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    Random UI improvements [UI mod]

    Scheduled Pinned Locked Moved Modding & Tools
    44 Posts 26 Posters 5.4k Views 1 Watching
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    • N Offline
      Nex
      last edited by

      I just right click to create a patrol, so i don't need a hotkey for that and the mod can't remove that functionality anyway.🤷

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      • ? Offline
        A Former User
        last edited by

        I am not sure that this mod's reclaim ability is responsible, but at one point during a game, I could only reclaim things and could not order anything else. Although, when it broke, the cursor icon did not have the green outline this mod uses. It was like this: when a unit is selected, if I hover the cursor above another unit, it changes to the default reclaim icon, and I can only reclaim; right click and ESC do nothing. I did change my E to this mod's reclaim before that happened.

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        • JipJ Offline
          Jip
          last edited by

          99.9% guaranteed that this mod is responsible for that. Luckily, we're integrating it and re-implement it entirely. You can see that here: https://forum.faforever.com/topic/4705/upcoming-developers-patch

          And you can already give it a spin too, on the FAF Develop game type

          A work of art is never finished, merely abandoned

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          • SaverS Offline
            Saver
            last edited by

            Thx Strogo

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            • AcidlllTohaA Offline
              AcidlllToha
              last edited by

              This post is deleted!
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              • K Offline
                Kroczak
                last edited by Kroczak

                Does this mod still works? Easyreclaim not working for me 😕

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                • deletethisD Offline
                  deletethis
                  last edited by

                  Check the latest changelogs; all these mods were deprecated, some features implemented, some not.

                  Jip's last post in this same thread point you to it.

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                  • K Offline
                    Kroczak
                    last edited by Kroczak

                    Easy reclaim wasn`t implement. Can anyone fix this mod or seperate to make easyreclaim work again? This new patch didnt add this feature and made collision. I loved this mod so much.

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                    • ZLOZ Offline
                      ZLO
                      last edited by

                      i really like this mod, can anyone fix it?

                      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                      • JipJ Offline
                        Jip
                        last edited by

                        What part are you missing?

                        A work of art is never finished, merely abandoned

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                        • AmygdalaA Offline
                          Amygdala
                          last edited by

                          I miss the hard move feature from the RUI mod. Spamming move commands close by without accidently converting those to a patrol command is pretty good. Especially useful e.g. dodge T1 arties with ACU or backward micro a Megalith.

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                          • JipJ Offline
                            Jip
                            last edited by

                            We're working on that one - the logic is all in place. We're just need to attach it to a hotkey.

                            A work of art is never finished, merely abandoned

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                            • K Offline
                              Kroczak
                              last edited by

                              EasyReclaim is also missing. Still you can click to reclaim "nothing".

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                              • JipJ Offline
                                Jip
                                last edited by

                                If I am not mistaken they are available on the development branch. Could you check and confirm?

                                A work of art is never finished, merely abandoned

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