Subcategories

  • 27 Topics
    246 Posts
    T
    Definitive Supreme Commander Launcher 1.0.8.2 https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.082 Fixed an issue in the autohotkey script where when playing on the FAF client after the first game the fullscreen mode stopped working.
  • 793 Topics
    4k Posts
    A
    @jip - Ack, glad to hear (and thanks for the response). Please let me know if you require any further info, I'll try to keep an eye on this page.
  • Please provide detailled logs and/or error messages!

    844 Topics
    4k Posts
    maggeM
    Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod Seems like folder/file permission related or security software is blocking access.
  • 37 Topics
    149 Posts
    H
    Still great advice! I would only add one point which is, find like minded people to play with. If you are looking to improve on Ladder (TMM now) or Custom x vs x games and find that you are unable to perform good enough to win on your own, make some friends and queue together because at the end of the day, even if you do everything perfectly, you are playing a team game. As Picard once said: "It is possible to commit no mistakes and still lose." Sometimes your opponent is just better. Use those times to learn from them.
  • Uploading Map Error

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    166 Views
    biassB
    ensure your map is just a folder upon upload, and not a compressed folder
  • Failed to start the game/Can't host a game while in state HOSTING

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  • Co-op campaign error plz help

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    No one has replied
  • RATING CPU BAG

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    327 Views
    GiebmasseG
    AMD athlon 2 X4 635 is quite a weak CPU for SupCom by todays standards. Just as an example a comparison to a quite old Intel CPU that plays the game decently still today: [image: olQHX9s.png] You will end up with a higher CPU score as that is just a fact for that CPU, changing the score manually is against the rules and a punishable offense.
  • FAF in cloud gaming service for potato PC

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    Z
    If the cloud supports yourapplication.exe, then it works. But most (or all?) have pre-defined games that can be run in their system. You could rent a root with a graphic card, but that would be a bit over the top. Easier to buy a low-end pc for FAF.
  • Why I keep losing global rank points

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    E
    Replay IDs?
  • crash log

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    158 Views
    A
    info: d3d_WindowsCursor debug: Loading module '\000/lua/ui/game/rallypoint.lua\000' debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000' debug: Loading module '\000/lua/renderselectparams.lua\000' debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000' debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000' debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000' debug: Loading module '\000/lua/sim/projectile.lua\000' debug: Loading module '\000/lua/defaultantiprojectile.lua\000' info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0005\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0007\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \0009\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \00010\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \00011\000: Initiating Archetype using NormalMain info: *AI DEBUG: ARMY \00012\000: Initiating Archetype using NormalMain debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000' debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000' debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000' debug: Loading module '\000/lua/ui/game/commandgraph.lua\000' info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/units/urb1101/urb1101_script.lua\000' debug: Loading module '\000/lua/tarmacs.lua\000' debug: Loading module '\000/units/ura0001/ura0001_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000' debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000' debug: Loading module '\000/lua/seraphimunits.lua\000' debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000' debug: Loading module '\000/lua/terranunits.lua\000' debug: Loading module '\000/units/uab0101/uab0101_script.lua\000' debug: Loading module '\000/lua/aeonunits.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000' debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000' debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000' debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000' debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000' debug: Loading module '\000/units/urb0101/urb0101_script.lua\000' debug: Loading module '\000/units/urb0102/urb0102_script.lua\000' debug: Current gametime: 00:00:30 debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000' debug: Loading module '\000/units/uel0105/uel0105_script.lua\000' debug: Loading module '\000/units/ual0105/ual0105_script.lua\000' debug: Loading module '\000/units/url0105/url0105_script.lua\000' debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000' debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000' debug: Loading module '\000/units/uab1101/uab1101_script.lua\000' debug: Loading module '\000/lua/formations.lua\000' debug: Loading module '\000/units/ura0103/ura0103_script.lua\000' debug: Loading module '\000/lua/editor/economybuildconditions.lua\000' debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000' debug: Loading module '\000/units/uab1103/uab1103_script.lua\000' debug: Loading module '\000/units/urb1103/urb1103_script.lua\000' debug: Current gametime: 00:01:00 debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000' info: AIGetMarkerLocationsEx 0 markers for Land Path Node info: AIGetMarkerLocationsEx 0 markers for Water Path Node info: AIGetMarkerLocationsEx 0 markers for Air Path Node info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers). info: StartCommandMode order RULEUCC_Move debug: Current gametime: 00:01:30 info: StartCommandMode order RULEUCC_Attack debug: Current gametime: 00:02:00 debug: Loading module '\000/units/uel0101/uel0101_script.lua\000' debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000' debug: Loading module '\000/units/ual0101/ual0101_script.lua\000' debug: Loading module '\000/units/url0101/url0101_script.lua\000' debug: Loading module '\000/units/urb1102/urb1102_script.lua\000' info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000' debug: Loading module '\000/lua/cybranprojectiles.lua\000' debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000' debug: Loading module '\000/units/uel0103/uel0103_script.lua\000' debug: Loading module '\000/units/ual0103/ual0103_script.lua\000' debug: Loading module '\000/units/ual0106/ual0106_script.lua\000' debug: Loading module '\000/units/uab0102/uab0102_script.lua\000' debug: Loading module '\000/units/url0106/url0106_script.lua\000' debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000' debug: Loading module '\000/units/uel0106/uel0106_script.lua\000' debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000' debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000' debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000' info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/units/url0103/url0103_script.lua\000' debug: Current gametime: 00:02:30 debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000' info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/units/uab1102/uab1102_script.lua\000' debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000' info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000' debug: Loading module '\000/units/ual0201/ual0201_script.lua\000' debug: Current gametime: 00:03:00 debug: Loading module '\000/units/uel0201/uel0201_script.lua\000' info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000' info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000' debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000' debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000' debug: Loading module '\000/units/uea0101/uea0101_script.lua\000' debug: Loading module '\000/units/uab1105/uab1105_script.lua\000' debug: Current gametime: 00:03:30 debug: Loading module '\000/units/urb1105/urb1105_script.lua\000' debug: Loading module '\000/units/uab3101/uab3101_script.lua\000' debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000' debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000' debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000' debug: Loading module '\000/lua/terranprojectiles.lua\000' debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000' debug: Loading module '\000/lua/aeonprojectiles.lua\000' debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000' debug: Loading module '\000/lua/seraphimprojectiles.lua\000' debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000' debug: Loading module '\000/units/ura0101/ura0101_script.lua\000' debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000' debug: Loading module '\000/units/uea0103/uea0103_script.lua\000' debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000' debug: Loading module '\000/lua/genericdebris.lua\000' debug: Loading module '\000/units/url0107/url0107_script.lua\000' debug: Loading module '\000/units/uea0107/uea0107_script.lua\000' debug: Loading module '\000/units/ura0107/ura0107_script.lua\000' debug: Current gametime: 00:04:00 debug: Loading module '\000/units/urb3101/urb3101_script.lua\000' info: StartCommandMode order RULEUCC_Attack debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000' debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000' debug: Loading module '\000/units/uea0102/uea0102_script.lua\000' debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000' debug: Loading module '\000/lua/ui/dialogs/score.lua\000' debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000' debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000' debug: Loading module '\000/units/urb0202/urb0202_script.lua\000' debug: Loading module '\000/lua/simcallbacks.lua\000' debug: Loading module '\000/lua/simping.lua\000' debug: Loading module '\000/lua/selfdestruct.lua\000' debug: Loading module '\000/lua/simcameramarkers.lua\000' debug: Loading module '\000/lua/simdialogue.lua\000' debug: Loading module '\000/lua/simdiplomacy.lua\000' debug: Loading module '\000/lua/spreadattack.lua\000' debug: Loading module '\000/lua/weaponpriorities.lua\000' debug: Current gametime: 00:04:30 debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000' debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000' debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000' debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000' debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000' debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000' debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000' debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000' debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000' debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000' debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Current gametime: 00:05:00 debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000' debug: Loading module '\000/units/urb1202/urb1202_script.lua\000' debug: Current gametime: 00:05:30 debug: Loading module '\000/units/url0208/url0208_script.lua\000' debug: Loading module '\000/units/ura0102/ura0102_script.lua\000' debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000' debug: Current gametime: 00:06:00
  • Game not launching, also not via Steam

