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    Klutz's Map Emporium

    Scheduled Pinned Locked Moved Mapping
    71 Posts 25 Posters 30.2k Views
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    • ResistanceR Offline
      Resistance
      last edited by

      those maps are so good,need to ask someone and push them somehow

      queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
      https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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      • LunyshkoL Offline
        Lunyshko
        last edited by

        that is art

        "Good luck and a safe landing commanders!"

        1 Reply Last reply Reply Quote 0
        • CaptainKlutzC Offline
          CaptainKlutz
          last edited by

          Thanks to a lot of help and advice, I managed to finish Frozen Firefight a lot quicker than expected. It's 7.9 MiB on the map vault. Please host games on it so I know how it plays, it should be suitable for everything from 2v2 to 4v4.
          Frozen with fog of war
          Vault screen

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          • CaptainKlutzC Offline
            CaptainKlutz
            last edited by

            What am I working on this month?

            • Decals on Desolation
            • Decals on Mangrove Delta
            • Lighting on Frozen Firefight

            Uploaded

            Forest Nothing, requested by Archsimkat based off the AoE map of the same name, a 10x10 map with Crazyrush starts and no mexes but 700k mass reclaim worth of tree groups (recently uploaded v2 which fixes a lag issue)

            Nothing WIP

            Works in Progress

            Talon Crater, a 5v5 15x15 map aiming for the 2v2 TMM pool

            Talon WIP

            Sketches

            Pockmarked Plains, 7.5x7.5, volcanic open map

            Pockmarked WIP

            Rackham Harbour, 5x5, choke + naval map with Loki-style civilian bases

            Rackham WIP

            Plastic Isthmus, 7.5x10

            Plastic WIP

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            • CaptainKlutzC Offline
              CaptainKlutz
              last edited by

              Uploaded:

              Adaptive Alpine Valley

              10km x 10km with adaptive settings for 1v1 and 2v2, featuring invincible civilians.





              (Images taken on v.0001 which does not have the field rock reclaim present on v.0002)

              1 Reply Last reply Reply Quote 8
              • CaptainKlutzC Offline
                CaptainKlutz
                last edited by

                Lessons learned from Settling Scores

                • Just because a map can be played 1v1, doesn't mean you should put it in the pool of a 1v1 tournament
                • A delayed map may eventually be good, but a bad map debut is bad forever
                • Everyone will dislike a map at first
                • Nobody cares how groundbreaking your map is if the gameplay is atrocious
                • Stop putting mass spots every 5 metres
                • Stickleback should be my new standard going forward
                • Don't be afraid to ask for help from pros
                • Not map related, but $100 for hours of content for hundreds of people is actually a pretty good deal
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                • AurikoA Offline
                  Auriko
                  last edited by

                  have you fixed that alpine valley pathing ? 😛

                  1 Reply Last reply Reply Quote 0
                  • CaptainKlutzC Offline
                    CaptainKlutz
                    last edited by

                    Yes! Arch did a very good job of chasing me up on that.

                    1 Reply Last reply Reply Quote 1
                    • CaptainKlutzC Offline
                      CaptainKlutz
                      last edited by

                      Uploaded:

                      Auburn Canyon

                      7.5 km x 7.5 km 1v1, featuring usage of some of the new props, is now on the map vault with 50% finished decals and is eagerly awaiting playtesting.

                      Auburn Overview

                      Auburn Vanity

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                      • CaptainKlutzC Offline
                        CaptainKlutz
                        last edited by

                        Just thought this looked nice.

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                        • AurikoA Offline
                          Auriko
                          last edited by

                          pink ones just look like weir candy that have fallen on a weird green table, doesn't feel like bushes or trees.
                          The orange ones are nice

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                          • CaptainKlutzC Offline
                            CaptainKlutz
                            last edited by

                            Floralis

                            5km x 5km 1v1, featuring more of the new props. Mostly finished. Uploaded and eagerly awaiting playtesting.

                            Floralis Overmap

                            Floralis Vanity

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                            • DerpFAFD Offline
                              DerpFAF
                              last edited by

                              You're doing gods work Captain.

                              1 Reply Last reply Reply Quote 0
                              • CaptainKlutzC Offline
                                CaptainKlutz
                                last edited by

                                Tamara Pass

                                10km x 10km 2v2. Going back to basics with this one. Very unlike me to upload a map that actually has finished decals, but there you go, I guess I'm growing. Thanks to Arch and Jip for lots of help on this one.

                                Tamara Overmap

                                Tamara Vanity

                                1 Reply Last reply Reply Quote 1
                                • W Offline
                                  WhiteRush
                                  last edited by

                                  Wow, Capitan realy wonderfull work...the map pleases the eye

                                  1 Reply Last reply Reply Quote 0
                                  • LightBearerL Offline
                                    LightBearer
                                    last edited by

                                    Amazing work dude. Really wish I knew how to do this but I am glad you do. Just incredible.

                                    Let there be light

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                                    • CaptainKlutzC Offline
                                      CaptainKlutz
                                      last edited by

                                      maybe i should make a quick tutorial

                                      FemboyF 1 Reply Last reply Reply Quote 2
                                      • FemboyF Offline
                                        Femboy Promotions team @CaptainKlutz
                                        last edited by

                                        @captainklutz Yes, tutorials are always good

                                        FAF Website Developer

                                        1 Reply Last reply Reply Quote 0
                                        • RoweyR Offline
                                          Rowey
                                          last edited by

                                          @CaptainKlutz if you want to make any mapping videos let me know and possibly get them linked to the FAF youtube or can upload them with credit to you ?

                                          "The needs of the many outweigh the needs of the few" - Spock

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                                          • CaptainKlutzC Offline
                                            CaptainKlutz
                                            last edited by

                                            Want to post it here now I've been asked about it a couple of times- I am open to the idea of commissions. A 10x10 map for me takes anywhere between 8-16 hours from start to finish, and if we go for a generous €10/hour, that works out to easily over a hundred for a 10x10 map. However, this assumes I'm doing it from scratch. It would depend on each case, but I'm willing to discount if given clear directions and sketches. Or, I might just like the idea so much that I'll do it for free, like I did with Astral Craters and Forest Nothing.

                                            In any case, I like hearing ideas, so don't hesitate to talk to me about any you might have.

                                            I also won't stop making maps for free. The inspiration just comes and goes, and now the leaves have fallen from the trees I'm lacking it. But seeing as I have 3 maps in the matchmaking pools right now, I expect replays on those will be nice to watch. Thanks to everyone who's been staying tuned and continues to help and encourage me. I wouldn't be able to be where I am without you.

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