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    Random UI improvements [UI mod]

    Scheduled Pinned Locked Moved Modding & Tools
    44 Posts 26 Posters 5.4k Views 1 Watching
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    • JipJ Offline
      Jip
      last edited by

      99.9% guaranteed that this mod is responsible for that. Luckily, we're integrating it and re-implement it entirely. You can see that here: https://forum.faforever.com/topic/4705/upcoming-developers-patch

      And you can already give it a spin too, on the FAF Develop game type

      A work of art is never finished, merely abandoned

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      • SaverS Offline
        Saver
        last edited by

        Thx Strogo

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        • JipJ Jip referenced this topic on
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        • AcidlllTohaA Offline
          AcidlllToha
          last edited by

          This post is deleted!
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          • K Offline
            Kroczak
            last edited by Kroczak

            Does this mod still works? Easyreclaim not working for me 😕

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            • deletethisD Offline
              deletethis
              last edited by

              Check the latest changelogs; all these mods were deprecated, some features implemented, some not.

              Jip's last post in this same thread point you to it.

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              • K Offline
                Kroczak
                last edited by Kroczak

                Easy reclaim wasn`t implement. Can anyone fix this mod or seperate to make easyreclaim work again? This new patch didnt add this feature and made collision. I loved this mod so much.

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                • deletethisD deletethis referenced this topic on
                • ZLOZ Offline
                  ZLO
                  last edited by

                  i really like this mod, can anyone fix it?

                  TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                  • JipJ Offline
                    Jip
                    last edited by

                    What part are you missing?

                    A work of art is never finished, merely abandoned

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                    • AmygdalaA Offline
                      Amygdala
                      last edited by

                      I miss the hard move feature from the RUI mod. Spamming move commands close by without accidently converting those to a patrol command is pretty good. Especially useful e.g. dodge T1 arties with ACU or backward micro a Megalith.

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                      • JipJ Offline
                        Jip
                        last edited by

                        We're working on that one - the logic is all in place. We're just need to attach it to a hotkey.

                        A work of art is never finished, merely abandoned

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                        • K Offline
                          Kroczak
                          last edited by

                          EasyReclaim is also missing. Still you can click to reclaim "nothing".

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                          • JipJ Offline
                            Jip
                            last edited by

                            If I am not mistaken they are available on the development branch. Could you check and confirm?

                            A work of art is never finished, merely abandoned

                            1 Reply Last reply Reply Quote 0

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