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    • A

      FAF Client have outdated data

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues)
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      214 Views
      deletethisD
      @advena [image: 1679510331860-d86be649-108e-4af9-b5a9-798c0764f1c4-immagine.png]
    • A

      Add subforum(s) for gameplay discussion and noob help

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      1 Votes
      3 Posts
      293 Views
      A
      Rename "I need help" forum to "Tech support" Because it is "Tech support" now
    • A

      Buff Wagner back

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      36 Posts
      3k Views
      Sylph_S
      (Torpedo dmg increase or not, I don't see wagners working like submarines, currently. I find the comments about wagners necessitaing torpedo bombers to be really misleading, since if the wagners are doing much of any damage, they are vulnerable to the usual air-to-ground solutions that work against hover units. gunships, bombers etc. If wagners are using torpedoes to clean up submarines and the like, then I stand corrected - but I can't see how it'd happen, currently.) @tagada I totally agree with the idea that wagners are simply too different from hover units - it seems that comparisons between wagners and hover units are basically not useful. At the end of the day, the final metric, I think, just has to be whether wagers are: dominating games, used-but-NOT-dominating, or underused. My very personal experience is that they are underused, but it's not an important opinion - I'm not pro and have limited experience, so I defer to the opinions of other players. Ultimately, though, I think it's just important to adjust them based on whether they're overperforming or unused, rather than trying to draw parallels to hover units.
    • A

      Change price politics for strategic submarines

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      7 Posts
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      L
      Funny thing "faction diversity" in most cases can be finded in post about nerfing cybran some way.
    • A

      Veterancy removal for most units

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      1 Votes
      37 Posts
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      speed2S
      Those units you mentioned dont really slow down the sim speed, you would get almost no benefit from it.
    • A

      Aeon and Sera Eng Stations

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      1 Votes
      19 Posts
      1k Views
      S
      are we talking about for mods? I would support adding engineering stations to all factions as a way to keep things in line.