FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Mercy simple suggestion: reduce damage vs ACU

    Scheduled Pinned Locked Moved Suggestions
    43 Posts 15 Posters 2.6k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TheWeakieT Offline
      TheWeakie Balance Team
      last edited by

      and what if the RARE scenario occurs when twice the buildrange of your acu happens to be inside an enemy army?

      ZeldafanboyZ 1 Reply Last reply Reply Quote 4
      • FtXCommandoF Offline
        FtXCommando
        last edited by FtXCommando

        the point here is that aeon has the ability to simply lose u any game situation where you need to have acu v acu combat in teamgames through no fault of your own, you could have scouted it 30 seconds ago, built the correct counter, but just lose cuz the turret cant turn fast enough to kill the mercy in time

        saying "oh just dont have your acu there" is like saying "oh just lose the game"

        ZeldafanboyZ 1 Reply Last reply Reply Quote 2
        • veteranasheV Offline
          veteranashe
          last edited by

          Vakli if mercy has hp it will 100% kill on the first run

          It's not the same with T2 bombers.

          Look up how to mod, it's easy, change the hp and try it out.

          1 Reply Last reply Reply Quote 0
          • ValkiV Offline
            Valki
            last edited by

            @veteranashe What situations would you propose I test?
            I already assume it will kill any unshielded structure it has sufficient damage for if it is not intercepted.

            Are you concerned that it is too good at sniping T2 mex and T2 pgens?

            1 Reply Last reply Reply Quote 0
            • ZeldafanboyZ Offline
              Zeldafanboy @TheWeakie
              last edited by

              @thewheelie said in Mercy simple suggestion: reduce damage vs ACU:

              and what if the RARE scenario occurs when twice the buildrange of your acu happens to be inside an enemy army?

              That’s why we make interceptors kids

              put the xbox units in the game pls u_u

              1 Reply Last reply Reply Quote 0
              • ZeldafanboyZ Offline
                Zeldafanboy @FtXCommando
                last edited by

                @ftxcommando

                But t1 maa aren’t the optimal counter to mercies, t1 interceptors or t2 flak are

                put the xbox units in the game pls u_u

                1 Reply Last reply Reply Quote 0
                • ThomasHiattT Offline
                  ThomasHiatt
                  last edited by

                  Flak is not optimal it has too low of a muzzle velocity.

                  1 Reply Last reply Reply Quote 0
                  • veteranasheV Offline
                    veteranashe
                    last edited by

                    Change the mercy hp to whatever you think, Ive tested 50-200, change the range if you want. It works don't to range 6 I think.

                    Then load the game non faf with your mod, enable cheats, give yourself a mercy and the enemy a t3 pgen, Omni and 1 flak. Have the mercy target the flak. Add more flak till your happy.

                    Lol once I gave the mercy like range 2 and it would fly over and not target then circle back to it and activate. At 200 hp 1 flak couldn't stop it even flying over twice

                    ValkiV 1 Reply Last reply Reply Quote 0
                    • ValkiV Offline
                      Valki @veteranashe
                      last edited by Valki

                      @veteranashe I tried something else, 1 T2 mex and 1 Flak vs a T2 Fighter/Bomber.

                      1 flak fails to defend against Corsair or Notha, both taking 2 passes to destroy the mex and releasing their second bomb before being destroyed. Janus gets the mex below 50% before it is destroyed by flak.

                      Aeon taking 1 pass to destroy it, despite 1 flak, with a suicide unit, doesn't look that bad.

                      1 Reply Last reply Reply Quote 0
                      • veteranasheV Offline
                        veteranashe
                        last edited by

                        I believe that's cheaper than a tml.

                        KaletheQuickK ValkiV 2 Replies Last reply Reply Quote 1
                        • KaletheQuickK Offline
                          KaletheQuick @veteranashe
                          last edited by

                          @veteranashe So it's potentially viable?

                          You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

                          1 Reply Last reply Reply Quote 0
                          • ValkiV Offline
                            Valki @veteranashe
                            last edited by

                            @veteranashe said in Mercy simple suggestion: reduce damage vs ACU:

                            I believe that's cheaper than a tml.

                            Interesting comparison, the more because at one point at least Aeon TMD would attract Mercy missiles.

                            We could do 2 things, either:
                            A. Accept that defending against Aeon T2 means having interceptors ready to intercept Mercies eco snipes, while saving on TMD.
                            B. Make the mercy projectile officially a Tac Missile so TMD (deliberately) shoots down the projectile.

                            1 Reply Last reply Reply Quote 0
                            • O Offline
                              Olezha1
                              last edited by

                              Mercy doesnt need any changes

                              KaletheQuickK 1 Reply Last reply Reply Quote 2
                              • KaletheQuickK Offline
                                KaletheQuick @Olezha1
                                last edited by

                                @olezha1 what make you say that?

                                You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

                                1 Reply Last reply Reply Quote 0
                                • veteranasheV Offline
                                  veteranashe
                                  last edited by

                                  It's already strong and at the same time weak. The only thing I'd like to see is that you could have some dmg so you could take out groups of tanks or clouds of unties/asf, and make volatile so they could chain blow up and ruin a attack

                                  1 Reply Last reply Reply Quote 0
                                  • ResistanceR Offline
                                    Resistance
                                    last edited by

                                    this unit is weak when you have 25125151 aa,radar coverage,intie coverage,only x10 res to counter it,yes,very balanced

                                    queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                                    https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                                    1 Reply Last reply Reply Quote 0
                                    • KaletheQuickK Offline
                                      KaletheQuick
                                      last edited by

                                      I really would like it to be more useful. I just hate when units are so rarely used that I practically forget about them.

                                      Like the shard, mercy, fire beetles, and aeon sacrifice ability.

                                      You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

                                      1 Reply Last reply Reply Quote 0
                                      • First post
                                        Last post