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    Posts

    Recent Best Controversial
    • RE: Getting a Tournament avatar

      the award can be presented by any of the moderators or the director of the tournament

      I think it should be taken care of by the one who organized the tournament, why the rush?)

      posted in I need help
      RobustnessR
      Robustness
    • RE: 'Brigadier Fletcher' Mapping tournament

      @thecrimsonknight beauty, it's in simplicity 5/5

      posted in Tournaments
      RobustnessR
      Robustness
    • RE: Robustness's maps

      13v13v.png

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Robustness's maps

      for those who need to save to a folder 12 v gap dualgap_adaptive.v0012.rar

      posted in Mapping
      RobustnessR
      Robustness
    • RE: Robustness's maps

      I lost interest in the project, if anything, use discord for communication: supertiwkanik.jpg

      posted in Mapping
      RobustnessR
      Robustness
    • RE: How to add more variety in the choice of maps?

      I will answer in my own style ... YES, to collect other lobbies with other maps, you need to spend ~ 20 minutes on it, the encouragement will not take long to wait, the more often you host other maps, the more your lobby will become more popular and the players themselves will wait for you to come into the game and create a lobby, it will become its own a kind of rhetorical game that will be played by certain players who like different maps. Otherwise, in no way, it will not be possible to make gentle conditions

      who besides you (c)

      posted in General Discussion
      RobustnessR
      Robustness
    • Convenient card cleaning in the client

      I want to propose the implementation of removing the map in the lobby creation window, it would be very convenient to look at my list of maps and a picture of the map and be able to remove it, for example by highlighting and pressing "some button".robustness.jpg

      posted in Suggestions
      RobustnessR
      Robustness
    • RE: Proposal - degradation of rating over time

      the idea is not very

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: How come you don't play ladder?
      1. I've run out of a 100-game challenge
      2. Not enough, I just somehow decided to play at least 100 games
      3. Play 51-100 games in a month and get some funny avatar, regardless of wins /losses, just for playing 51-100 games
      4. playing 1 on 1 does not allow you to enjoy the whole range of units that are in the game, this is a competitive mode, "stub"
      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Pls help Java error

      https://forum.faforever.com/topic/5635/when-logging-in-to-the-client-faf-issues-an-error/4?_=1676392162148

      posted in I need help
      RobustnessR
      Robustness
    • RE: Pls help Java error

      https://github.com/FAForever/downlords-faf-client/releases/tag/v2023.2.0-alpha-1

      posted in I need help
      RobustnessR
      Robustness
    • RE: i cant understand what goes wrong

      https://github.com/FAForever/downlords-faf-client/releases/tag/v2023.2.0-alpha-1

      posted in FAF support (client and account issues)
      RobustnessR
      Robustness
    • RE: Title: A Time For Change: FAF Community Balance Team

      the main thing is that the changes in the figures are objective enough (no nonsense)

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Title: A Time For Change: FAF Community Balance Team

      if someone wants to change something, let them throw a picture of a unit or a building before/after

      it's easier to discuss the idea of the player, his vision, maybe it will work.

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Search tmm together without teaming
      1. the purpose of this "party" in tmm?
      2. there is a user lobby - you said it yourself
      3. you need to think differently, just programmatically divide the players so that players with 1800+ never get caught with players below (even if it increases the selection time)
      posted in Suggestions
      RobustnessR
      Robustness
    • RE: What makes you more or less likely to join the 2v2 matchmaker queue?

      random vs. team

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: Matchmaker Team Sentons 4v4 TMM Inclusion

      let's consider this ideaseton.png

      posted in General Discussion
      RobustnessR
      Robustness
    • RE: 1v1 custom games should be unrated

      it doesn't change anything, there are only a few abusers, they are easy to calculate, sooo easy

      posted in Suggestions
      RobustnessR
      Robustness
    • RE: Weekly Discussion Ideas

      Will the teams occupying their posts contribute to the return of global tournaments, can make global tournaments like team 4+ x per team 4+ or FFA, different modes?

      posted in Weekly Discussions
      RobustnessR
      Robustness
    • RE: Scouts and labs should not break tree groups

      it's funny, but they are often caught if they know that the opponent with the best chance will make them

      posted in Balance Discussion
      RobustnessR
      Robustness