Subcategories

  • 27 Topics
    246 Posts
    T
    Definitive Supreme Commander Launcher 1.0.8.2 https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.082 Fixed an issue in the autohotkey script where when playing on the FAF client after the first game the fullscreen mode stopped working.
  • 793 Topics
    4k Posts
    A
    @jip - Ack, glad to hear (and thanks for the response). Please let me know if you require any further info, I'll try to keep an eye on this page.
  • Please provide detailled logs and/or error messages!

    844 Topics
    4k Posts
    maggeM
    Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod Seems like folder/file permission related or security software is blocking access.
  • 37 Topics
    149 Posts
    H
    Still great advice! I would only add one point which is, find like minded people to play with. If you are looking to improve on Ladder (TMM now) or Custom x vs x games and find that you are unable to perform good enough to win on your own, make some friends and queue together because at the end of the day, even if you do everything perfectly, you are playing a team game. As Picard once said: "It is possible to commit no mistakes and still lose." Sometimes your opponent is just better. Use those times to learn from them.
  • Fixing lag

    lag
    3
    0 Votes
    3 Posts
    338 Views
    CheeriosC
    I reached out to Yudi and he told me he had nothing. I have con issues once i get +12 players on the map. Any after that my ping is just high
  • CPU is showing high in lobby

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    0 Votes
    19 Posts
    775 Views
    TheVVheelboyT
    Good way to get banned.
  • Replay didn't show up

    2
    0 Votes
    2 Posts
    126 Views
    Eternal-E
  • Doesn't enter the ladder (не заносит в ладдер)

    1
    0 Votes
    1 Posts
    89 Views
    No one has replied
  • Reclaim alignment issue

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    2 Posts
    129 Views
    JipJ
    On the FAF Develop game type there's a solution to this. You can increase the 'selection threshold', making it easier to select things in general and there's a separate slider when you try to issue reclaim orders. See also: https://github.com/FAForever/fa/pull/4124 or https://forum.faforever.com/topic/4705/upcoming-developers-patch . Note that some UI mods are deprecated on FAF Develop as they are being integrated, one piece at a time. The release date is uncertain, but should be somewhere near the end of September or the start of October.
  • Не могу играть Ошибка

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    0 Votes
    1 Posts
    80 Views
    No one has replied
  • How does scoring work?

    22
    0 Votes
    22 Posts
    894 Views
    Anachronism_A
    @ginandtonicbot said in How does scoring work?: Thanks for the info. I get that. I'm now interested in understanding how mu is adjusted. i.e. same for all players on winning team, or different? It is different. Is there a simpler answer than a 57-page word doc? Yes. Seems like you're saying that even though no information is collected to assess player performance, players are given different mu adjustments. The after game rating changes that you see are changes in displayed rating, which can basically be thought of as "base rating (mu) - uncertainty (3 * sigma) = displayed rating". The higher the sigma value, the lower the displayed rating and the more uncertain a rating is. So, new players start at "1500 base rating - 1500 uncertainty = 0 displayed rating". A typical player with a lot of games has around 250-300 rating uncertainty. Playing rated games lowers uncertainty to around 100-350 uncertainty as a stable level whose exact value largely depends on whether the player plays a lot of 1v1's (less uncertainty), 3v3's, 8v8's (more uncertainty), etc. Since players start with 1500 uncertainty, their ratings are initially more volatile and they more readily gain/lose rating. As they play more rated games, the uncertainty decreases and their ratings stabilize more, resulting in smaller rating changes from individual games. Additionally, if a player wins a game that was balanced in the player's favor, then the player gains a smaller amount of base rating (mu) than if the game was balanced against the player's favor (based on rating). Also, smaller game sizes (ie: 1v1's) generally have more impact than larger game sizes (ie: 8v8's).
  • Error connecting

    1
    0 Votes
    1 Posts
    174 Views
    No one has replied
  • FAF Client Crashing

    3
    0 Votes
    3 Posts
    106 Views
    No one has replied
  • FA Crash

    1
    0 Votes
    1 Posts
    175 Views
    No one has replied
  • can't connect

    1
    0 Votes
    1 Posts
    151 Views
    No one has replied
  • The game is "paused"

    3
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    3 Posts
    342 Views
    deletethisD
    Does this happen when there are a huge amount of units in the game? As you say, the game will become unresponsive when there are too many of them on the map-sound and music will still work and you can select units, but most if not all of them won't follow new orders (air is generally an exception even in that situation). If that's your issue, I can only recommend lowering the unit cap; that said, it's entirely possible that those errors might point to another problem altogether.
  • 0 Votes
    5 Posts
    199 Views
    maggeM
    values = { { text = "Tournament", help = "The eject delay is set to 10 seconds and after 90 seconds the player is ejected automatically.", key = 10, key = '10', }, { text = "Quick", help = "The eject delay is set to 30 seconds and after 90 seconds the player is ejected automatically.", key = 30, key = '30', }, { text = "Regular", help = "The eject delay is set to 90 seconds and after 180 seconds the player is ejected automatically.", key = 90, key = '90',
  • Are FAF servers down ATM ?

    4
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    4 Posts
    246 Views
    Brutus5000B
    There was no server maintenance.
  • Advanced target priorities v1.1 need help with code

    10
    0 Votes
    10 Posts
    662 Views
    angelofd347hA
    titans can't prioritise acu: [image: 1661040431309-d5a67952-aaf4-4f02-b13c-255c4926c389-image.png]
  • faf wont launch after update

    3
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    3 Posts
    273 Views
    S
    Delete the whole installation file and reinstall. The initial install didn't install all the files
  • Can't connect to games after FAF Client Update

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    4 Posts
    367 Views
    R
    I've got the same problem, tried reinstalling several times to no avail
  • AVG antivirus blocking faf install

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    4 Posts
    210 Views
    TheVVheelboyT
    Just remove AVG. No need to thank me.
  • Нету звуков

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    3 Posts
    146 Views
    P
    @not-4z0t said in Нету звуков: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed?_=1660654103116 Спасибо. Помогло. Проблема в звуковой карте
  • Update Problems with firewall

    2
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    2 Posts
    257 Views
    maggeM
    https://forum.faforever.com/topic/4643/avast @sheikah said in Avast: It is a false alarm just whitelist it