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    TheCrimsonKnight

    @TheCrimsonKnight

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    Best posts made by TheCrimsonKnight

    • RE: 'Brigadier Fletcher' Mapping tournament

      I am submitting "Stulta Aqua Pugna" for this contest.20231108130345_1.jpg 20231108130335_1.jpg 20231108130306_1.jpg 20231108130235_1.jpg 20231107232520_1.jpg 20231108130414_1.jpg

      These photos are before adding the shaders I'm going to work on with Index! So it should look even better soon.

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      I have received my Gaea Indie license and it is fully functioning!

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Princess Burke' Mapping tournament

      I am submitting Domum de Viridi Populo.
      All documentation is in the map's README, as I don't know how to make thread here xD. Sorry for the inconvenience! Also my PC won't take in-game screenshots so here's a render. Sorry again! Domum_de_Viridi_Populo_scenario_preview.png .

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: Matchmaker Pool Feedback Thread

      As a map maker who's had a couple maps in rotation, I'd like to ask on behalf of mappers for some kind of documentation on why certain maps aren't in rotation. Currently, It's very difficult to figure out if one's own map is not in the pool due to problems with the map, or the pool was just mixing things up, as it should.

      I'd like a spreadsheet or something of all the maps eligible for pool selection, and maps recently deemed ineligible, why they're ineligible, and the discord name of who made the map.

      NOTE TO MAP POOL MODERATORS: Yes, I know. You guys already have a lot on your plate, that's why I'd like to volunteer to maintain the project. I firmly believe that this addition would greatly benefit map pool mappers, as they can receive one clear, concise DM, with the final verdict on what in the map needs fixing. No DM should = No problem, and if there is a problem with a mapper's map, they can expect a ping to let them know. This will greatly streamline their repairing process, as they won't need to ask every map pool mod to tell them what's wrong with the map, and why it needs to be fixed. Hopefully will end up also reducing a load from your backs. 🙂

      Thanks!
      -Crimson

      posted in General Discussion
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: I am abandoning Aeon

      like I get it that you guys probably get a lot of crying from players but you didn't need to do him like that LOL

      posted in Balance Discussion
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      @adastranoob Fixed 🙂

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight

    Latest posts made by TheCrimsonKnight

    • RE: Matchmaking Seasonal Prizes

      Why don't we take the top ~16ish ladder players/teams, and shove them into a bracket tournament? Then we get our Matchmaking incentive, AND good content for casts.

      Thoughts?

      posted in Suggestions
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      I have received my Gaea Indie license and it is fully functioning!

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      Nice!

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      @stormlantern so you're done as well?

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      Can we get an update from the judges on approximate completion? I'd imagine estimates would be more accurate now compared to 4 days ago.

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: Aeon TMD are broken?

      @jip It seems a little inconsistent? Sometimes it'll only grab 2 tms, sometimes it grabs late, and sometimes it perfectly grabs 3 as soon as the tms enter the tmd's radius? Also does the falling missile debris inflict damage? I fit doesn't I think that'd be a neat addition. 🙂

      Replay of me testing: https://replay.faforever.com/21321445

      posted in General Discussion
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      Only 4? Did people forget or something?

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      @rama That's great to hear! The idea is that the map is not perfectly symmetrical, but the differences are so minor, (and mostly aesthetic,) that it ends up looking more realistic while not sacrificing game-play 🙂

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      Shaders have been added!

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight
    • RE: 'Brigadier Fletcher' Mapping tournament

      @stlng how do I make the sky look like that?

      posted in Tournaments
      TheCrimsonKnightT
      TheCrimsonKnight