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  • 342 Topics
    8k Posts
    E
    @arran i dont have much time currently and not really intrested in deep research of other units unless i'll see some really bad stats like vulthoo buildtime, i am not a balance team member after all (coding veto system rn)
  • 33 Topics
    609 Posts
    D
    ACU and all units increase is physical size as they vet.
  • This topic is deleted!

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  • This topic is deleted!

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  • First time playing co-op with Friends

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    @sladow-noob thanks a lot, I’m excited about playing (even though I’m worried about sucking, lol)
  • Connection issues never been this bad

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    Brutus5000B
    @hoschmosch said in [Connection issues never been this bad] I won't casually learn all aspects of IT just to solve a specific and highly granular issue. Oh. But you expect it from us? Nobody here is an expert in network stuff. We all do learning by doing. But it takes a lot of time. And time is very limited if you work full time and have a life outside of FAF. as you mentioned, the admins claim to know what to do, but their precious time prevents them from investing that time in their own project and the community. First of all where do we claim that we know how to solve this particular problem? There are different issues and nowhere am I denying the connection problem. I even blogged about what we try to do and what is blocking me so far. But then step aside and say that you don't have time for us. an admin who invests more time in constantly giving us long-winded statements instead of addressing the problem? And again, this is about a core issue, not the design." If someone wants to take all of this over and solve this problem, I'll hand over the keys tomorrow. Where is the magical dude? By the way prepare to also start maintaining 7 linux servers, a docker stack with 26 applications, with each of them needing regular maintenance and software updates. But we can also make a partial handover. Considering that the quality has been in the gutter for about a year, and playing is hardly possible, you can be sure that everyone now knows that you either don't care anymore or you're trying to divert attention from your lack of knowledge and helplessness. The Russian has exposed you. Sorry to burst your bubble, but I receive different feedback from people, that it's at least partially playable. Still we try to solve the issue. But unless an expert comes and fixes it, there's nothing else we can do. We cannot hire a company to fix it, that's a multiple weeks or month job with expenses going in to the 10.000$s of dollars. So we have acknowledged the problem. We/I are trying to fix it. We/I are not qualified experts on this. Nor is anybody else who contacted me on this so far. You can continue insulting us all day long, it won't speed up anything.
  • Developers Iteration III of 2023

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    @nex awesome
  • Was this a cheat or what ?

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    I thought the mass cost showed zero because the build cost was so high that whatever fraction of 1 mass the engineer was spending got rounded down to zero? But I know missile build mechanics are strange, wouldn't be surprised if that assumption was wrong.
  • needed mods that works with rated games

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    Sylph_S
    @iostrym The only mods I use are a strategic icons mod, 'engineer alt selection', and 'build range preview' (ok, I use 'range tester' too, but I hardly ever use it, it's just a throwback to another time!). A lot of people use an eco manager to see MEX upgrades though. You can certainly get by fine in the game without any mods. (You can do a great deal with custom keybindings if you learn about game.prefs without doing any modding btw)
  • My faf PTSD story

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    phongP
    @SEGAcaretaker I second the suggestion for supremacy, until decapitation makes it into the game proper. It's unrated unfortunately but I managed to get a few games using it, so at least some people aren't completely opposed to playing it. Best host yourself, and remind players that either team can recall at any time once the game stops being fun.
  • My Apologies from my behaviour in the tourney

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    Sylph_S
    [edited out: I think I might have been digressing too much here (I can't delete this post).]
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  • all good things come to end

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    Brutus5000B
    FAF will always stay here and you are always invited to come back. Maybe we're more stable in a year or so.
  • I thank whoever removed the flags

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    D
    I like the flags. I like meeting people from our worldwide and getting a hint on language and location. I hope it comes back
  • "Select nearest idle land scout"?

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    Sylph_S
    @cheeseberry Thanks for helping. My problem, it turned out, was that after initial syntax (or perhaps field order, if that matters) the game renamed my game.prefs file after the crash and made a new one without me realising! I'm up and running fine now! (although I am curious what exactly triggers the game to auto-create that UserKeyActions field; it could be important if new players see these threads and wonder why they, too, don't have it.)
  • Whay not make CAPTCHA for login?

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    JipJ
    Captcha is not used to prevent a DDOS attack. It is used to prevent access to bots. You can read up about it here: https://developers.google.com/recaptcha/
  • new down loads

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    MostLostNoobM
    @slam Here's the direct download link: https://github.com/FAForever/downlords-faf-client/releases/download/v2023.10.0/faf_windows-x64_2023_10_0.exe Once that's downloaded, double-click to open the installer & when prompted, select "Update current installation".
  • Message to MLT CLAN

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    maudlin27M
    Locking the thread as I don't think it's appropriate to publicly try and shame people, and I don't see anything positive coming from this thread.
  • Nucleus genius and ddos of FAF. (ru original is below)

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    GiebmasseG
    Locking this as quality of discussion not exactly high nor productive, and as discussing moderation actions in public is not allowed (as we can see how well this thread is already doing). From the thread author hoping for someone to die of an illness is just over the line. To briefly comment the first post, the moderation team is a team, actions are more often than not discussed as a team and thus taken as a team. Furthermore the appeal system is in place where you can get the team lead and moderation team to review any bans if you feel you've been mistreated contrary to the community rules and policies in place. In this particular case the ban history does not consist solely of one moderator's actions, and the perma ban resulted eventually from repeatable (and unchanged) bad behavior and other offenses where many other community members have been affected. If anything I'd say FAF moderation is quite lenient and gives multiple chances for users to improve upon their behavior, perma bans are the last resort.
  • Cant log in to FAF anymore

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    MostLostNoobM
    @lolthedestroyer Try temporarily changing your default browser in Windows Settings. If you're still not able to loging, please open Run (Windows-R), then copy/paste: %Appdata%\Forged Alliance Forever\logs. When the logs folder opens, sort by Date Modified. From there, drag/drop your client.log file (the Text Document file, not the .gz compressed files) into here so those that can help (not me) have that data to look at.
  • assist on mexT2 don't build anymore mass storage around them

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    Sladow-NoobS
    It was removed but added into the game again a week later cuz 4z0t managed to fix the performance issue
  • mapgen snow maps are too bright

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    waffelzNoobW
    average gamer wearing sunglasses in his dark room