Subcategories

  • 342 Topics
    8k Posts
    E
    @arran i dont have much time currently and not really intrested in deep research of other units unless i'll see some really bad stats like vulthoo buildtime, i am not a balance team member after all (coding veto system rn)
  • 33 Topics
    609 Posts
    D
    ACU and all units increase is physical size as they vet.
  • Co-op Operation Tha-Atha-Aez

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    F
    @joydivision Hey, you can join the official FAF discord, where they'll point you to the Co-op development discord. There, you can download the latest version of this mission, which in particular made the Zuth position much better defended.
  • Delay between unit contruction for air factories..?

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    BlackYpsB
    I assume the change for land factories to start building as soon as the unit has left the platform instead of a time delay could be the cause for this change
  • 2 Votes
    2 Posts
    565 Views
    JipJ
    @Vanifica I'd like to make sure we do not accidentally break your mod as game patches are released. Are you available in the official FAF Discord? You can contact me - my tag is Jip#4301
  • 1 Votes
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    ?
    So, they spent like 5 hours playing coop today, and it was their 2nd day, I guess.
  • This topic is deleted!

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  • Can I block all posts from certain users on the forum?

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    ResistanceR
    locked since well you can see why
  • Game cheat or bug in the program?

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    JipJ
    Heaps of fun - I'll look into it.
  • Why seraphim dont have RAS?

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    Pearl12P
    Mass fabs are more efficient; however: There is not always space to make them Planning where to build them requires apm and time investment, whereas for RAS SACUs you can just hit the repeat button and forget about it. If mass fabs didn't require space and I could build an infinite number by pushing a single button once, then I wouldn't care that Seraphim have no RAS SACUs. And yes, I know about templates, but sometimes it is even difficult to find space for templates. And again, that takes time—not a single mouse click like the repeat build button for SACUs. On space-limited maps, Sera is at an incontrovertible and distinct disadvantage when it comes to very late game eco. Keep in mind RAS SACUs can also protect themselves from t3 artillery by building and/or assisting shields and/or moving underwater. They can also run from incoming mobile threats. Mass fabs can do none of those things.
  • This topic is deleted!

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  • questionable matchmaker behaviour

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    MoraxM
    Just going to tie these two threads together here: https://forum.faforever.com/topic/5405/better-tmm-map-pool-selection-algorithm
  • New Streamer!

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    No one has replied
  • reclaim heatmap

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    ComradeStrykerC
    The game "Ashes of the Singularity" has a heat map - though it works differently. That game's heat map is shown as a radar-type of thing. The more enemies in an area, the brighter and "hotter" the heat on the map is. If it's minimal, then it's practically translucent. Perhaps, if there is little to no reclaim, the player doesn't see much of a heat signature but after a navy battle, the player sees a bright signature? Zooming in to finally see the actual numbers could be a thing as well. This could be offered as a 3rd option for reclaim. First being standard, 2nd being batching, and 3rd being a heat map. I do like the idea of a heat map as it won't clutter up a player's view if there is a lot of reclaim. ~ Stryker
  • how to never lag?

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    MachM
    the cable part is unfortunately non-negotiable, the problem is that it would be an "eye sore" to have it running through several rooms, no matter the drilling of walls being needed or not (which in itself separately is also out of the question), nor the cable's appearance unless it is literally invisible I may try the powerline adapter solution though since it seems it would have same effect as a cable without cable's problems, but I need to check first if disabling those devices changes anything as well, only way to check so far is to try playing like this until I either run into same problems or it just works fine on its own (or more like waiting until I run into same problems, to prove it's not that) and once again I forgot to mention something, but when there is a problem to specific player, when joining a lobby without that specific player, there is no lag ingame once again, without any changes being done to anything, which makes it look as if the problem is outside this entire area in first place and invariant of its interior connectivity (since it can be lag free even with wireless just minutes after it was lagging, just by there not being the specific player in game that the lag was solely towards), and is also why I don't understand how everyone sees me lagging but not the other player since problem obviously only exists between the 2 of us, like I have to remind people "look how I am not lagging now when this player isn't in game" and they will still think it was solely my problem and dismiss the current evidence of persistent no lag situation
  • This game has become too toxic

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    K
    I'm quite new around here, I've played maybe 200 games in total - mostly unrated 1v1 practice games that I host. Although it's a bit of an unusual environment, I've faced players from all over the world with ratings from -100 to over 2k. I can happily say that almost all of my games ended with a "gg" and in many cases also additional words of advice from better players after the match. The most toxic thing done to me was a first bomber The situation might be different in stressful teamgames but from my newbie perspective the community is solid.
  • Any way to personal players rating ?

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    X
    Ty, its help. Not ideal, but solution.
  • Matchmaker Team Sentons 4v4 TMM Inclusion

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    FtXCommandoF
    Veto would never allow you to restrict an entire category of maps, even if you worked together and coordinated vetos with the enemy in queue.
  • Pretty intresting one 12min tempest

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    CheeseBerryC
    If it's actually fun/interesting, post it in replays-to-cast on the discord
  • Are there any other places to get Forged Alliance maps?

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    maggeM
    @Katini The game costs less than $3, and you are welcome being part of this community with a legit copy which gives you access to a ton of mods, maps and even a map generator which you can customize to your liking and so much more. Illegal content is not tolerated.
  • How do I mute markers?

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    ?
    @rezy-noob Giebmasse won't make me. Boink him.
  • New Top Players

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    arma473A
    I thought of ChatGPT when I read this And there it is, at the bottom At least we humans still have a chance to sniff out AI-generated BS Next year, who knows?