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    0 Votes
    6 Posts
    1k Views
    UvesoU
    The gamelog you posted was from a game played on 06.05.21. The game was 46 minutes long, but your log ends after 6 minutes. Maybe this log was from watching a replay and aborted after 6 minutes ? Well, then i try to guess. (i hope the deleted ##### are no cyrillic characters) When you can't run the game via steam then we should fix this first. Restart your PC (some ppl don't do it before hunting bugs) Do a filecheck via steam and check the Supreme commander game files. Manually install DirectX9c https://www.microsoft.com/en-us/download/details.aspx?id=8109 Delete the game.prefs file: C:\Users\####\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs start the game over Steam (if you don't start the game over steam at least once it will not work for FAF) Before starting the game over the FAF client, please delete all log files from C:\ProgramData\FAForever\logs first. So we don't get confused with older logs.
  • Help

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    No one has replied
  • I can not create my server (lobby)

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    6 Posts
    196 Views
    N
    Thank you very much! You helped me a lot. Everything is as you wrote. Opened access to the file and everything worked. Thanks again
  • This topic is deleted!

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  • Glitches only if more than 8 players

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    110 Views
    T
    to download logs : https://www.dropbox.com/s/5qdi2r0lkkg3j5z/logs_debug_ko.7z?dl=0 https://www.dropbox.com/s/fitzae121j1luox/logs_debug_ok.7z?dl=0
  • How do I delete a FAF account?

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    435 Views
    AskaholicA
    game history is linked to steam and not account Uh, I don’t think so. You can only link one steam account to one faf account. There should always be a 1-1 relationship.
  • Looking for some folks to look at some replays and give me pointers

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    358 Views
    E
    I can also help u if u want
  • FAF client not works

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    S
    Sorry I can't tell from your message but was this resolved then or are you still having issues?
  • Game not launch after update from 1.4.2 to 1.4.6

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    6 Posts
    421 Views
    S
    This issue was related to server downtime a few days ago so it is unlikely you are having this issue. What is the error you are getting?
  • Game crash

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    3 Posts
    149 Views
    UvesoU
    @Torium1 C:\Users\havie\OneDrive\Документы\My Games\ Supreme Commander does not like OneDrive and has problems with cyrillic names. Please first try to disable OneDrive and try again. @Exselsior He posted the game log, there you can see what mods he is using: debug: Active mods in sim: \000{ }
  • Issue with "notifications" mod

    mods
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  • This topic is deleted!

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  • This topic is deleted!

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