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    Aeon TMD are broken?

    Scheduled Pinned Locked Moved General Discussion
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    • YewY Offline
      Yew
      last edited by

      Yes they are broken. I was about to make a post too about it. They are ineffective at stopping tml's, so if you're aeon you are likely to get abused. People will do anything for a win. Certainly a win as soon as possible. Like the sooner they can win the better. Which is odd to me. The sooner you win, the sooner you'll be not playing the game. Which makes me question why join a game, host a game, or join tmm at all. Makes no sense.

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      • ? Offline
        A Former User @Yew
        last edited by

        @bottleofwater Points go up

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        • JipJ Offline
          Jip
          last edited by

          I found the cause and fixed it. I can't do a release today, I'll try to do it tomorrow

          A work of art is never finished, merely abandoned

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          • JipJ Offline
            Jip
            last edited by

            See also the pull request on Github

            A work of art is never finished, merely abandoned

            deletethisD F 2 Replies Last reply Reply Quote 0
            • deletethisD Offline
              deletethis @Jip
              last edited by

              single flare can now only stop three missiles

              I like it

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              • T Offline
                TankenAbard
                last edited by

                I cant wait to see how this plays out.

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                • F Offline
                  FunkOff @Jip
                  last edited by

                  @jip The new beam effect is extremely cool

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                  • JipJ Offline
                    Jip
                    last edited by Jip

                    The changes are live.

                    A work of art is never finished, merely abandoned

                    TheCrimsonKnightT 1 Reply Last reply Reply Quote 0
                    • TheCrimsonKnightT Offline
                      TheCrimsonKnight @Jip
                      last edited by

                      @jip It seems a little inconsistent? Sometimes it'll only grab 2 tms, sometimes it grabs late, and sometimes it perfectly grabs 3 as soon as the tms enter the tmd's radius? Also does the falling missile debris inflict damage? I fit doesn't I think that'd be a neat addition. 🙂

                      Replay of me testing: https://replay.faforever.com/21321445

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                      • JipJ Offline
                        Jip
                        last edited by

                        The debris deals no damage. Some debris can set trees on fire though.

                        When a flare intercepts a missile is largely unchanged (except for the cap). Not sure why it doesn't reliably intercept three missiles every time in your replay. The collision sphere is a sphere in the end, it is possible that maybe a missile just barely missed the flare.

                        A work of art is never finished, merely abandoned

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