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    Saladyn

    @Saladyn

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    Latest posts made by Saladyn

    • Error in play

      Error in game,
      the logs :
      EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00423190
      attempted to read memory at 0x43ec9924

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\sewer\AppData\Roaming\Forged Alliance Forever\logs\game_21012327.log /gpgnet 127.0.0.1:52080 /mean 1293.28 /deviation 263.935 /savereplay gpgnet://127.0.0.1:52078/21012327/Saladyn.SCFAreplay /country /numgames 4 /numgames 4

      Callstack:
      Unknown symbol (address 0x00423190)
      Unknown symbol (address 0x00801e43)

      Last 100 lines of log...

      debug: Caching 0 markers of type Island!
      debug: Caching 0 markers of type Naval Exclude!
      info: *AI DEBUG: ARMY 1 : Initiating Archetype using TechSmallMap
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      info: *AI DEBUG: ARMY 2 : Initiating Archetype using TechSmallMap
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      info: *AI DEBUG: ARMY 4 : Initiating Archetype using RushMainBalanced
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      info: *AI DEBUG: ARMY 5 : Initiating Archetype using TurtleMain
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      info: *AI DEBUG: ARMY 6 : Initiating Archetype using TechSmallMap
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:00:30
      debug: Current gametime: 00:01:00
      debug: Current gametime: 00:01:30
      info: AIGetMarkerLocationsEx 0 markers for Land Path Node
      info: AIGetMarkerLocationsEx 0 markers for Water Path Node
      info: AIGetMarkerLocationsEx 0 markers for Air Path Node
      info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
      info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:02:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:02:30
      debug: Current gametime: 00:03:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:03:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:04:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:04:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:05:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:05:30
      debug: Caching 0 markers of type Defensive Point!
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:06:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:06:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:07:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
      debug: Current gametime: 00:07:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:08:00
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Caching 0 markers of type Amphibious Path Node!
      debug: Caching 0 markers of type Land Path Node!
      debug: Caching 0 markers of type Transport Marker!
      debug: Current gametime: 00:08:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:09:00
      info: CWldSession::DoBeat() unknown entity id (0x2ff00059) supplied in a pose update.
      debug: Current gametime: 00:09:30
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Total Mayhem: Injecting BuilderGroups
      debug: Total Mayhem: Injecting FormerGroups
      debug: Current gametime: 00:10:00

      posted in Game Issues and Gameplay questions
      S
      Saladyn
    • problem with login

      hello, i got a problem with login, on "error" file this is what i see.

      oct 18, 2023 7:15:31 PM com.sun.javafx.application.PlatformImpl startup
      WARNING: Unsupported JavaFX configuration: classes were loaded from 'unnamed module @352adc1f'

      thanks for resolve

      posted in FAF support (client and account issues)
      S
      Saladyn