FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    RCVII - AI Allies ~ 4v4 ~ $2,000

    Scheduled Pinned Locked Moved Tournaments
    112 Posts 60 Posters 14.1k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FearghalF Offline
      Fearghal
      last edited by Fearghal

      Todays Reminder:
      Here is a sample game day map.
      (this map will Not be in the tournament)
      1-LobbySample.jpg
      The game lobby host's duties are too -
      setup the game lobby as shown in the game lobby/map.

      Set the Options (Full Share, and AIx Omni = Off)
      Place the AI's in their designated spawn positions, and
      set the AIx cheat and build multipliers.

      Close out any spawns shown in the setup.
      In this example spawns 5+6 are closed to the players.
      When available in Adaptive maps -
      Close out the positions - but spawn mexes.
      Any spawn positions not occupied by players are left open.

      The game host must also communicate with the
      opposing Captain, to set their AI's desired factions and color.

      Some maps will have 'More' available spawns to choose from, than
      the number of players and AI's.
      Having teams be able to setup un-symmetrically from each other, is
      one of the RC Tournament's unique, one of a kind game play and setup, that
      allows for another added level of strategizing.

      In the case of "extra" available spawns - and also for every setup..
      there is a procedure to select the players spawn positions.

      The below screen shot is the procedure that is used:
      Screen shot is captured from Post #2 in the FAF Forum.
      (Basically - all of the RC directions and rules are in Post #2)
      Post #2: Team Colors, Mods, Options, Directions and Rules, Here:
      https://forum.faforever.com/topic/6918/rcvii-ai-allies-4v4-2-000

      Teams use this procedure to set up their players spawn sites:e5f7f161-eeef-4f1c-b924-ac96aed7e256-image.png

      The purpose of the above setup instructions is to -
      Prevent teams from infinitely jockeying for positions, and
      continuously changing their setups.

      1 Reply Last reply Reply Quote 2
      • W Offline
        Wifi_ @Wifi_
        last edited by

        @wifi_ said in RCVII - AI Allies ~ 4v4 ~ $2,000:

        Sing up

        1 Reply Last reply Reply Quote 0
        • FearghalF Offline
          Fearghal
          last edited by Fearghal

          Hope everyone is ready to play 48 hours from now.

          Notice for Team players who will be hosting games:

          Please help out the Tournament Directors by -
          doing two things in the game lobby.

          1-"x" the "hide default options "box" in the lobby.
          ---This is Very Important, as it enables the TD's and players in the game,
          ---to check the proper AIx cheat and build multipliers for each game.
          -----With-out an "x" in this box the pertinent game options will not show in lobby.

          2:- Hit the "Default Settings" button, so all default settings will be reset,
          and only the game specific options will apply -
          ---Share conditions = Full Share
          ---AIx Omni Setting = Off
          ---AIx Cheat and Build multipliers = Set to specified multipliers.

          Untitled.png

          FYI
          NOC- will be joining some lobbies to help with game lobby scenario setup's.
          Please give him your cooperation, so he is able to expedite the process,
          help other team's game lobbies and then join his own teams lobby as well.

          Thank you, and good luck

          1 Reply Last reply Reply Quote 0
          • FearghalF Offline
            Fearghal
            last edited by Fearghal

            Attention:
            Tournament starts in 3 hours.

            We have had a player drop out.

            Substitutes - Please gather in the Discord channel, here:
            https://discord.com/channels/197033481883222026/1183903661794005182

            Let yourselves know that you are available to play in next 2 1/2 hours.

            Thanks

            1 Reply Last reply Reply Quote 0
            • FearghalF Offline
              Fearghal
              last edited by Fearghal

              Congratulations to the 5 teams who have made it to Day #2

              Matches 9 + 12 start tomorrow - Feb 25th at 1500 UTC (same time as today)
              Maps 7-9 will be released at 1400 UTC.

              Maps 10-12 will be released at the end of Match 9.
              Match 11 will start 30 minutes, after the end of Match 9.

              The winning team of Match 9 -
              will have up to 30 minute max break time.
              before starting their 2nd match = Match 11

              This way Both teams playing Match 11,
              will see the 3 game maps at the same time,

              Good Luck !!

              Here is the Current Team and Draft Pool:
              RCVII Teams Final.jpg

              Here is Current brackets
              For most up to date Brackets > See Challonge here:
              https://challonge.com/cn0x2gty
              RCVII BracketTeams.png

              1 Reply Last reply Reply Quote 0
              • FearghalF Offline
                Fearghal
                last edited by Fearghal

                Attention:

                Matches commence in 1 hour.

