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    Pending Balance Changes Feedback Thread

    Scheduled Pinned Locked Moved Balance Discussion
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    • RoweyR Offline
      Rowey @Plunder
      last edited by

      @gabitii they have been buffed in FAF beta

      "The needs of the many outweigh the needs of the few" - Spock

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      • veteranasheV Offline
        veteranashe
        last edited by

        With 50% more build time, doesn't sound like a buff.

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        • P Offline
          Plunder @Rowey
          last edited by

          @rowey I do not think they need a "buff" which is actually not the case in balance patch. The damage was increased by 20% whereas build time was increased by more than 20%, therefore it is not a buff. Even if it would have been buff, I think they need a decent rework, not a buff.

          ComradeStrykerC 1 Reply Last reply Reply Quote 0
          • ComradeStrykerC Offline
            ComradeStryker @Plunder
            last edited by ComradeStryker

            Regarding the recent Cybran upgrade modifications...

            Has the impact of veterancy been taken into account?
            The combined effect of these changes, even with just one level of veterancy, seems somewhat excessive.

            While the new nano upgrade itself appears reasonable, when coupled with the regen enhancements from stealth and the base Cybran ACU, along with the increased HP on top of that...
            Well, in my opinion, stacking these upgrades with veterancy might make it a bit too powerful.

            The Cybran ACU now boasts:
            15,500 HP
            90 Regen
            Stealth

            All for a mass investment of 1,650.

            These are the base statistics without any veterancy levels.


            ~ Stryker

            ( ͡° ͜ʖ ͡°)

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            • T Offline
              TheWreck
              last edited by

              What is the number for the uef nano com?The mass investment for that is like 1000

              ComradeStrykerC 1 Reply Last reply Reply Quote 0
              • T Offline
                TheWreck
                last edited by

                https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

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                • TheVVheelboyT Offline
                  TheVVheelboy
                  last edited by

                  You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

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                  • T Offline
                    TheWreck
                    last edited by

                    The fact that killing a t3 pgen now kills them all is almost more concerning tbh

                    Sladow-NoobS 1 Reply Last reply Reply Quote 0
                    • ComradeStrykerC Offline
                      ComradeStryker @TheWreck
                      last edited by ComradeStryker

                      @thewreck said in Pending Balance Changes Feedback Thread:

                      What is the number for the uef nano com?The mass investment for that is like 1000

                      Base stats without any level of veterancy:

                      UEF Nano: (Stacks with Base ACU stats)
                      800 mass
                      +1,500 HP (Total = 13,500)
                      +40 Regen (Total = 50 HP/S)


                      Cybran Stealth: (Stacks with Base ACU stats)
                      650 Mass
                      +2,000 HP (Total 12,000)
                      +20 Regen (Total = 40 HP/S)

                      New Cybran Nano: (Stacks with Stealth)
                      1,000 Mass
                      +3,500 HP (Total = 15,500)
                      +50 Regen (Total = 90 HP/S)


                      The new nano upgrade's regen stat as a nano upgrade is very reasonable.

                      But the extra HP, paired with a huge Regen increase in both Stealth and Base Regen is quite extreme, in my opinion.
                      And this would stack far more so for every level of vet, as well.

                      I recommend more testing be made before a huge change like this rolls out.


                      ~ Stryker

                      ( ͡° ͜ʖ ͡°)

                      RoweyR 1 Reply Last reply Reply Quote 2
                      • B Offline
                        Blodir @TheVVheelboy
                        last edited by Blodir

                        @xiaomao said in Pending Balance Changes Feedback Thread:

                        You could ground fire gunships with ahwassa even before this change. Now it's just gonna be more brutal I guess.

                        @thewreck said in Pending Balance Changes Feedback Thread:

                        https://replay.faforever.com/20187315 at min 42 a t3 reactor gets killed and the explosion kills 30k mass in t3 gunships. I don't think decreasing the air height is a good idea. Also you can groundfire the gunships with an asswasher which is more than a little broken.

                        There are no changes to elevations of gunships or the Ahwassa (gunships are still 10, and Ahwassa is still 25). That being said perhaps increasing gunship elevations to 12 or 14 could be experimented with.

