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    Mercy simple suggestion: reduce damage vs ACU

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    • ZeldafanboyZ Offline
      Zeldafanboy @TheWeakie
      last edited by

      @thewheelie said in Mercy simple suggestion: reduce damage vs ACU:

      and what if the RARE scenario occurs when twice the buildrange of your acu happens to be inside an enemy army?

      That’s why we make interceptors kids

      put the xbox units in the game pls u_u

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      • ZeldafanboyZ Offline
        Zeldafanboy @FtXCommando
        last edited by

        @ftxcommando

        But t1 maa aren’t the optimal counter to mercies, t1 interceptors or t2 flak are

        put the xbox units in the game pls u_u

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        • ThomasHiattT Offline
          ThomasHiatt
          last edited by

          Flak is not optimal it has too low of a muzzle velocity.

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          • veteranasheV Offline
            veteranashe
            last edited by

            Change the mercy hp to whatever you think, Ive tested 50-200, change the range if you want. It works don't to range 6 I think.

            Then load the game non faf with your mod, enable cheats, give yourself a mercy and the enemy a t3 pgen, Omni and 1 flak. Have the mercy target the flak. Add more flak till your happy.

            Lol once I gave the mercy like range 2 and it would fly over and not target then circle back to it and activate. At 200 hp 1 flak couldn't stop it even flying over twice

            ValkiV 1 Reply Last reply Reply Quote 0
            • ValkiV Offline
              Valki @veteranashe
              last edited by Valki

              @veteranashe I tried something else, 1 T2 mex and 1 Flak vs a T2 Fighter/Bomber.

              1 flak fails to defend against Corsair or Notha, both taking 2 passes to destroy the mex and releasing their second bomb before being destroyed. Janus gets the mex below 50% before it is destroyed by flak.

              Aeon taking 1 pass to destroy it, despite 1 flak, with a suicide unit, doesn't look that bad.

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              • veteranasheV Offline
                veteranashe
                last edited by

                I believe that's cheaper than a tml.

                KaletheQuickK ValkiV 2 Replies Last reply Reply Quote 1
                • KaletheQuickK Offline
                  KaletheQuick @veteranashe
                  last edited by

                  @veteranashe So it's potentially viable?

                  You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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                  • ValkiV Offline
                    Valki @veteranashe
                    last edited by

                    @veteranashe said in Mercy simple suggestion: reduce damage vs ACU:

                    I believe that's cheaper than a tml.

                    Interesting comparison, the more because at one point at least Aeon TMD would attract Mercy missiles.

                    We could do 2 things, either:
                    A. Accept that defending against Aeon T2 means having interceptors ready to intercept Mercies eco snipes, while saving on TMD.
                    B. Make the mercy projectile officially a Tac Missile so TMD (deliberately) shoots down the projectile.

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                    • O Offline
                      Olezha1
                      last edited by

                      Mercy doesnt need any changes

                      KaletheQuickK 1 Reply Last reply Reply Quote 2
                      • KaletheQuickK Offline
                        KaletheQuick @Olezha1
                        last edited by

                        @olezha1 what make you say that?

                        You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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                        • veteranasheV Offline
                          veteranashe
                          last edited by

                          It's already strong and at the same time weak. The only thing I'd like to see is that you could have some dmg so you could take out groups of tanks or clouds of unties/asf, and make volatile so they could chain blow up and ruin a attack

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                          • ResistanceR Offline
                            Resistance
                            last edited by

                            this unit is weak when you have 25125151 aa,radar coverage,intie coverage,only x10 res to counter it,yes,very balanced

                            queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                            https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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                            • KaletheQuickK Offline
                              KaletheQuick
                              last edited by

                              I really would like it to be more useful. I just hate when units are so rarely used that I practically forget about them.

                              Like the shard, mercy, fire beetles, and aeon sacrifice ability.

                              You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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