FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    RK's Explosion mod no longer supported?

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    17 Posts 12 Posters 1.2k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Z Offline
      zhanghm18 @Jip
      last edited by

      @jip It would be great if it could be repaired! Thank you very much

      1 Reply Last reply Reply Quote 0
      • speed2S Offline
        speed2
        last edited by

        Here's the repo for the mod https://github.com/RK4000/RK-s-Explosions
        IIRC I've uploaded the latest version to the mod vault

        So if you make a PR with the fixes, I can make a new release and upload it.

        1 Reply Last reply Reply Quote 1
        • DoompantsD Offline
          Doompants
          last edited by

          Nice! Before the recent bug, we found it was causing desyncs too, but it didn't sound like an active project, so thanks for looking into it.

          Some of the effects were pretty intense, but this mod is worth it alone for the oil slicks after a huge naval battle. 😄

          1 Reply Last reply Reply Quote 0
          • JipJ Offline
            Jip
            last edited by

            @speed2 This makes it functional again:

            • https://github.com/RK4000/RK-s-Explosions/pull/26

            There are other errors, but they aren't game breaking.

            @Doompants the way the mod is setup - I wouldn't trust it together with other mods that change large aspects of the game.

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 2
            • JipJ Jip referenced this topic on
            • DruarkD Offline
              Druark
              last edited by Druark

              Sadly seems that even with the linked fix, this is still broken (or maybe broken again by another update) as it gives an Access violation immediately upon loading.
              game_20861403.log

              It's not about if you ever reach your destination, the journey yields it's own rewards

              1 Reply Last reply Reply Quote 0
              • JipJ Offline
                Jip
                last edited by

                The name of the repository doesn't match the expected name of the mod. If you rename the mod folder to rks_explosions then it should work

                A work of art is never finished, merely abandoned

                DruarkD 1 Reply Last reply Reply Quote 0
                • DruarkD Offline
                  Druark @Jip
                  last edited by Druark

                  Ah! Always something I forget to check. That fixed it.

                  Just to note, the one on the Vault is still V12 so it'll still be broken. Was it intended that this was updated too or was the license an issue still?

                  Regardless, the support is much appreciated.

                  It's not about if you ever reach your destination, the journey yields it's own rewards

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    JuggernautOfWar
                    last edited by

                    I can confirm the mod version distributed through the vault is still game-breaking. ACU will not spawn at the beginning of the game.

                    I haven't yet tried the github version linked above, but I'm not sure I trust the mod will get along with Total Mayhem and BlackOps-Unleashed also running. I wish there were another effects mod that was maybe a bit simpler to keep updated and compatible with other mods.

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      Dozhmat
                      last edited by

                      Not working again. I tied V13 with renaming the mod folder to rks_explosions and still nothing - stuck on the loadscreen at the beginning.

                      1 Reply Last reply Reply Quote 0
                      • SaverS Offline
                        Saver
                        last edited by

                        Could the mod be repaired and re-uploaded? Is this possible?

                        RoweyR 1 Reply Last reply Reply Quote 0
                        • RoweyR Offline
                          Rowey @Saver
                          last edited by

                          @saver not unless the mod author gave permission to someone to do this

                          "The needs of the many outweigh the needs of the few" - Spock

                          1 Reply Last reply Reply Quote 1
                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            There should be a license file in the github repo of the mod

                            MostLostNoobM 1 Reply Last reply Reply Quote 0
                            • MostLostNoobM Offline
                              MostLostNoob @BlackYps
                              last edited by

                              @blackyps Sadly, there's not. Nor is there any copyright info in the mod_info.lua file.

                              1 Reply Last reply Reply Quote 1
                              • D Offline
                                Dozhmat
                                last edited by

                                Can somebody call to author of the mod?

                                1 Reply Last reply Reply Quote 0
                                • BlackYpsB Offline
                                  BlackYps
                                  last edited by

                                  Historically speed2 merged Pull requests that were made against the mod repo. If anyone is missing the link, this is the one: https://github.com/RK4000/RK-s-Explosions

                                  1 Reply Last reply Reply Quote 0
                                  • First post
                                    Last post