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    The SCU Rebalance

    Scheduled Pinned Locked Moved Balance Discussion
    51 Posts 29 Posters 4.5k Views 2 Watching
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    • BrannouB Offline
      Brannou
      last edited by

      Same, tried to make sera rambo com work but they are too expensive and the fact that they have slower speed than any other unit in the game beside scathis mean that they get kited by everything and have trouble following an army.

      Getting sensor + Regen field as support sera would be nice and i wouldn't be against adding a little bit of E storage to OC upgrade

      waffelzNoobW 1 Reply Last reply Reply Quote 0
      • waffelzNoobW Offline
        waffelzNoob @Brannou
        last edited by

        @brannou use the combatant preset, the rambo one doesn't get a range upgrade. with range the scu is a lot better

        frick snoops!

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        • BrannouB Offline
          Brannou
          last edited by

          Still, comba sacu are overly expensive and they get kited by everything and still weak enough to get mopped up by exp or T3 armies

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          • waffelzNoobW Offline
            waffelzNoob
            last edited by

            Get the advanced combatant preset. The sensor upgrade gives sera sacu more range than percivals. Their movement speed is a little higher than percies and a little lower than bricks. This means they can only be kited by snipers, megaliths and fatboys (t3 arty&mml irrelevant). They also have the ability to overcharge so if you give them enough storage they will absolutely melt T4s. They also get 265 regen per second so if you dip in and out of fights they are excellent units. if you are unable to get its mass value back then you're just bad at using them, simple as

            frick snoops!

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            • F Offline
              Freedom_
              last edited by

              The real issue with any of this is that there is no temporal space in the game to have a force of SACUs become the core of your army.

              The power and built time cost of all units and buildings that come after the SACUs need pushing up by an order of magnitude

              In team games there is barely temporal space for t3 atm nevermind a whole extra phase before t4 come out

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              • FtXCommandoF Offline
                FtXCommando
                last edited by FtXCommando

                What kinda teamgames r u playin

                Also boys essentially are a varying flavor of t4 stage. It’s just that you can get the first ones out quicker than a t4 but a ball of them is just as dangerous and capable of basebreaking as a t4.

                L 1 Reply Last reply Reply Quote 0
                • L Offline
                  Lorem_Ipsum @FtXCommando
                  last edited by Lorem_Ipsum

                  @ftxcommando maybe theyre ability to chain react does not help them as combat units

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                  • TheWeakieT Offline
                    TheWeakie Balance Team
                    last edited by TheWeakie

                    Boys chain reacting in combat is about as impactfull as the little pew pew guns on a ML

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                    • StrydxrS Offline
                      Strydxr
                      last edited by

                      read this and thought it was new because of recent comments, sad.

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                      • FtXCommandoF Offline
                        FtXCommando
                        last edited by

                        SACU rebalance is old enough to read by this point

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