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    The SCU Rebalance

    Scheduled Pinned Locked Moved Balance Discussion
    51 Posts 29 Posters 4.5k Views 2 Watching
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    • T Offline
      Tagada Balance Team
      last edited by

      Stealth support SCU is not just a huge walking stealth field, it's a support unit that can reclaim, build, can have a SAM built into it and on top of that provides stealth field with a very large radius able to hide a whole t3 army.

      1 Reply Last reply Reply Quote 1
      • ZLOZ Offline
        ZLO
        last edited by

        Stealth sacu in water? sounds usefull. Depends on upgraide slot, cost, maitenance cost...

        TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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        • Chenbro101C Offline
          Chenbro101
          last edited by Chenbro101

          So what happened to this? Any plans to still do this?
          Edit: @Tagada

          FemboyF 1 Reply Last reply Reply Quote 1
          • FemboyF Offline
            Femboy Promotions team @Chenbro101
            last edited by

            @chenbro101 damm I’m sad, first time seeing this thread and thought this was a recent new thing… 💔

            FAF Website Developer

            1 Reply Last reply Reply Quote 1
            • BrannouB Offline
              Brannou
              last edited by

              Same, tried to make sera rambo com work but they are too expensive and the fact that they have slower speed than any other unit in the game beside scathis mean that they get kited by everything and have trouble following an army.

              Getting sensor + Regen field as support sera would be nice and i wouldn't be against adding a little bit of E storage to OC upgrade

              waffelzNoobW 1 Reply Last reply Reply Quote 0
              • waffelzNoobW Offline
                waffelzNoob @Brannou
                last edited by

                @brannou use the combatant preset, the rambo one doesn't get a range upgrade. with range the scu is a lot better

                frick snoops!

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                • BrannouB Offline
                  Brannou
                  last edited by

                  Still, comba sacu are overly expensive and they get kited by everything and still weak enough to get mopped up by exp or T3 armies

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                  • waffelzNoobW Offline
                    waffelzNoob
                    last edited by

                    Get the advanced combatant preset. The sensor upgrade gives sera sacu more range than percivals. Their movement speed is a little higher than percies and a little lower than bricks. This means they can only be kited by snipers, megaliths and fatboys (t3 arty&mml irrelevant). They also have the ability to overcharge so if you give them enough storage they will absolutely melt T4s. They also get 265 regen per second so if you dip in and out of fights they are excellent units. if you are unable to get its mass value back then you're just bad at using them, simple as

                    frick snoops!

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                    • F Offline
                      Freedom_
                      last edited by

                      The real issue with any of this is that there is no temporal space in the game to have a force of SACUs become the core of your army.

                      The power and built time cost of all units and buildings that come after the SACUs need pushing up by an order of magnitude

                      In team games there is barely temporal space for t3 atm nevermind a whole extra phase before t4 come out

                      1 Reply Last reply Reply Quote 2
                      • FtXCommandoF Offline
                        FtXCommando
                        last edited by FtXCommando

                        What kinda teamgames r u playin

                        Also boys essentially are a varying flavor of t4 stage. It’s just that you can get the first ones out quicker than a t4 but a ball of them is just as dangerous and capable of basebreaking as a t4.

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                        • L Offline
                          Lorem_Ipsum @FtXCommando
                          last edited by Lorem_Ipsum

                          @ftxcommando maybe theyre ability to chain react does not help them as combat units

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                          • TheWeakieT Offline
                            TheWeakie Balance Team
                            last edited by TheWeakie

                            Boys chain reacting in combat is about as impactfull as the little pew pew guns on a ML

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                            • StrydxrS Offline
                              Strydxr
                              last edited by

                              read this and thought it was new because of recent comments, sad.

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                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                SACU rebalance is old enough to read by this point

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