FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Aeon TMD are broken?

    Scheduled Pinned Locked Moved General Discussion
    18 Posts 8 Posters 887 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • MrBeastM Offline
      MrBeast
      last edited by

      UPD: Is it mostly a skill issue, thats I didnt built any t2 arty's by de way to fight against cruisers, and make the game even at the losing pond. But is it TMD, are looks pretty broken now.

      DONT BELIVE BH HE IS LIEING

      ? 1 Reply Last reply Reply Quote 0
      • MrBeastM Offline
        MrBeast
        last edited by MrBeast

        Screenshot: That one cruiser was killing 30k mass, does killed t3 mexes, supp facs, hq', t2 pgns, shield, and some oter stuff with already 30 tmd I have( kinda a bit spreaded), but is there at his fire line there is 12 tmds till the target, and it still like 9/12 rockets are doing their job.2023-11-28_21-28-27.png

        DONT BELIVE BH HE IS LIEING

        1 Reply Last reply Reply Quote 0
        • ? Offline
          A Former User @MrBeast
          last edited by

          @mrbeast said in Aeon TMD are broken?:

          t2 arty's by de way to fight against cruisers

          Won't help. Not enough range. Even lower now, and do not help against any battleships

          1 Reply Last reply Reply Quote 0
          • MrBeastM Offline
            MrBeast
            last edited by

            Watched that, is it enought to fight over cruiser with a bit arty's, thats kinda issue happens when lost pond. There is something to answer. Topic mostly about Is it how to defend, if my TMD arent working.

            DONT BELIVE BH HE IS LIEING

            ? 1 Reply Last reply Reply Quote 0
            • ? Offline
              A Former User @MrBeast
              last edited by

              @mrbeast I did not understand anything. You should use Google Translate

              1 Reply Last reply Reply Quote -2
              • JipJ Offline
                Jip
                last edited by

                There's indeed a bug - I'll investigate it and hotfix it. The missiles appear to retarget 🙂

                A work of art is never finished, merely abandoned

                MrBeastM 1 Reply Last reply Reply Quote 1
                • MrBeastM Offline
                  MrBeast @Jip
                  last edited by

                  @jip Thanks you!

                  DONT BELIVE BH HE IS LIEING

                  1 Reply Last reply Reply Quote 0
                  • YewY Offline
                    Yew
                    last edited by

                    Yes they are broken. I was about to make a post too about it. They are ineffective at stopping tml's, so if you're aeon you are likely to get abused. People will do anything for a win. Certainly a win as soon as possible. Like the sooner they can win the better. Which is odd to me. The sooner you win, the sooner you'll be not playing the game. Which makes me question why join a game, host a game, or join tmm at all. Makes no sense.

                    ? 1 Reply Last reply Reply Quote 0
                    • ? Offline
                      A Former User @Yew
                      last edited by

                      @bottleofwater Points go up

                      1 Reply Last reply Reply Quote 0
                      • JipJ Offline
                        Jip
                        last edited by

                        I found the cause and fixed it. I can't do a release today, I'll try to do it tomorrow

                        A work of art is never finished, merely abandoned

                        1 Reply Last reply Reply Quote 1
                        • JipJ Offline
                          Jip
                          last edited by

                          See also the pull request on Github

                          A work of art is never finished, merely abandoned

                          deletethisD F 2 Replies Last reply Reply Quote 0
                          • deletethisD Offline
                            deletethis @Jip
                            last edited by

                            single flare can now only stop three missiles

                            I like it

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              TankenAbard
                              last edited by

                              I cant wait to see how this plays out.

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                FunkOff @Jip
                                last edited by

                                @jip The new beam effect is extremely cool

                                1 Reply Last reply Reply Quote 1
                                • JipJ Offline
                                  Jip
                                  last edited by Jip

                                  The changes are live.

                                  A work of art is never finished, merely abandoned

                                  TheCrimsonKnightT 1 Reply Last reply Reply Quote 0
                                  • TheCrimsonKnightT Offline
                                    TheCrimsonKnight @Jip
                                    last edited by

                                    @jip It seems a little inconsistent? Sometimes it'll only grab 2 tms, sometimes it grabs late, and sometimes it perfectly grabs 3 as soon as the tms enter the tmd's radius? Also does the falling missile debris inflict damage? I fit doesn't I think that'd be a neat addition. 🙂

                                    Replay of me testing: https://replay.faforever.com/21321445

                                    1 Reply Last reply Reply Quote 0
                                    • JipJ Offline
                                      Jip
                                      last edited by

                                      The debris deals no damage. Some debris can set trees on fire though.

                                      When a flare intercepts a missile is largely unchanged (except for the cap). Not sure why it doesn't reliably intercept three missiles every time in your replay. The collision sphere is a sphere in the end, it is possible that maybe a missile just barely missed the flare.

                                      A work of art is never finished, merely abandoned

                                      1 Reply Last reply Reply Quote 0
                                      • First post
                                        Last post