FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    1. Home
    2. Sladow-Noob
    3. Topics
    Offline
    • Profile
    • Following 0
    • Followers 1
    • Topics 10
    • Posts 438
    • Groups 2

    Topics

    • Sladow-NoobS

      Time to move on

      Watching Ignoring Scheduled Pinned Locked Moved Contribution
      17
      11 Votes
      17 Posts
      1k Views
      T
      Goodbye gamers 🫡
    • Sladow-NoobS

      Stage Comparison Chart

      Watching Ignoring Scheduled Pinned Locked Moved Tutorials
      16
      6 Votes
      16 Posts
      1k Views
      Sladow-NoobS
      @reckless_charger 1v1 and teamgames are different bc Lab usage Amount of expansions Spots (Dedicated air spots etc) Multiple ACUs running around Unit shift from T1 (ladder) to later stages (teamgames) Cybran has the main problem that they lack shields. What isn't a huge problem in 1v1s becomes impactful in teamgames as usage of AoE (Arty, Strats, ...) is way more common there and the ppl have the apm to abuse stuff which they would not have in 1v1s together with one scoutstream countering stealth.
    • Sladow-NoobS

      UI mod guide for the improving player

      Watching Ignoring Scheduled Pinned Locked Moved Tutorials
      5
      2 Votes
      5 Posts
      603 Views
      Sladow-NoobS
      @Melanol I'm not 100% sure, but there was a version (the older one) which technically wasn't allowed. This one apparently is. I can't tell you the difference though as I don't need to use them. @AdAstraNoob It being legal is the current state I know after following some discussions on the Discord. I'll ask some mods again to be entirely sure and if there's a problem I'll delete it from the list.
    • Sladow-NoobS

      Personal/Custom Avatars

      Watching Ignoring Scheduled Pinned Locked Moved Contribution
      100
      3 Votes
      100 Posts
      6k Views
      NOC-N
      If you want avatar rules and guidelines. I can write 1 up just going to take a bit of time due to work and life
    • Sladow-NoobS

      FAQ about gameplay || Feedback welcome

      Watching Ignoring Scheduled Pinned Locked Moved Tutorials
      16
      8 Votes
      16 Posts
      60k Views
      jusbeginningJ
      expand the team games section how resource overflow mechanics work how/when giving structures/units makes sense some real team-play approaches, instead of just happening to be the same "Team" but everybody mind their own business there is certainly a lot obvious but also more than that....
    • Sladow-NoobS

      Are people interested in guides / FAQ about general stuff?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      26
      24 Votes
      26 Posts
      2k Views
      Sladow-NoobS
      On my to do :salute: FAQ: https://forum.faforever.com/topic/6831/faq-about-gameplay-feedback-welcome
    • Sladow-NoobS

      1v1 map pool - feedback

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      37
      3 Votes
      37 Posts
      2k Views
      ArkAngel_A
      [image: 1681157186240-my-image-2.png]
    • Sladow-NoobS

      Talking about the Fatty

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      94
      2 Votes
      94 Posts
      8k Views
      SaverS
      @krapougnak THX
    • Sladow-NoobS

      Should we include the 2v2 and 4v4 TMM rank for tournaments?

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      23
      0 Votes
      23 Posts
      2k Views
      Sladow-NoobS
      @tagada they had fun during the stream creating a tierlist with the players kekw
    • Sladow-NoobS

      Transport-behaviour

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
      11
      2 Votes
      11 Posts
      668 Views
      Pearl12P
      @melanol said in Transport-behaviour: Since we are discussing transports, how do I load a lot of units to a lot of transports fast? Because SHIFT+RMB - like in other RTS games - does not work. The ferry command is probably your best bet. Select a lot of transports, move them to the pickup spot, click "ferry" in the lower left, then your dropoff spot. Optionally, hold shift before the last click to add waypoints. Once the transports settle at the pickup spot, the "ferry" icon will appear on the ground where they are located. You can then select as many units as you want and order them to move to the ferry icon and they will automatically be transported. Also optionally, do it with only one transport, then set others to assist the ferry icon once it appears. Also, if you set transports to assist factories, they will transport units to the factory's destination. I believe there is also a selection mod that will load many units into many transports without using the ferry command, but I don't recall what it is at the moment.