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    Call for an Icon artist

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    • W Offline
      Wainan
      last edited by

      Why not just use this mod? The icons are easier to read too

      https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

      K tatsuT 2 Replies Last reply Reply Quote 0
      • K Offline
        keyser @Wainan
        last edited by

        @Wainan i wouldn't say easier to read, they have too much detail. There might be some better icon, like the nuke one, that help spot nukes easily, but it would break with the consistency of icons

        1 Reply Last reply Reply Quote 1
        • tatsuT Offline
          tatsu @Wainan
          last edited by

          @Wainan said in Call for an Icon artist:

          Why not just use this mod? The icons are easier to read too

          https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

          I hhhate that mod.

          How to setup FAF on linux

          1 Reply Last reply Reply Quote 1
          • S Offline
            sweetpancake4
            last edited by

            I have a lot of experience with photoshop, design, and limited experience with game design. If you haven't found a solution yet, I would be interested in seeing if I could help.

            1 Reply Last reply Reply Quote 0
            • U Offline
              UHU
              last edited by

              I can recreate icons in Illustrator.
              So you can enlarge icons any % in Photoshop.

              tatsuT 1 Reply Last reply Reply Quote 0
              • T Offline
                THEALPHA
                last edited by

                When will we get 4k in-game textures for units and trees and such? https://www.moddb.com/mods/better-graphics

                tatsuT 1 Reply Last reply Reply Quote 0
                • tatsuT Offline
                  tatsu @THEALPHA
                  last edited by

                  @THEALPHA the mod you linked looks identical to what we have. perhaps this mod is already integrated into FAF?

                  you wouldn't want 4K textures for units and trees though. FA would probably not run well.

                  How to setup FAF on linux

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                  • tatsuT Offline
                    tatsu @UHU
                    last edited by

                    @UHU said in Call for an Icon artist:

                    I can recreate icons in Illustrator.
                    So you can enlarge icons any % in Photoshop.

                    you mean SVG? that's exactly what we want.

                    How to setup FAF on linux

                    1 Reply Last reply Reply Quote 0
                    • U Offline
                      UHU
                      last edited by

                      Yes, I can create SVG, AI or EPS

                      1 Reply Last reply Reply Quote 0
                      • U Offline
                        UHU
                        last edited by

                        https://drive.google.com/drive/folders/1p1gdp4hngw_QJF6yhzc8mZJBiz6xehTF?usp=sharing

                        i used icons 200% as a template

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                        • nine2N Offline
                          nine2
                          last edited by

                          How is this going?

                          Eternal-E 1 Reply Last reply Reply Quote 0
                          • Eternal-E Offline
                            Eternal- @nine2
                            last edited by Eternal-

                            @nine2 150% 175% sizes is useless if you look closely at them. Someone need to spend some hours on redraw the icons 😃

                            Profile | Eternal MOD pack | Check new client

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                            • B Offline
                              Brax
                              last edited by Brax

                              Back in June 2020, I redrew the icons using @BlackYps template and some mild inspiration from the old Advanced Strategic Icons mod. I made versions essentially identical to the symbols in vanilla and optional layers in GIMP for things like a wrench or missile shape for engineers and whatnot. Since I have a 4k monitor and bad eyesight, I started with ExtraBigHugeLarge size (4x vanilla, I think?). When I stuffed them into the game, the UI scaling code magnified them so they would cover the build icons (the full color ones that show what you're queuing up to build) and since I can't code my way out of a paper bag, I just sort of gave up.

                              I'd be happy to contribute what I have so far, and even do the in between scaling if someone is willing to do the surrounding code so I can have big icons on the map, but not covering the build icons.

                              Comically Large Strategic Icons.jpg

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