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    Call for an Icon artist

    Scheduled Pinned Locked Moved Contribution
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    • BananaSmoothieB Offline
      BananaSmoothie
      last edited by BananaSmoothie

      Only just came across this, probably a bit late to the party. Might be useful to convert them into vector using programme like illustrator? You don't get pixel issue then, can just re-size them however big/small in the future.

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      • speed2S Offline
        speed2
        last edited by

        You get the issue with pixels, cause the original icons are +- 16x16 pixels. So you have to play with pixels to get the look right.

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        • tatsuT Offline
          tatsu
          last edited by

          is this on the right tracks? If not hit me up. I am decent at this pixel stuff but I only have a 1080p screen.

          How to setup FAF on linux

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          • W Offline
            Wainan
            last edited by

            Why not just use this mod? The icons are easier to read too

            https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

            K tatsuT 2 Replies Last reply Reply Quote 0
            • K Offline
              keyser @Wainan
              last edited by

              @Wainan i wouldn't say easier to read, they have too much detail. There might be some better icon, like the nuke one, that help spot nukes easily, but it would break with the consistency of icons

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              • tatsuT Offline
                tatsu @Wainan
                last edited by

                @Wainan said in Call for an Icon artist:

                Why not just use this mod? The icons are easier to read too

                https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

                I hhhate that mod.

                How to setup FAF on linux

                1 Reply Last reply Reply Quote 1
                • S Offline
                  sweetpancake4
                  last edited by

                  I have a lot of experience with photoshop, design, and limited experience with game design. If you haven't found a solution yet, I would be interested in seeing if I could help.

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                  • U Offline
                    UHU
                    last edited by

                    I can recreate icons in Illustrator.
                    So you can enlarge icons any % in Photoshop.

                    tatsuT 1 Reply Last reply Reply Quote 0
                    • T Offline
                      THEALPHA
                      last edited by

                      When will we get 4k in-game textures for units and trees and such? https://www.moddb.com/mods/better-graphics

                      tatsuT 1 Reply Last reply Reply Quote 0
                      • tatsuT Offline
                        tatsu @THEALPHA
                        last edited by

                        @THEALPHA the mod you linked looks identical to what we have. perhaps this mod is already integrated into FAF?

                        you wouldn't want 4K textures for units and trees though. FA would probably not run well.

                        How to setup FAF on linux

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                        • tatsuT Offline
                          tatsu @UHU
                          last edited by

                          @UHU said in Call for an Icon artist:

                          I can recreate icons in Illustrator.
                          So you can enlarge icons any % in Photoshop.

                          you mean SVG? that's exactly what we want.

                          How to setup FAF on linux

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                          • U Offline
                            UHU
                            last edited by

                            Yes, I can create SVG, AI or EPS

                            1 Reply Last reply Reply Quote 0
                            • U Offline
                              UHU
                              last edited by

                              https://drive.google.com/drive/folders/1p1gdp4hngw_QJF6yhzc8mZJBiz6xehTF?usp=sharing

                              i used icons 200% as a template

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                              • nine2N Offline
                                nine2
                                last edited by

                                How is this going?

                                Eternal-E 1 Reply Last reply Reply Quote 0
                                • Eternal-E Offline
                                  Eternal- @nine2
                                  last edited by Eternal-

                                  @nine2 150% 175% sizes is useless if you look closely at them. Someone need to spend some hours on redraw the icons 😃

                                  Profile | Eternal MOD pack | Check new client

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                                  • B Offline
                                    Brax
                                    last edited by Brax

                                    Back in June 2020, I redrew the icons using @BlackYps template and some mild inspiration from the old Advanced Strategic Icons mod. I made versions essentially identical to the symbols in vanilla and optional layers in GIMP for things like a wrench or missile shape for engineers and whatnot. Since I have a 4k monitor and bad eyesight, I started with ExtraBigHugeLarge size (4x vanilla, I think?). When I stuffed them into the game, the UI scaling code magnified them so they would cover the build icons (the full color ones that show what you're queuing up to build) and since I can't code my way out of a paper bag, I just sort of gave up.

                                    I'd be happy to contribute what I have so far, and even do the in between scaling if someone is willing to do the surrounding code so I can have big icons on the map, but not covering the build icons.

                                    Comically Large Strategic Icons.jpg

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