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    WD #3 - Ridiculous Balance Ideas

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    • C Offline
      CocaineDiesel @arma473
      last edited by

      @arma473

      Aside from recklessly modifying the game in a huge way (not terrible imho), this would be interesting to see with mexes as factories for little mass-storages-on-wheels that make their way to the base to get reclaimed (so keep the supply lines but ditch the engineer fetching).

      1 Reply Last reply Reply Quote 1
      • F Offline
        Fiasco21
        last edited by

        • Allow Aeon T2 Shields to Upgrade to T3 Shields, however make it less efficient than reclaiming an existing T2 and rebuilding a T3 over it's wreck.

        • Give Seraphim support commanders a RAS upgrade path.

        • Add a "Hive" equivalent for both Aeon and Seraphim - ideally, they're worse than the Cybran/UEF versions, but it seems an immense oversight that in order to be effective in team games everyone spams the Cybran/UEF player(s) asking for donation T2 Engies.

        1 Reply Last reply Reply Quote 1
        • AskaholicA Offline
          Askaholic
          last edited by

          Remove all damage dealing units and structures and replace the ACU with a command center. You win when you capture, reclaim, or destroy the enemy’s command center.

          I vaguely recall there being a SupCom 2 campaign mission that’s sort of an engi battle like this.

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nuclear_Justice
            last edited by

            Give cybran cruiser toggle ability to make them airborne assrape gunships

            1 Reply Last reply Reply Quote 0
            • MeredithM Offline
              Meredith
              last edited by

              Remove collision between units, they only collide with buildings now. Is this a balance change? I don't know, but it would probably improve per, and make unit navigation much less annoying.

              1 Reply Last reply Reply Quote 0
              • G Offline
                ghnaf
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • Dragun101D Offline
                  Dragun101
                  last edited by

                  Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                  I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                  Project Head and current Owner/Manager of SCTA Project

                  ZeldafanboyZ H-masterH 2 Replies Last reply Reply Quote 3
                  • ZeldafanboyZ Offline
                    Zeldafanboy @Dragun101
                    last edited by

                    @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                    Add the 3 Xbox Exclusive Units

                    👍 👍 👍

                    put the xbox units in the game pls u_u

                    1 Reply Last reply Reply Quote 0
                    • H-masterH Offline
                      H-master @Dragun101
                      last edited by

                      @dragun101 said in WD #3 - Ridiculous Balance Ideas:

                      Add the 3 Xbox Exclusive Units and Sera Campaign crystals as buildable units

                      What are those three units again? UEF had a t3 anti artillery unit if I remember correctly.

                      Check out my maps here:

                      Madness 1 - 10

                      https://forum.faforever.com/topic/480/h-master-s-maps

                      ZeldafanboyZ 1 Reply Last reply Reply Quote 1
                      • G Offline
                        ghnaf
                        last edited by

                        Commander can stomp over small units and crush them.

                        1 Reply Last reply Reply Quote 1
                        • ZeldafanboyZ Offline
                          Zeldafanboy @H-master
                          last edited by

                          @h-master

                          Cybran had a T1 scout submarine and Aeon had a T1 static arty

                          put the xbox units in the game pls u_u

                          1 Reply Last reply Reply Quote 4
                          • arma473A Offline
                            arma473
                            last edited by

                            All units with an engineering suite (except perhaps the Cybran cruiser and mantis), when they aren't actively building/assisting/capturing/reclaiming, will automatically use their engineering beam to reclaim any enemies or buildings in range without slowing down their movement or their ability to fire a gun. So regular ACUs get a little more DPS during fights. A T2 or T3 ACU will have a lot more DPS just from that. SACUs will be more useful in combat and engineers will be more able to protect themselves against enemies like LABs. Idle factories can reclaim nearby enemies in a small range.

                            1 Reply Last reply Reply Quote 2
                            • veteranasheV Offline
                              veteranashe
                              last edited by

                              Atlantis has a dive/surface/fly toggle.

                              1 Reply Last reply Reply Quote 3
                              • Chenbro101C Offline
                                Chenbro101
                                last edited by Chenbro101

                                Land unit can be dropped on the sirens air staging platform and attack from it.

                                1 Reply Last reply Reply Quote 2
                                • T Offline
                                  therazza
                                  last edited by therazza

                                  being able to actually build the majority of a base underwater like TA.
                                  Imagine Setons with a base tucked away in the corner

                                  IE- power gen , mass/e storages, proper underwater torp defenses, anti sonar tech (ala stealth field gen), floating cloaked limpet mines, being able to seed low cost sonar perimeter lines trigger when crossed (single use), underwater walls that can't reclaim/destroy barring a nuke (no rust in this universe)

                                  Hydro plants upgradable to T3 with a small shield

                                  Limited amount of mass/e storage (10?) to build underground but costs 3x current storage

                                  T2 torp boats are trash, make them subs

                                  I like arma's suggestion, engis on patrol can reclaim to inflict damage

                                  1 Reply Last reply Reply Quote 2
                                  • A Offline
                                    Aulex
                                    last edited by

                                    Delete engineers

                                    1 Reply Last reply Reply Quote 3
                                    • BrannouB Offline
                                      Brannou
                                      last edited by

                                      5 vet units can upgrade into next tier unit (mantis into rhino then brick etc)

                                      1 Reply Last reply Reply Quote 5
                                      • H-masterH Offline
                                        H-master
                                        last edited by H-master

                                        Make a second type of strat that can carpet bomb an area.

                                        Check out my maps here:

                                        Madness 1 - 10

                                        https://forum.faforever.com/topic/480/h-master-s-maps

                                        1 Reply Last reply Reply Quote 0
                                        • arma473A Offline
                                          arma473
                                          last edited by

                                          SMDs deal splash damage, which would make it bad to "stack" nuke subs

                                          1 Reply Last reply Reply Quote 2
                                          • Chenbro101C Offline
                                            Chenbro101
                                            last edited by

                                            Give cybran acu the sacu stungun upgrade.

                                            1 Reply Last reply Reply Quote 0
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