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    Recent Best Controversial
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      The Rainbow Cup VII tournament is now over.

      Team Justice4TeleBilly defeated Team Clown Crushers 4 to 2.

      Congratulations to:
      TheWheelie for his second consecutive win as team captain, and
      FtXCommando for his 3rd straight RC championship!
      Archsimkat has also won 2 RC's, and
      InsidiousNoob has won his first RC.
      Great job guys!

      Big Thanks to everyone who participated

      Untitled-1.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Pay outs and Avatar

      Players can contact me here, or on discord - for
      info about getting their avatar, or
      about the prize pool pay out options.

      If you do not reach out,
      I will start contacting players over the next few days.

      Thank for playing, and
      hope to see you all again for the next RC.

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      The Finals resume in 2 hours.

      Congrats to Team Clown Crushers and Team Justice4TeleBilly

      Score is 2 - 2.
      Game #1 = Auto award = Team CC
      Game #2 = Ad Setons Clutch = Team J4TB
      Game #3 = Plat of Arracis FFA = Team CC
      Game #4 = Ad Mizar = Team J4TB

      8f86b3fa-0c14-4102-8484-dcb27279766f-image.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Finals have been paused at 2-2.
      The match will resume on Mar 9, @ 1600 UTC.

      Come watch this back and forth close match finale this Saturday.

      Tune into the FAF Twitch channel for all the action Casted by Endrani.
      RCVII BracketTeams.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Attention:

      Finals start in 1 hour

      Update M28 to latest v78 hot fix

      Good Luck

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      1 hour before the official tournament start time:

      We will release the 15 maps for the Finals .
      Captains will !roll.
      The winner of !roll will get 2nd, 4th, 6th and 8th map veto.
      The loser of !roll will get 1st, 3rd, 5th and 7th map veto.
      This will leave 7 maps in the map pool for the
      2 Captains to select the 2-5 maps required.

      Once the Map veto process is complete:
      The Finals Map #16 (Game #1 map) will be released.
      Teams have the remainder of the hour to get ready for Game #1.

      Tournament will start at 1500 UTC sharp.

      After Playing the Surprise Game Map #1 of Finals:
      the Captains will "!roll" for the last time.

      The winner of the !roll will get to:
      pick the 1st map of the finals, and
      the loser chooses:
      to be team 1 or 2.

      This procedure continues for rest of tournament.
      Teams alternating picking maps, and
      the other team always gets choice to be team 1 or 2.

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Congratulations to Team "3 Musketeers & cement"
      For placing 3rd in this years RC.
      Game #1 today was back and forth a couple of times.
      Great play!

      And,

      Congratulations to Team "Justice4TeleBilly"
      One match left.
      Hoping for More Great play tomorrow.

      And, of course
      Congratulations to Team "Clown Crushers"
      and for your great play...
      you get to start the Finals Best of 7 one game up!

      RCVII BracketTeams.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Tournament starts in 90 minutes!

      Maps #13 and #14 will be released in 30 minuutes.

      Join FAF Client irc chat room #rainbow

      Don't forget to DL the last updated version of M28AI for today.
      e805c9ba-0061-4f81-b688-68c5d2d8f6e2-image.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Attention:
      The Semi Finals time has been moved up to 1300 UTC.

      1 hour before the Semi Finals start -
      Check in Discord, or check this forum for,
      the release of Maps #13 and #14.
      RCVII BracketTeams.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Thanks for player feedback, it helps
      our AI modders out immensely.

      Once again I would like to give shout outs to our
      2 participating AI modders = Maudlin27 + Relent0r

      Maudlin27
      M27AI = 4-5 maps
      M28AI = 6-7 maps

      Relent0r
      RNGAI = 5 maps.

      Each AI has it's own unique style of play.
      Which makes playing the same map,
      multiple times against AI - remain fresh
      just by switching the AI mods.

