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    Call for an Icon artist

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    • K Offline
      keyser @Wainan
      last edited by

      @Wainan i wouldn't say easier to read, they have too much detail. There might be some better icon, like the nuke one, that help spot nukes easily, but it would break with the consistency of icons

      1 Reply Last reply Reply Quote 1
      • tatsuT Offline
        tatsu @Wainan
        last edited by

        @Wainan said in Call for an Icon artist:

        Why not just use this mod? The icons are easier to read too

        https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

        I hhhate that mod.

        How to setup FAF on linux

        1 Reply Last reply Reply Quote 1
        • S Offline
          sweetpancake4
          last edited by

          I have a lot of experience with photoshop, design, and limited experience with game design. If you haven't found a solution yet, I would be interested in seeing if I could help.

          1 Reply Last reply Reply Quote 0
          • U Offline
            UHU
            last edited by

            I can recreate icons in Illustrator.
            So you can enlarge icons any % in Photoshop.

            tatsuT 1 Reply Last reply Reply Quote 0
            • T Offline
              THEALPHA
              last edited by

              When will we get 4k in-game textures for units and trees and such? https://www.moddb.com/mods/better-graphics

              tatsuT 1 Reply Last reply Reply Quote 0
              • tatsuT Offline
                tatsu @THEALPHA
                last edited by

                @THEALPHA the mod you linked looks identical to what we have. perhaps this mod is already integrated into FAF?

                you wouldn't want 4K textures for units and trees though. FA would probably not run well.

                How to setup FAF on linux

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                • tatsuT Offline
                  tatsu @UHU
                  last edited by

                  @UHU said in Call for an Icon artist:

                  I can recreate icons in Illustrator.
                  So you can enlarge icons any % in Photoshop.

                  you mean SVG? that's exactly what we want.

                  How to setup FAF on linux

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                  • U Offline
                    UHU
                    last edited by

                    Yes, I can create SVG, AI or EPS

                    1 Reply Last reply Reply Quote 0
                    • U Offline
                      UHU
                      last edited by

                      https://drive.google.com/drive/folders/1p1gdp4hngw_QJF6yhzc8mZJBiz6xehTF?usp=sharing

                      i used icons 200% as a template

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                      • nine2N Offline
                        nine2
                        last edited by

                        How is this going?

                        Eternal-E 1 Reply Last reply Reply Quote 0
                        • Eternal-E Offline
                          Eternal- @nine2
                          last edited by Eternal-

                          @nine2 150% 175% sizes is useless if you look closely at them. Someone need to spend some hours on redraw the icons 😃

                          Profile | Eternal MOD pack | Check new client

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                          • B Offline
                            Brax
                            last edited by Brax

                            Back in June 2020, I redrew the icons using @BlackYps template and some mild inspiration from the old Advanced Strategic Icons mod. I made versions essentially identical to the symbols in vanilla and optional layers in GIMP for things like a wrench or missile shape for engineers and whatnot. Since I have a 4k monitor and bad eyesight, I started with ExtraBigHugeLarge size (4x vanilla, I think?). When I stuffed them into the game, the UI scaling code magnified them so they would cover the build icons (the full color ones that show what you're queuing up to build) and since I can't code my way out of a paper bag, I just sort of gave up.

                            I'd be happy to contribute what I have so far, and even do the in between scaling if someone is willing to do the surrounding code so I can have big icons on the map, but not covering the build icons.

                            Comically Large Strategic Icons.jpg

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