FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Offering a draw should not result in rating changes

    Scheduled Pinned Locked Moved Suggestions
    20 Posts 8 Posters 796 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • IndexLibrorumI Offline
      IndexLibrorum Global Moderator @ComradeStryker
      last edited by

      @comradestryker I thought it was already a thing that if a game was finished within a certain time, it would not be rated?

      "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

      See all my projects:

      ComradeStrykerC 1 Reply Last reply Reply Quote 0
      • ComradeStrykerC Offline
        ComradeStryker @IndexLibrorum
        last edited by

        @indexlibrorum said in Offering a draw should not result in rating changes:

        @comradestryker I thought it was already a thing that if a game was finished within a certain time, it would not be rated?

        I believe that goes for Global games only, not TMM games.
        TMM games are rated immediately from the start.

        I could be wrong, however.


        ~ Stryker

        ( ͡° ͜ʖ ͡°)

        IndexLibrorumI 1 Reply Last reply Reply Quote 0
        • IndexLibrorumI Offline
          IndexLibrorum Global Moderator @ComradeStryker
          last edited by

          @comradestryker Oh no, I think you're correct.

          "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

          See all my projects:

          1 Reply Last reply Reply Quote 0
          • FtXCommandoF Offline
            FtXCommando
            last edited by

            There are two types of draws. There are the standard draws from gameplay outcomes, which should be rated. And there are what are defined as “mutual draws” which are an unrank condition. For whatever reason, the draw menu for tmm wasn’t given the latter.

            IndexLibrorumI 1 Reply Last reply Reply Quote 1
            • IndexLibrorumI Offline
              IndexLibrorum Global Moderator @FtXCommando
              last edited by

              @ftxcommando Possibly an easy fix, then?

              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

              See all my projects:

              1 Reply Last reply Reply Quote 0
              • P Offline
                Peenutzzz
                last edited by

                Man, I totally agree with this. Nothing feels worse than to draw out of common decency just to get hit with -9. I also can't think of a situation where you would draw in faf because the game is in a stalemate. Normal ELO rules do not work for draws in faf. It should just be an unrate button.

                • Peenutzzz
                FtXCommandoF 1 Reply Last reply Reply Quote 2
                • FtXCommandoF Offline
                  FtXCommando @Peenutzzz
                  last edited by

                  @peenutzzz said in Offering a draw should not result in rating changes:

                  I also can't think of a situation where you would draw in faf because the game is in a stalemate. Normal ELO rules do not work for draws in faf. It should just be an unrate button.

                  ACU gun fight with less than 2500 hp difference between both.

                  It should be an easy fix, yeah.

                  1 Reply Last reply Reply Quote 3
                  • QuietJoyQ Offline
                    QuietJoy
                    last edited by

                    Could we have an option to be used when a player disconnects, something like Null Game. It would also be good in usage as it would help track games that fail due to DC and as such you could spot the players who are the constant cause.

                    1 Reply Last reply Reply Quote 0
                    • A Offline
                      alexmp
                      last edited by

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • A Offline
                        alexmp
                        last edited by alexmp

                        Just draw a game because 1 guy disconnects in minute 1 and the guy in question wins 42 points and I lost 9 😕
                        don't want to force a 2 vs 3 next time, but it is totally unfair that I lost points because enemy team have 1 disconnect
                        #20224019

                        1 Reply Last reply Reply Quote 0
                        • IndexLibrorumI Offline
                          IndexLibrorum Global Moderator
                          last edited by

                          I haven't heard from any of the devs that this was going te get picked up. Anyone got an update?

                          "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                          See all my projects:

                          1 Reply Last reply Reply Quote 0
                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            We have a distinct lack of active python devs, so I doubt it will be picked up anytime soon

                            IndexLibrorumI 1 Reply Last reply Reply Quote 0
                            • IndexLibrorumI Offline
                              IndexLibrorum Global Moderator @BlackYps
                              last edited by

                              @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                              See all my projects:

                              ComradeStrykerC JipJ 2 Replies Last reply Reply Quote 0
                              • ComradeStrykerC Offline
                                ComradeStryker @IndexLibrorum
                                last edited by ComradeStryker

                                @indexlibrorum said in Offering a draw should not result in rating changes:

                                @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                                I believe Jip worked on the recall feature.

                                But that's recall, not draw.
                                The draw mechanic was written in Lua as well, but the rating system was written in Python, if I'm not mistaken.


                                ~ Stryker

                                ( ͡° ͜ʖ ͡°)

                                1 Reply Last reply Reply Quote 0
                                • JipJ Offline
                                  Jip @IndexLibrorum
                                  last edited by Jip

                                  @indexlibrorum said in Offering a draw should not result in rating changes:

                                  @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                                  The messages are sent in the game (Lua), but interpret by the server (Python)

                                  edit: as @ComradeStryker already wrote 🙂

                                  A work of art is never finished, merely abandoned

                                  1 Reply Last reply Reply Quote 0
                                  • IndexLibrorumI Offline
                                    IndexLibrorum Global Moderator
                                    last edited by

                                    I see, that's unfortunate.

                                    "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                    See all my projects:

                                    ComradeStrykerC 1 Reply Last reply Reply Quote 0
                                    • ComradeStrykerC Offline
                                      ComradeStryker @IndexLibrorum
                                      last edited by

                                      ff4fefaa-4b75-490f-977d-39dc39460392-image.png

                                      TMM game, 10 seconds in, a player DC'd.. we agree on a draw... we lose points.

                                      Sadge.

                                      -sigh-


                                      ~ Stryker

                                      ( ͡° ͜ʖ ͡°)

                                      1 Reply Last reply Reply Quote 1
                                      • IndexLibrorumI Offline
                                        IndexLibrorum Global Moderator
                                        last edited by

                                        Yeah it remains depressing.

                                        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                        See all my projects:

                                        1 Reply Last reply Reply Quote 1
                                        • First post
                                          Last post