FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • W

      Deceiver < Stinger < Atlantis / Czar Do you think this should be a bug or a feature?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      108
      3 Votes
      108 Posts
      8k Views
      SpikeyNoobS
      @tryth said in Deceiver < Stinger < Atlantis / Czar Do you think this should be a bug or a feature?: I agree with @SpikeyNoob whatever he said I will back thanks Enjoy your £5!
    • archsimkatA

      Ban EcoManager & Similar Mods

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      107
      15 Votes
      107 Posts
      9k Views
      J
      Well, there is still a big difference between a few modded icons and automating mass fabs... But if adding a delay to the toggle is the route to go... I'm all for it. Yeah, probably because a lot of people now have small screens with high resolution. Like 27" with 3840x2160 which with a pixelpitch of only 0.155 while my 30" still has 0.250 I'm waiting for a bigger 3:2 to come around without a hideous foot and with normal down-facing connections.
    • J

      Make t3 navy more exciting!?!

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      106
      2 Votes
      106 Posts
      10k Views
      veteranasheV
      I would love to see something like where ships don't stop, they keep steaming in circles or something
    • FtXCommandoF

      Aeon Gun ACU

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      104
      2 Votes
      104 Posts
      9k Views
      ?
      I was also not happy with the cost of the additional 5 meters, but then I remembered that I use Aeon ACU as a mobile defensive overcharge turret hiding under shields late game dealing up to 15k damage to land units from 35 units away (colossus is 40), and... whatever, let it be. Additional testing will show if that's the proper cost.
    • JipJ

      Restructure air by delaying tech 3 air

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      103
      12 Votes
      103 Posts
      7k Views
      waffelzNoobW
      @thecore said in Restructure air by delaying tech 3 air: Or maybe the meta needs to change, instead of letting the main air slot get to T3 Air at 9/10 mins mark scout to check if they are going T3 and push them hard with T2 Air. yes that is quite literally the counter to t3 air rush meta, it's just that 99% of players are either bad or lazy
    • archsimkatA

      Fire beetle balance suggestion

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      102
      4 Votes
      102 Posts
      8k Views
      ValkiV
      @archsimkat just realized, the widow mine cloak is disabled when recharging in SC2. You can ditch the stealth entirely reminding low ranked players to build scouts, and if you want you can pair them with deceivers.
    • P

      My thoughts about balance

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      101
      0 Votes
      101 Posts
      7k Views
      T
      Nuke is bad
    • MachM

      Very long post about spread attack, UI mods and why improving player's controls and UI is apparently and wrongly considered a bad thing in FAF, also balance

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      100
      10 Votes
      100 Posts
      7k Views
      E
      I'm actually in agreement that a misclick can or will instantly decide the game. I just don't think it warrants removing shift-g all by itself because it is relatively easy to prevent unless you aren't paying attention or don't make some egregious mistake. edit: And I don't want to sound elitist by this post. I'm not trying to say "Oh everyone's just bad it's easy to counter just git gud". I just think that there are decent ways to counter it that means most people shouldn't die to all in shift-g's much after playing against it once or twice.
    • K

      Novax needs to be nerfed, here's why.

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      100
      0 Votes
      100 Posts
      8k Views
      D
      If you are in a game where anyone builds 8 novax uncontested then you should be very happy when that game ends no matter what team you are on.
    • Sladow-NoobS

      Personal/Custom Avatars

      Watching Ignoring Scheduled Pinned Locked Moved Contribution
      100
      3 Votes
      100 Posts
      6k Views
      NOC-N
      If you want avatar rules and guidelines. I can write 1 up just going to take a bit of time due to work and life
    • BlackYpsB

      Graphic Artist Wanted

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      96
      0 Votes
      96 Posts
      7k Views
      BlackYpsB
      I am not sure what exactly you proposed? Also this is more petric's decision. I got a complete set from him, but I don't know if they are intended to be the final version.
    • M

      Atlantis

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      95
      1 Votes
      95 Posts
      7k Views
      F
      @Mach This doesnt work. The Atlantis is enormous and cannot go deep in water that is shallow. Although this solution works when water is deep enough, most maps simply dont have water that deep.
    • S

      1v1 MapGen Tournament

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      94
      5 Votes
      94 Posts
      7k Views
      Sir-PrizeS
      I'm not sure how often people are playing 1v1s on 4/6 spawn maps, but that's probably part of why Palms and Badlands are so good (Petric perfectly explained why these two are my equal favourite maps), and the mapgen can create that pretty easily. You could turn the mexes (and maybe reclaim) slider(s) right down to avoid having an obscene amount of mass.
    • Sladow-NoobS

      Talking about the Fatty

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      94
      2 Votes
      94 Posts
      8k Views
      SaverS
      @krapougnak THX
    • T

      Balance Patch 3750 - Feedback

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      94
      0 Votes
      94 Posts
      9k Views
      ArranA
      The seraphim destroyer feels weaker somehow without being changed. Not sure how that happened. Snipers have been nerfed time and time again, yet nothing ever changes because they are an essential matchup unit against T3.5 units (Brick/Percival). Yet snowballing (the claimed problem) isn't the issue. Accuracy while moving is. Revert the change of firing randomness while moving from 0.5 to 0.8 so sniper death balls can no longer kite as effectively and reduce sniper costs by 80 mass to revert the latest patch change (but keep the energy cost increase to keep preventing rushes). Air Scouts having jamming has reduced the effectiveness of air denial against UEF air while leaving other factions in a comparatively weaker position. So many jamming signatures can really become a potent phantom HP pool for flying above SAMS.
    • nine2N

      Nvidia driver performance problem

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
      93
      2 Votes
      93 Posts
      16k Views
      maggeM
      I will close and unpin this extremely outdated thread: To sum it up for whoever finds this thread by any search term: The UI mod "Nvidia fix" was integrated into FAF The latest nvidia driver https://www.nvidia.com/download/index.aspx has fixed the issue as well If you encounter technical issues, make a new thread and post your log.
    • archsimkatA

      Introducing Mapgen Week on Ladder

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      93
      21 Votes
      93 Posts
      10k Views
      LunyshkoL
      How have you not realised that if you want to become better than you need not onlu practice but the theoretical part as well. Like the most efficient way to get the theory part is to watch freaking replays. You cant really imprpve yourself at a somewhat decent rate without those **this is only for sub 1700 rating.
    • CheeseBerryC

      Downsides of the Advanced Strategic Icons mod

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      93
      4 Votes
      93 Posts
      7k Views
      C
      I changed my Engies to have 1, 2, and 3 visible because I can't see the little tech lines zoomed out, but maybe that is also too much. I'm looking at your screenshots and not totally a fan, but I do agree that with the default icons finding that T2 engy is too hard. Perhaps use the spanner symbol, then make it a double/triple spanner for T2/T3 engies? But the 1/2/3 icon is good enough to also make an option, if you are willing to make a few variants.
    • MoraxM

      Matchmaker Team Sentons 4v4 TMM Inclusion

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      92
      0 Votes
      92 Posts
      6k Views
      FtXCommandoF
      Veto would never allow you to restrict an entire category of maps, even if you worked together and coordinated vetos with the enemy in queue.
    • tatsuT

      [Guide] : fake-fullscreen and optimisation

      Watching Ignoring Scheduled Pinned Locked Moved Frequently Asked Questions
      91
      13 Votes
      91 Posts
      24k Views
      T
      Definitive Supreme Commander Launcher 1.0.8.2 https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.082 Fixed an issue in the autohotkey script where when playing on the FAF client after the first game the fullscreen mode stopped working.