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                        • RoweyR Offline
                          Rowey @ComradeStryker
                          last edited by

                          @comradestryker can you also add up what sera double nano is as well to get a fair comparison

                          "The needs of the many outweigh the needs of the few" - Spock

                          ComradeStrykerC 1 Reply Last reply Reply Quote 0
                          • veteranasheV Offline
                            veteranashe
                            last edited by

                            Where is the nano upgrade at for cybran? Middle?

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                            • Sladow-NoobS Offline
                              Sladow-Noob @TheWreck
                              last edited by

                              @thewreck wdym gunships always took damage when killing explosive buildings. I remember losing a campaign over a year ago cuz 70 Restos just died due to a grif 4head.
                              I thought that was a known fact

                              Inactive.

                              waffelzNoobW 1 Reply Last reply Reply Quote 0
                              • waffelzNoobW Offline
                                waffelzNoob @Sladow-Noob
                                last edited by

                                @sladow-noob restos fly lower than other gunships, if im not mistaken
                                d3bccb80-21b5-4f52-b9f0-d6d7db9c29e7-image.png

                                frick snoops!

                                Sladow-NoobS ComradeStrykerC 2 Replies Last reply Reply Quote 0
                                • ComradeStrykerC Offline
                                  ComradeStryker @Rowey
                                  last edited by ComradeStryker

                                  @rowey said in Pending Balance Changes Feedback Thread:

                                  @comradestryker can you also add up what sera double nano is as well to get a fair comparison

                                  Sure thing. Here you go!
                                  These are Base stats without any level of veterancy:

                                  Sera Nano: (Stacks with Base ACU Stats)
                                  1,800 Mass
                                  +2,000 HP (Total = 13,500)
                                  +60 Regen (Total = 70 HP/S)

                                  Sera Double Nano: (Stacks with Nano)
                                  5,800 Mass
                                  +20,000 HP (Total = 33,500)
                                  +150 Regen (Total = 220 HP/S)


                                  Here are the stats in detail:
                                  (Format: HP / Regen)

                                  531be0e7-3241-490a-b97d-f68f3984c4f7-image.png


                                  For reference, here are the other two factions with (First) Nano and 5x Vet:

                                  3fc93d2f-63af-4eaa-9adf-2c3679422588-image.png


                                  As you can see, for less than the cost of Sera's first nano upgrade (1,650 vs 1,800 mass),
                                  the Cybran ACU obtains:

                                  • Stealth
                                  • 2,000 more HP (15,500 vs 13,500)
                                  • 20 more regen (90 vs 70).
                                    These values were taken at base ACU Stats without vet, but, they remain somewhat constant per vet level up to max vet.

                                  If I may also add, though, a minor note...
                                  In the same exact time frame that a Sera obtains its first Nano Upgrade, Cybran can obtain both upgrades.


                                  @veteranashe said in Pending Balance Changes Feedback Thread:

                                  Where is the nano upgrade at for cybran? Middle?

                                  8e4ddd77-8763-49a0-a3a1-a98a492b8f7a-image.png


                                  ~ Stryker

                                  ( ͡° ͜ʖ ͡°)

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                                  • Sladow-NoobS Offline
                                    Sladow-Noob @waffelzNoob
                                    last edited by

                                    @waffelznoob fr? Damn

                                    Inactive.

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                                    • ComradeStrykerC Offline
                                      ComradeStryker @waffelzNoob
                                      last edited by ComradeStryker

                                      @waffelznoob said in Pending Balance Changes Feedback Thread:

                                      @sladow-noob restos fly lower than other gunships, if im not mistaken

                                      All gunships (T1, T2 and T3) have an elevation of 10.
                                      At least... according to the FAF database.


                                      ~ Stryker

                                      ( ͡° ͜ʖ ͡°)

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                                      • Sladow-NoobS Offline
                                        Sladow-Noob
                                        last edited by

                                        We all do know that the database is highly accurate though, Kappa :imfine:

                                        Inactive.

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                                        • veteranasheV Offline
                                          veteranashe
                                          last edited by

                                          Legit com, maser nano and gun or t3

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            TheWreck
                                            last edited by

                                            Yay Cybran acu no longer insta loses to monkey com.

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