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    Pending Balance Changes Feedback Thread

    Scheduled Pinned Locked Moved Balance Discussion
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    • veteranasheV Offline
      veteranashe
      last edited by

      With 50% more build time, doesn't sound like a buff.

      1 Reply Last reply Reply Quote 0
      • P Offline
        Plunder @Rowey
        last edited by

        @rowey I do not think they need a "buff" which is actually not the case in balance patch. The damage was increased by 20% whereas build time was increased by more than 20%, therefore it is not a buff. Even if it would have been buff, I think they need a decent rework, not a buff.

        ComradeStrykerC 1 Reply Last reply Reply Quote 0
        • ComradeStrykerC Offline
          ComradeStryker @Plunder
          last edited by ComradeStryker

          Regarding the recent Cybran upgrade modifications...

          Has the impact of veterancy been taken into account?
          The combined effect of these changes, even with just one level of veterancy, seems somewhat excessive.

          While the new nano upgrade itself appears reasonable, when coupled with the regen enhancements from stealth and the base Cybran ACU, along with the increased HP on top of that...
          Well, in my opinion, stacking these upgrades with veterancy might make it a bit too powerful.

          The Cybran ACU now boasts:
          15,500 HP
          90 Regen
          Stealth

          All for a mass investment of 1,650.

          These are the base statistics without any veterancy levels.


          ~ Stryker

          ( ͡° ͜ʖ ͡°)

          1 Reply Last reply Reply Quote 0
          • T Offline
            TheWreck
            last edited by

            What is the number for the uef nano com?The mass investment for that is like 1000

            ComradeStrykerC 1 Reply Last reply Reply Quote 0
            • T Offline
              TheWreck
              last edited by

              https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

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              • TheVVheelboyT Offline
                TheVVheelboy
                last edited by

                You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

                B 1 Reply Last reply Reply Quote 0
                • T Offline
                  TheWreck
                  last edited by

                  The fact that killing a t3 pgen now kills them all is almost more concerning tbh

                  Sladow-NoobS 1 Reply Last reply Reply Quote 0
                  • ComradeStrykerC Offline
                    ComradeStryker @TheWreck
                    last edited by ComradeStryker

                    @thewreck said in Pending Balance Changes Feedback Thread:

                    What is the number for the uef nano com?The mass investment for that is like 1000

                    Base stats without any level of veterancy:

                    UEF Nano: (Stacks with Base ACU stats)
                    800 mass
                    +1,500 HP (Total = 13,500)
                    +40 Regen (Total = 50 HP/S)


                    Cybran Stealth: (Stacks with Base ACU stats)
                    650 Mass
                    +2,000 HP (Total 12,000)
                    +20 Regen (Total = 40 HP/S)

                    New Cybran Nano: (Stacks with Stealth)
                    1,000 Mass
                    +3,500 HP (Total = 15,500)
                    +50 Regen (Total = 90 HP/S)


                    The new nano upgrade's regen stat as a nano upgrade is very reasonable.

                    But the extra HP, paired with a huge Regen increase in both Stealth and Base Regen is quite extreme, in my opinion.
                    And this would stack far more so for every level of vet, as well.

                    I recommend more testing be made before a huge change like this rolls out.


                    ~ Stryker

                    ( ͡° ͜ʖ ͡°)

                    RoweyR 1 Reply Last reply Reply Quote 2
                    • B Offline
                      Blodir @TheVVheelboy
                      last edited by Blodir

                      @xiaomao said in Pending Balance Changes Feedback Thread:

                      You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

                      @thewreck said in Pending Balance Changes Feedback Thread:

                      https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

                      There are no changes to elevations of gunships or the Ahwassa (gunships are still 10, and Ahwassa is still 25). That being said perhaps increasing gunship elevations to 12 or 14 could be experimented with.

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                      • RoweyR Offline
                        Rowey @ComradeStryker
                        last edited by

                        @comradestryker can you also add up what sera double nano is as well to get a fair comparison

                        "The needs of the many outweigh the needs of the few" - Spock

                        ComradeStrykerC 1 Reply Last reply Reply Quote 0
                        • veteranasheV Offline
                          veteranashe
                          last edited by

                          Where is the nano upgrade at for cybran? Middle?

