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    Pending Balance Changes Feedback Thread

    Scheduled Pinned Locked Moved Balance Discussion
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    • T Offline
      TheWreck
      last edited by

      Bubble shield has never been very good. A bubble boi although not oc proof provides 50k hp for 5k mass and you don't lose when the bubble boi dies.

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      • veteranasheV Offline
        veteranashe
        last edited by

        I'll believe it when I see it.

        Still not sure with the current bubble sheild you have to stand in one spot.

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        • P Offline
          Plunder
          last edited by

          Is this and of an era of hover strat?

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          • Sladow-NoobS Offline
            Sladow-Noob
            last edited by

            just hoverbomb it longer 4head

            Inactive.

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            • T Offline
              TheWreck
              last edited by

              You can always do flips with aeon t1 bomber if you get bored

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              • P Offline
                Plunder
                last edited by

                Since in this patch navy is going to be changed a lot, I suggest also to rework t2 torpedo launchers to make them more usable. Now they are completely useless and literally no one builds them. I sugges to place them under water and reduce hp amount to approximately 2000, so that they could effectively kill t1 spam but will lose do destros with torpedos (cooper in case of the UEF). You can change them also in another way but please make them playable.

                RoweyR 1 Reply Last reply Reply Quote 0
                • RoweyR Offline
                  Rowey @Plunder
                  last edited by

                  @gabitii they have been buffed in FAF beta

                  "The needs of the many outweigh the needs of the few" - Spock

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                  • veteranasheV Offline
                    veteranashe
                    last edited by

                    With 50% more build time, doesn't sound like a buff.

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                    • P Offline
                      Plunder @Rowey
                      last edited by

                      @rowey I do not think they need a "buff" which is actually not the case in balance patch. The damage was increased by 20% whereas build time was increased by more than 20%, therefore it is not a buff. Even if it would have been buff, I think they need a decent rework, not a buff.

                      ComradeStrykerC 1 Reply Last reply Reply Quote 0
                      • ComradeStrykerC Offline
                        ComradeStryker @Plunder
                        last edited by ComradeStryker

                        Regarding the recent Cybran upgrade modifications...

                        Has the impact of veterancy been taken into account?
                        The combined effect of these changes, even with just one level of veterancy, seems somewhat excessive.

                        While the new nano upgrade itself appears reasonable, when coupled with the regen enhancements from stealth and the base Cybran ACU, along with the increased HP on top of that...
                        Well, in my opinion, stacking these upgrades with veterancy might make it a bit too powerful.

                        The Cybran ACU now boasts:
                        15,500 HP
                        90 Regen
                        Stealth

                        All for a mass investment of 1,650.

                        These are the base statistics without any veterancy levels.


                        ~ Stryker

                        ( ͡° ͜ʖ ͡°)

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                        • T Offline
                          TheWreck
                          last edited by

                          What is the number for the uef nano com?The mass investment for that is like 1000

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                          • T Offline
                            TheWreck
                            last edited by

                            https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

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                            • TheVVheelboyT Offline
                              TheVVheelboy
                              last edited by

                              You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

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                              • T Offline
                                TheWreck
                                last edited by

                                The fact that killing a t3 pgen now kills them all is almost more concerning tbh

                                Sladow-NoobS 1 Reply Last reply Reply Quote 0
                                • ComradeStrykerC Offline
                                  ComradeStryker @TheWreck
                                  last edited by ComradeStryker

                                  @thewreck said in Pending Balance Changes Feedback Thread:

                                  What is the number for the uef nano com?The mass investment for that is like 1000

                                  Base stats without any level of veterancy:

                                  UEF Nano: (Stacks with Base ACU stats)
                                  800 mass
                                  +1,500 HP (Total = 13,500)
                                  +40 Regen (Total = 50 HP/S)


                                  Cybran Stealth: (Stacks with Base ACU stats)
                                  650 Mass
                                  +2,000 HP (Total 12,000)
                                  +20 Regen (Total = 40 HP/S)

                                  New Cybran Nano: (Stacks with Stealth)
                                  1,000 Mass
                                  +3,500 HP (Total = 15,500)
                                  +50 Regen (Total = 90 HP/S)


                                  The new nano upgrade's regen stat as a nano upgrade is very reasonable.

                                  But the extra HP, paired with a huge Regen increase in both Stealth and Base Regen is quite extreme, in my opinion.
                                  And this would stack far more so for every level of vet, as well.

                                  I recommend more testing be made before a huge change like this rolls out.


                                  ~ Stryker

                                  ( ͡° ͜ʖ ͡°)

                                  RoweyR 1 Reply Last reply Reply Quote 2
                                  • B Offline
                                    Blodir @TheVVheelboy
                                    last edited by Blodir

                                    @xiaomao said in Pending Balance Changes Feedback Thread:

                                    You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

                                    @thewreck said in Pending Balance Changes Feedback Thread:

                                    https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

                                    There are no changes to elevations of gunships or the Ahwassa (gunships are still 10, and Ahwassa is still 25). That being said perhaps increasing gunship elevations to 12 or 14 could be experimented with.

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                                    • RoweyR Offline
                                      Rowey @ComradeStryker
                                      last edited by

                                      @comradestryker can you also add up what sera double nano is as well to get a fair comparison

                                      "The needs of the many outweigh the needs of the few" - Spock

                                      ComradeStrykerC 1 Reply Last reply Reply Quote 0
                                      • veteranasheV Offline
                                        veteranashe
                                        last edited by

                                        Where is the nano upgrade at for cybran? Middle?

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                                        • Sladow-NoobS Offline
                                          Sladow-Noob @TheWreck
                                          last edited by

                                          @thewreck wdym gunships always took damage when killing explosive buildings. I remember losing a campaign over a year ago cuz 70 Restos just died due to a grif 4head.
                                          I thought that was a known fact

                                          Inactive.

                                          waffelzNoobW 1 Reply Last reply Reply Quote 0
                                          • waffelzNoobW Offline
                                            waffelzNoob @Sladow-Noob
                                            last edited by

                                            @sladow-noob restos fly lower than other gunships, if im not mistaken
                                            d3bccb80-21b5-4f52-b9f0-d6d7db9c29e7-image.png

                                            frick snoops!

                                            Sladow-NoobS ComradeStrykerC 2 Replies Last reply Reply Quote 0
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