                Maps 7-9 are now updated in post #7 above,
                here: https://forum.faforever.com/topic/6918/rcvii-ai-allies-4v4-2-000/7

                1 Reply Last reply Reply Quote 0
                • FearghalF Fearghal referenced this topic on
                • FearghalF Offline
                  Fearghal
                  last edited by Fearghal

                  3 Teams are now remaining.

                  Team "Clown Crushers" have advanced to the Finals,
                  after a hard fought 3 game match.

                  Team "3 Musketeers & cement" and
                  Team "Justice4TeleBilly"

                  Will meet in the Semifinals match, on
                  Saturday March 2nd @ 1500 UTC.
                  and...
                  The Finals will be on following day,
                  Sunday March 3rd @ 1500 UTC.

                  RCVII Teams Final.jpg RCVII BracketTeams.png

                  1 Reply Last reply Reply Quote 0
                  • maudlin27M Offline
                    maudlin27
                    last edited by

                    In case any of the remaining teams don't monitor the RC discord thread, I've given a brief overview of how part of the M28 logic is meant to work:
                    https://discord.com/channels/197033481883222026/1183903661794005182/1211795958170386452

                    I'm hoping to release an update to M28 ahead of the semi-finals (will try and remember to post here and in discord if I do), e.g. to fix some late-game bugs that occurred in some of the games. If I do release an update, a summary of the changes will also be provided.

                    M27AI and M28AI developer; Devlogs and more general AI development guide:
                    https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                    https://forum.faforever.com/topic/5331/m28ai-devlog-v130

                    1 Reply Last reply Reply Quote 2
                    • FearghalF Offline
                      Fearghal
                      last edited by Fearghal

                      Good News!
                      I made rules even easier for Finals.

                      LESS "!roll" ing !!!

                      Only 2 !rolls needed for whole Finals process.
                      Including Map pool and Team 1 or 2 winners.

                      Trying to keep simple and have less confusion.

                      Now...
                      Only require One !roll for the map elimination process.
                      The winner of !roll will get 2nd, 4th, 6th and 8th map veto.
                      The loser of !roll will get 1st, 3rd, 5th and 7th map veto.
                      This will leave 7 maps in the map pool for the
                      2 Captains to select the 2-5 maps required.

                      and,
                      The Second and last !roll, is:

                      "Finals map selections" and "!roll team Selection's"
                      For the Finals -
                      There will be 1x !roll at start of match and no more.

                      The winner of the !roll will get to:
                      pick the 1st map of the tournament, and
                      the loser chooses to be team 1 or 2.

                      This procedure continues for rest of tournament.
                      Teams alternating picking maps, and
                      the other team always gets choice to be team 1 or 2.

                      I like this method, as it saves on lobby time and confusion
                      !roll ing, and
                      I like that by having a team get to pick a map they be be better on,
                      the other team will always get to select to be team 1 or 2.

                      And, that's how we play Finals with just one !roll.

                      1 Reply Last reply Reply Quote 0
                      • FearghalF Offline
                        Fearghal
                        last edited by Fearghal

                        Thanks for player feedback, it helps
                        our AI modders out immensely.

                        Once again I would like to give shout outs to our
                        2 participating AI modders = Maudlin27 + Relent0r

                        Maudlin27
                        M27AI = 4-5 maps
                        M28AI = 6-7 maps

                        Relent0r
                        RNGAI = 5 maps.

                        Each AI has it's own unique style of play.
                        Which makes playing the same map,
                        multiple times against AI - remain fresh
                        just by switching the AI mods.

                        Feed back is welcome on
                        the Rainbow Cup Discord channel here:
                        https://discord.com/channels/197033481883222026/1183903661794005182, or
                        on the AI Discord tournament channel here:
                        https://discord.com/channels/619646141306503181/975157386614542377

                        Remember..
                        Maps are "blanked out" again, and
                        80% of maps have had changes made to them.
                        Either different AI, different AI spawns,
                        an added AI, etc.
                        So.. Be sure to double check set ups, before
                        picking to eliminate, or to play for the finals.

                        1 Reply Last reply Reply Quote 0
                        • FearghalF Offline
                          Fearghal
                          last edited by Fearghal

                          Attention:
                          The Semi Finals time has been moved up to 1300 UTC.

                          1 hour before the Semi Finals start -
                          Check in Discord, or check this forum for,
                          the release of Maps #13 and #14.
                          RCVII BracketTeams.png

                          1 Reply Last reply Reply Quote 2
                          • FearghalF Offline
                            Fearghal
                            last edited by Fearghal

                            Tournament starts in 90 minutes!

                            Maps #13 and #14 will be released in 30 minuutes.

