java:551) at com.sun.glass.ui.View.notifyMouse(View.java:937) at com.sun.jna.Native.invokeLong(Native Method) at com.sun.jna.Function.invoke(Function.java:427) at com.sun.jna.Function.invoke(Function.java:360) at com.sun.jna.Library$Handler.invoke(Library.java:244) at jdk.proxy2/jdk.proxy2.$Proxy90.CallWindowProc(Unknown Source) at ch.micheljung.fxwindow.DecorationWindowProcedure.callback(DecorationWindowProcedure.java:192) at jdk.internal.reflect.GeneratedMethodAccessor27.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.sun.jna.CallbackReference$DefaultCallbackProxy.invokeCallback(CallbackReference.java:520) at com.sun.jna.CallbackReference$DefaultCallbackProxy.callback(CallbackReference.java:551) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185) at java.base/java.lang.Thread.run(Thread.java:833)