                          1 Reply Last reply Reply Quote 0
                          • Sladow-NoobS Offline
                            Sladow-Noob @TheWreck
                            last edited by

                            @thewreck wdym gunships always took damage when killing explosive buildings. I remember losing a campaign over a year ago cuz 70 Restos just died due to a grif 4head.
                            I thought that was a known fact

                            Inactive.

                            waffelzNoobW 1 Reply Last reply Reply Quote 0
                            • waffelzNoobW Offline
                              waffelzNoob @Sladow-Noob
                              last edited by

                              @sladow-noob restos fly lower than other gunships, if im not mistaken
                              d3bccb80-21b5-4f52-b9f0-d6d7db9c29e7-image.png

                              frick snoops!

                              Sladow-NoobS ComradeStrykerC 2 Replies Last reply Reply Quote 0
                              • ComradeStrykerC Offline
                                ComradeStryker @Rowey
                                last edited by ComradeStryker

                                @rowey said in Pending Balance Changes Feedback Thread:

                                @comradestryker can you also add up what sera double nano is as well to get a fair comparison

                                Sure thing. Here you go!
                                These are Base stats without any level of veterancy:

                                Sera Nano: (Stacks with Base ACU Stats)
                                1,800 Mass
                                +2,000 HP (Total = 13,500)
                                +60 Regen (Total = 70 HP/S)

                                Sera Double Nano: (Stacks with Nano)
                                5,800 Mass
                                +20,000 HP (Total = 33,500)
                                +150 Regen (Total = 220 HP/S)


                                Here are the stats in detail:
                                (Format: HP / Regen)

                                531be0e7-3241-490a-b97d-f68f3984c4f7-image.png


                                For reference, here are the other two factions with (First) Nano and 5x Vet:

                                3fc93d2f-63af-4eaa-9adf-2c3679422588-image.png


                                As you can see, for less than the cost of Sera's first nano upgrade (1,650 vs 1,800 mass),
                                the Cybran ACU obtains:

                                • Stealth
                                • 2,000 more HP (15,500 vs 13,500)
                                • 20 more regen (90 vs 70).
                                  These values were taken at base ACU Stats without vet, but, they remain somewhat constant per vet level up to max vet.

                                If I may also add, though, a minor note...
                                In the same exact time frame that a Sera obtains its first Nano Upgrade, Cybran can obtain both upgrades.


                                @veteranashe said in Pending Balance Changes Feedback Thread:

                                Where is the nano upgrade at for cybran? Middle?

                                8e4ddd77-8763-49a0-a3a1-a98a492b8f7a-image.png


                                ~ Stryker

                                ( ͡° ͜ʖ ͡°)

                                1 Reply Last reply Reply Quote 4
                                • Sladow-NoobS Offline
                                  Sladow-Noob @waffelzNoob
                                  last edited by

                                  @waffelznoob fr? Damn

                                  Inactive.

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                                  • ComradeStrykerC Offline
                                    ComradeStryker @waffelzNoob
                                    last edited by ComradeStryker

                                    @waffelznoob said in Pending Balance Changes Feedback Thread:

                                    @sladow-noob restos fly lower than other gunships, if im not mistaken

                                    All gunships (T1, T2 and T3) have an elevation of 10.
                                    At least... according to the FAF database.


                                    ~ Stryker

                                    ( ͡° ͜ʖ ͡°)

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                                    • Sladow-NoobS Offline
                                      Sladow-Noob
                                      last edited by

                                      We all do know that the database is highly accurate though, Kappa :imfine:

                                      Inactive.

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                                      • veteranasheV Offline
                                        veteranashe
                                        last edited by

                                        Legit com, maser nano and gun or t3

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                                        • T Offline
                                          TheWreck
                                          last edited by

                                          Yay Cybran acu no longer insta loses to monkey com.

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                                          • ZeldafanboyZ Offline
                                            Zeldafanboy
                                            last edited by

                                            Almost everything in this patch is moving toward homogenization. Most of the navy and torp bomber stuff is good, but increasing vision range, lowering the variance of structure HP (although its good SAMs are getting nerfed they were crazy tanky for no reason), making the Cybran com tanky, reducing hoverbombing yet again, removing GC omni, lowering laser DPS... eh.

                                            put the xbox units in the game pls u_u

                                            S 1 Reply Last reply Reply Quote 1
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