      Feed back is welcome on
      the Rainbow Cup Discord channel here:
      https://discord.com/channels/197033481883222026/1183903661794005182, or
      on the AI Discord tournament channel here:
      https://discord.com/channels/619646141306503181/975157386614542377

      Remember..
      Maps are "blanked out" again, and
      80% of maps have had changes made to them.
      Either different AI, different AI spawns,
      an added AI, etc.
      So.. Be sure to double check set ups, before
      picking to eliminate, or to play for the finals.

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Good News!
      I made rules even easier for Finals.

      LESS "!roll" ing !!!

      Only 2 !rolls needed for whole Finals process.
      Including Map pool and Team 1 or 2 winners.

      Trying to keep simple and have less confusion.

      Now...
      Only require One !roll for the map elimination process.
      The winner of !roll will get 2nd, 4th, 6th and 8th map veto.
      The loser of !roll will get 1st, 3rd, 5th and 7th map veto.
      This will leave 7 maps in the map pool for the
      2 Captains to select the 2-5 maps required.

      and,
      The Second and last !roll, is:

      "Finals map selections" and "!roll team Selection's"
      For the Finals -
      There will be 1x !roll at start of match and no more.

      The winner of the !roll will get to:
      pick the 1st map of the tournament, and
      the loser chooses to be team 1 or 2.

      This procedure continues for rest of tournament.
      Teams alternating picking maps, and
      the other team always gets choice to be team 1 or 2.

      I like this method, as it saves on lobby time and confusion
      !roll ing, and
      I like that by having a team get to pick a map they be be better on,
      the other team will always get to select to be team 1 or 2.

      And, that's how we play Finals with just one !roll.

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      3 Teams are now remaining.

      Team "Clown Crushers" have advanced to the Finals,
      after a hard fought 3 game match.

      Team "3 Musketeers & cement" and
      Team "Justice4TeleBilly"

      Will meet in the Semifinals match, on
      Saturday March 2nd @ 1500 UTC.
      and...
      The Finals will be on following day,
      Sunday March 3rd @ 1500 UTC.

      RCVII Teams Final.jpg RCVII BracketTeams.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Attention:

      Matches commence in 1 hour.

      Maps 7-9 are now updated in post #7 above,
      here: https://forum.faforever.com/topic/6918/rcvii-ai-allies-4v4-2-000/7

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Congratulations to the 5 teams who have made it to Day #2

      Matches 9 + 12 start tomorrow - Feb 25th at 1500 UTC (same time as today)
      Maps 7-9 will be released at 1400 UTC.

      Maps 10-12 will be released at the end of Match 9.
      Match 11 will start 30 minutes, after the end of Match 9.

      The winning team of Match 9 -
      will have up to 30 minute max break time.
      before starting their 2nd match = Match 11

      This way Both teams playing Match 11,
      will see the 3 game maps at the same time,

      Good Luck !!

      Here is the Current Team and Draft Pool:
      RCVII Teams Final.jpg

      Here is Current brackets
      For most up to date Brackets > See Challonge here:
      https://challonge.com/cn0x2gty
      RCVII BracketTeams.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Attention:
      Tournament starts in 3 hours.

      We have had a player drop out.

      Substitutes - Please gather in the Discord channel, here:
      https://discord.com/channels/197033481883222026/1183903661794005182

      Let yourselves know that you are available to play in next 2 1/2 hours.

      Thanks

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Hope everyone is ready to play 48 hours from now.

      Notice for Team players who will be hosting games:

      Please help out the Tournament Directors by -
      doing two things in the game lobby.

      1-"x" the "hide default options "box" in the lobby.
      ---This is Very Important, as it enables the TD's and players in the game,
      ---to check the proper AIx cheat and build multipliers for each game.
      -----With-out an "x" in this box the pertinent game options will not show in lobby.

      2:- Hit the "Default Settings" button, so all default settings will be reset,
      and only the game specific options will apply -
      ---Share conditions = Full Share
      ---AIx Omni Setting = Off
      ---AIx Cheat and Build multipliers = Set to specified multipliers.

