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    Aeon TMD are broken?

    Scheduled Pinned Locked Moved General Discussion
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    • MrBeastM Offline
      MrBeast
      last edited by MrBeast

      Screenshot: That one cruiser was killing 30k mass, does killed t3 mexes, supp facs, hq', t2 pgns, shield, and some oter stuff with already 30 tmd I have( kinda a bit spreaded), but is there at his fire line there is 12 tmds till the target, and it still like 9/12 rockets are doing their job.2023-11-28_21-28-27.png

      DONT BELIVE BH HE IS LIEING

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      • ? Offline
        A Former User @MrBeast
        last edited by

        @mrbeast said in Aeon TMD are broken?:

        t2 arty's by de way to fight against cruisers

        Won't help. Not enough range. Even lower now, and do not help against any battleships

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        • MrBeastM Offline
          MrBeast
          last edited by

          Watched that, is it enought to fight over cruiser with a bit arty's, thats kinda issue happens when lost pond. There is something to answer. Topic mostly about Is it how to defend, if my TMD arent working.

          DONT BELIVE BH HE IS LIEING

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          • ? Offline
            A Former User @MrBeast
            last edited by

            @mrbeast I did not understand anything. You should use Google Translate

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            • JipJ Offline
              Jip
              last edited by

              There's indeed a bug - I'll investigate it and hotfix it. The missiles appear to retarget 🙂

              A work of art is never finished, merely abandoned

              MrBeastM 1 Reply Last reply Reply Quote 1
              • MrBeastM Offline
                MrBeast @Jip
                last edited by

                @jip Thanks you!

                DONT BELIVE BH HE IS LIEING

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                • YewY Offline
                  Yew
                  last edited by

                  Yes they are broken. I was about to make a post too about it. They are ineffective at stopping tml's, so if you're aeon you are likely to get abused. People will do anything for a win. Certainly a win as soon as possible. Like the sooner they can win the better. Which is odd to me. The sooner you win, the sooner you'll be not playing the game. Which makes me question why join a game, host a game, or join tmm at all. Makes no sense.

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                  • ? Offline
                    A Former User @Yew
                    last edited by

                    @bottleofwater Points go up

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                    • JipJ Offline
                      Jip
                      last edited by

                      I found the cause and fixed it. I can't do a release today, I'll try to do it tomorrow

                      A work of art is never finished, merely abandoned

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                      • JipJ Offline
                        Jip
                        last edited by

                        See also the pull request on Github

                        A work of art is never finished, merely abandoned

                        deletethisD F 2 Replies Last reply Reply Quote 0
                        • deletethisD Offline
                          deletethis @Jip
                          last edited by

                          single flare can now only stop three missiles

                          I like it

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                          • T Offline
                            TankenAbard
                            last edited by

                            I cant wait to see how this plays out.

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                            • F Offline
                              FunkOff @Jip
                              last edited by

                              @jip The new beam effect is extremely cool

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                              • JipJ Offline
                                Jip
                                last edited by Jip

                                The changes are live.

                                A work of art is never finished, merely abandoned

                                TheCrimsonKnightT 1 Reply Last reply Reply Quote 0
                                • TheCrimsonKnightT Offline
                                  TheCrimsonKnight @Jip
                                  last edited by

                                  @jip It seems a little inconsistent? Sometimes it'll only grab 2 tms, sometimes it grabs late, and sometimes it perfectly grabs 3 as soon as the tms enter the tmd's radius? Also does the falling missile debris inflict damage? I fit doesn't I think that'd be a neat addition. 🙂

                                  Replay of me testing: https://replay.faforever.com/21321445

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                                  • JipJ Offline
                                    Jip
                                    last edited by

                                    The debris deals no damage. Some debris can set trees on fire though.

                                    When a flare intercepts a missile is largely unchanged (except for the cap). Not sure why it doesn't reliably intercept three missiles every time in your replay. The collision sphere is a sphere in the end, it is possible that maybe a missile just barely missed the flare.

                                    A work of art is never finished, merely abandoned

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