FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Offering a draw should not result in rating changes

    Scheduled Pinned Locked Moved Suggestions
    20 Posts 8 Posters 796 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FtXCommandoF Offline
      FtXCommando
      last edited by

      There are two types of draws. There are the standard draws from gameplay outcomes, which should be rated. And there are what are defined as “mutual draws” which are an unrank condition. For whatever reason, the draw menu for tmm wasn’t given the latter.

      IndexLibrorumI 1 Reply Last reply Reply Quote 1
      • IndexLibrorumI Offline
        IndexLibrorum Global Moderator @FtXCommando
        last edited by

        @ftxcommando Possibly an easy fix, then?

        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

        See all my projects:

        1 Reply Last reply Reply Quote 0
        • P Offline
          Peenutzzz
          last edited by

          Man, I totally agree with this. Nothing feels worse than to draw out of common decency just to get hit with -9. I also can't think of a situation where you would draw in faf because the game is in a stalemate. Normal ELO rules do not work for draws in faf. It should just be an unrate button.

          • Peenutzzz
          FtXCommandoF 1 Reply Last reply Reply Quote 2
          • FtXCommandoF Offline
            FtXCommando @Peenutzzz
            last edited by

            @peenutzzz said in Offering a draw should not result in rating changes:

            I also can't think of a situation where you would draw in faf because the game is in a stalemate. Normal ELO rules do not work for draws in faf. It should just be an unrate button.

            ACU gun fight with less than 2500 hp difference between both.

            It should be an easy fix, yeah.

            1 Reply Last reply Reply Quote 3
            • QuietJoyQ Offline
              QuietJoy
              last edited by

              Could we have an option to be used when a player disconnects, something like Null Game. It would also be good in usage as it would help track games that fail due to DC and as such you could spot the players who are the constant cause.

              1 Reply Last reply Reply Quote 0
              • A Offline
                alexmp
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • A Offline
                  alexmp
                  last edited by alexmp

                  Just draw a game because 1 guy disconnects in minute 1 and the guy in question wins 42 points and I lost 9 😕
                  don't want to force a 2 vs 3 next time, but it is totally unfair that I lost points because enemy team have 1 disconnect
                  #20224019

                  1 Reply Last reply Reply Quote 0
                  • IndexLibrorumI Offline
                    IndexLibrorum Global Moderator
                    last edited by

                    I haven't heard from any of the devs that this was going te get picked up. Anyone got an update?

                    "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                    See all my projects:

                    1 Reply Last reply Reply Quote 0
                    • BlackYpsB Offline
                      BlackYps
                      last edited by

                      We have a distinct lack of active python devs, so I doubt it will be picked up anytime soon

                      IndexLibrorumI 1 Reply Last reply Reply Quote 0
                      • IndexLibrorumI Offline
                        IndexLibrorum Global Moderator @BlackYps
                        last edited by

                        @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                        "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                        See all my projects:

                        ComradeStrykerC JipJ 2 Replies Last reply Reply Quote 0
                        • ComradeStrykerC Offline
                          ComradeStryker @IndexLibrorum
                          last edited by ComradeStryker

                          @indexlibrorum said in Offering a draw should not result in rating changes:

                          @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                          I believe Jip worked on the recall feature.

                          But that's recall, not draw.
                          The draw mechanic was written in Lua as well, but the rating system was written in Python, if I'm not mistaken.


                          ~ Stryker

                          ( ͡° ͜ʖ ͡°)

                          1 Reply Last reply Reply Quote 0
                          • JipJ Offline
                            Jip @IndexLibrorum
                            last edited by Jip

                            @indexlibrorum said in Offering a draw should not result in rating changes:

                            @blackyps I thought everything was Lua and stuff. Who wrote the recall feature?

                            The messages are sent in the game (Lua), but interpret by the server (Python)

                            edit: as @ComradeStryker already wrote 🙂

                            A work of art is never finished, merely abandoned

                            1 Reply Last reply Reply Quote 0
                            • IndexLibrorumI Offline
                              IndexLibrorum Global Moderator
                              last edited by

                              I see, that's unfortunate.

                              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                              See all my projects:

                              ComradeStrykerC 1 Reply Last reply Reply Quote 0
                              • ComradeStrykerC Offline
                                ComradeStryker @IndexLibrorum
                                last edited by

                                ff4fefaa-4b75-490f-977d-39dc39460392-image.png

                                TMM game, 10 seconds in, a player DC'd.. we agree on a draw... we lose points.

                                Sadge.

                                -sigh-


                                ~ Stryker

                                ( ͡° ͜ʖ ͡°)

                                1 Reply Last reply Reply Quote 1
                                • IndexLibrorumI Offline
                                  IndexLibrorum Global Moderator
                                  last edited by

                                  Yeah it remains depressing.

                                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                  See all my projects:

                                  1 Reply Last reply Reply Quote 1
                                  • First post
                                    Last post