      Untitled.png

      FYI
      NOC- will be joining some lobbies to help with game lobby scenario setup's.
      Please give him your cooperation, so he is able to expedite the process,
      help other team's game lobbies and then join his own teams lobby as well.

      Thank you, and good luck

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: 4z0t's ScoreBoard

      A very useful reference for watching replays, is
      the current tool bar on the bottom of SSB2.
      Is is nice to have the AI options shown,
      ie. AIx multipliers, and options,
      and
      An indicator of whether or not the games are ranked, among
      the
      other data sets included.

      Was wondering if you have plans for any future updates
      to include this data?
      New improved scoreboard convert.
      Thanks

      843f4cc2-2332-4c56-9d1d-ed2f61c2fa71-image.png

      posted in Modding & Tools
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Todays Reminder:
      Here is a sample game day map.
      (this map will Not be in the tournament)
      1-LobbySample.jpg
      The game lobby host's duties are too -
      setup the game lobby as shown in the game lobby/map.

      Set the Options (Full Share, and AIx Omni = Off)
      Place the AI's in their designated spawn positions, and
      set the AIx cheat and build multipliers.

      Close out any spawns shown in the setup.
      In this example spawns 5+6 are closed to the players.
      When available in Adaptive maps -
      Close out the positions - but spawn mexes.
      Any spawn positions not occupied by players are left open.

      The game host must also communicate with the
      opposing Captain, to set their AI's desired factions and color.

      Some maps will have 'More' available spawns to choose from, than
      the number of players and AI's.
      Having teams be able to setup un-symmetrically from each other, is
      one of the RC Tournament's unique, one of a kind game play and setup, that
      allows for another added level of strategizing.

      In the case of "extra" available spawns - and also for every setup..
      there is a procedure to select the players spawn positions.

      The below screen shot is the procedure that is used:
      Screen shot is captured from Post #2 in the FAF Forum.
      (Basically - all of the RC directions and rules are in Post #2)
      Post #2: Team Colors, Mods, Options, Directions and Rules, Here:
      https://forum.faforever.com/topic/6918/rcvii-ai-allies-4v4-2-000

      Teams use this procedure to set up their players spawn sites:e5f7f161-eeef-4f1c-b924-ac96aed7e256-image.png

      The purpose of the above setup instructions is to -
      Prevent teams from infinitely jockeying for positions, and
      continuously changing their setups.

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      2 AI related News Bits:

      AI-Uveso has been removed from the Tournament.
      (AI-Uveso is still a very good AI for those that are
      learning the game and need an AI to practice against)

      The Tournament AI's will be the following 3 AI'sMods2.png

      Also...
      M28AI has been updated to Version-76.
      This is "most likely" the last update before the Tournament.
      Make sure Everyone has Version 76 to prevent game desynch's.
      M27AI and RNGAI have not been updated in about a month, and
      do Not expect to be updated either... but
      check the Mod vault, to be sure you have the latest versions.

      Here are the latest release notes from Maudlin27:
      962197a6-22dc-4936-8b13-322f04192eee-image.png

      posted in Tournaments
      FearghalF
      Fearghal
    • RE: RCVII - AI Allies ~ 4v4 ~ $2,000

      Today's daily Reminder.

      These are the 3 game options, used for every game.
      Listed in the FAF forum Post #2, above - titled:
      Post #2: Team Colors, Mods, Options, Directions and Rules here:
      https://forum.faforever.com/topic/6918/rcvii-ai-allies-4v4-2-000/2
      04b396ce-5d4d-4248-b8ee-0327466d91d1-image.png
      dc3aad83-2686-4f0e-9ac6-a4844115dd45-image.png
      69754e16-615b-443b-82b1-2e7800d70502-image.png

      posted in Tournaments
      FearghalF
      Fearghal