So it's time to determine who had the most epic explosion at the tournament! Voting will close on 05/15/2024 at 21.00 UTC
https://forms.gle/PxAuZa7XV6JMAQha6
Update: Congratulations to the Nuggets for winning the vote. It was an epic explosion!
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Thanks to all the players for participating in the tournament!
Congrats to Autopsy- for winning the tournament!
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Final Results:
1st - Autopsy-
2nd - Unknow
3rd - BlInChIk
2 titans don’t fit in a t1 transport which is a very big deal for early t3 unit utility. Titans are also significantly worse in direct combat situations during the t3 stage.
Harbs maintain the capability to maneuver around t4s that titans/loyas do while maintaining solid concentration of dps/hp like brick/titan (obviously not to the same extent) and unlike othuum it can micro/dance.
All of that makes it flexible with some hole to be useful existing basically all the time.
@jip said in Let's talking about HARMS:
In my opinion the only proper solution is that sufficiently submerged units (aka, subs when dived, harms when completed) should not take damage from surface damage. And with that notion, the HARMS should be rebalanced to take that into account.
100% agreed
@tsirkitna
But the Aeon nuke launch animation is just plain worse with no upside, and all factions nukes are the same in cost, damage, range, buildrate etc. (Except Cybran has EMP on its nuke which is useless)
Trueskill does take draws into account, if you draw someone significantly higher rated you will still gain some mu for the game and they will lose some mu.