                            Join FAF Client irc chat room #rainbow

                            Don't forget to DL the last updated version of M28AI for today.
                            e805c9ba-0061-4f81-b688-68c5d2d8f6e2-image.png

                            1 Reply Last reply Reply Quote 0
                            • FearghalF Offline
                              Fearghal
                              last edited by Fearghal

                              Congratulations to Team "3 Musketeers & cement"
                              For placing 3rd in this years RC.
                              Game #1 today was back and forth a couple of times.
                              Great play!

                              And,

                              Congratulations to Team "Justice4TeleBilly"
                              One match left.
                              Hoping for More Great play tomorrow.

                              And, of course
                              Congratulations to Team "Clown Crushers"
                              and for your great play...
                              you get to start the Finals Best of 7 one game up!

                              RCVII BracketTeams.png

                              1 Reply Last reply Reply Quote 0
                              • FearghalF Offline
                                Fearghal
                                last edited by Fearghal

                                1 hour before the official tournament start time:

                                We will release the 15 maps for the Finals .
                                Captains will !roll.
                                The winner of !roll will get 2nd, 4th, 6th and 8th map veto.
                                The loser of !roll will get 1st, 3rd, 5th and 7th map veto.
                                This will leave 7 maps in the map pool for the
                                2 Captains to select the 2-5 maps required.

                                Once the Map veto process is complete:
                                The Finals Map #16 (Game #1 map) will be released.
                                Teams have the remainder of the hour to get ready for Game #1.

                                Tournament will start at 1500 UTC sharp.

                                After Playing the Surprise Game Map #1 of Finals:
                                the Captains will "!roll" for the last time.

                                The winner of the !roll will get to:
                                pick the 1st map of the finals, and
                                the loser chooses:
                                to be team 1 or 2.

                                This procedure continues for rest of tournament.
                                Teams alternating picking maps, and
                                the other team always gets choice to be team 1 or 2.

                                1 Reply Last reply Reply Quote 0
                                • maudlin27M Offline
                                  maudlin27
                                  last edited by maudlin27

                                  V78 hotfix of M28 has been released, please could players/casters ensure they've downloaded ahead of joining the game. Details of changes are below but there's not much to note (other than a late-game bug for UEF was fixed):
                                  https://forum.faforever.com/topic/5331/m28ai-devlog-v78/240

                                  M27AI and M28AI developer; Devlogs and more general AI development guide:
                                  https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                                  https://forum.faforever.com/topic/5331/m28ai-devlog-v130

                                  1 Reply Last reply Reply Quote 1
                                  • FearghalF Offline
                                    Fearghal
                                    last edited by Fearghal

                                    Attention:

                                    Finals start in 1 hour

                                    Update M28 to latest v78 hot fix

                                    Good Luck

                                    1 Reply Last reply Reply Quote 0
                                    • FearghalF Offline
                                      Fearghal
                                      last edited by Fearghal

                                      Finals have been paused at 2-2.
                                      The match will resume on Mar 9, @ 1600 UTC.

                                      Come watch this back and forth close match finale this Saturday.

                                      Tune into the FAF Twitch channel for all the action Casted by Endrani.
                                      RCVII BracketTeams.png

                                      1 Reply Last reply Reply Quote 1
                                      • RoweyR Offline
                                        Rowey
                                        last edited by

                                        If you Missed Any of the Live matches Round 1 Matches will start going up today Friday 8th March @ 2 pm UTC each day on the FAF Youtube channel https://www.youtube.com/forgedallianceforever

                                        "The needs of the many outweigh the needs of the few" - Spock

                                        1 Reply Last reply Reply Quote 3
                                        • FearghalF Offline
                                          Fearghal
                                          last edited by Fearghal

                                          The Finals resume in 2 hours.

                                          Congrats to Team Clown Crushers and Team Justice4TeleBilly

                                          Score is 2 - 2.
                                          Game #1 = Auto award = Team CC
                                          Game #2 = Ad Setons Clutch = Team J4TB
                                          Game #3 = Plat of Arracis FFA = Team CC
                                          Game #4 = Ad Mizar = Team J4TB

                                          8f86b3fa-0c14-4102-8484-dcb27279766f-image.png

                                          1 Reply Last reply Reply Quote 1
                                          • maudlin27M Offline
                                            maudlin27
                                            last edited by

                                            New version of M28, v79, has been released ahead of the finals, please could all players download ahead of the first game. Details of main changes are summarised here:
                                            https://forum.faforever.com/topic/5331/m28ai-devlog-v79/242

                                            M27AI and M28AI developer; Devlogs and more general AI development guide:
                                            https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                                            https://forum.faforever.com/topic/5331/m28ai-devlog-v130

                                            1 Reply Last reply Reply Quote 3
                                            • First post
                                              Last post