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    Why do so many things have friendly fire disabled?

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    • F Offline
      Firv @snoog
      last edited by

      @snoog said in Why do so many things have friendly fire disabled?:

      My one opinion on this is that the chicken's storm should have friendly fire enabled.

      yeah coz when two chickens fight 2 GC's its totally great that after 1 of each dies its still 2 v 1 coz the Storm attacks your own chicken XD

      Sure with decent micro you can walk the dieing chicken into their team, but now you cant advance for a while and all your ground units are caught in the crossfire aswel

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      • N Offline
        Nomander
        last edited by

        Ravager friendly fire got removed so that they can be used as teledef like every other PD.

        Chicken storm got fixed again to be able to hit friendlies, it's just that the storm's weapon is unable to track allies so it does way less damage since it misses a lot.

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        • K Offline
          Kilatamoro @Firv
          last edited by

          @firv GC doesn't destroy an enemy base if it dies there.

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          • K Offline
            Kilatamoro @Nuggets
            last edited by

            @nuggets said in Why do so many things have friendly fire disabled?:

            The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

            Now do the same but with AA in WW2.

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            • arma473A Offline
              arma473
              last edited by

              @Kilatamoro wrote: "Now do"

              c'mon man, you have to make more effort than that if you're going to troll people

              telling people "Now do [X]" is the laziest form of bad-faith argumentation

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              • F Offline
                Firv @Kilatamoro
                last edited by

                @kilatamoro said in Why do so many things have friendly fire disabled?:

                @nuggets said in Why do so many things have friendly fire disabled?:

                The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

                Now do the same but with AA in WW2.

                realism < fun

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                • CaptainKlutzC Offline
                  CaptainKlutz
                  last edited by

                  https://www.youtube.com/watch?v=MGpFEv1-mAo

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                  • K Offline
                    Kilatamoro @Firv
                    last edited by

                    @firv said in Why do so many things have friendly fire disabled?:

                    realism < fun

                    Except for this RTS (and others of this kind) distinguish themselves from other RTS games in that it is a simulation.

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                    • F Offline
                      Firv @Kilatamoro
                      last edited by

                      @kilatamoro said in Why do so many things have friendly fire disabled?:

                      mselves from other RTS games in that it is a

                      and in a simulation you still want stuff to be fun.

                      If flak would do as much damage to your enemies as it would do to your own planes. Why would you ever build flak?

                      You've build flak and your air player be like, yeah I cant help you you got flak in your base, I will kill my own planes helping you.

                      Yeah that is so much fun

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                      • K Offline
                        Kilatamoro @Firv
                        last edited by Kilatamoro

                        @firv Positioning, thinking ahead, micro. Basically, essential elements of strategy games.

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                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by

                          me thinking ahead and not wasting my time playing with a bad game setting

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                          • N Offline
                            Nuggets @Kilatamoro
                            last edited by

                            @kilatamoro said in Why do so many things have friendly fire disabled?:

                            @nuggets said in Why do so many things have friendly fire disabled?:

                            The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

                            Now do the same but with AA in WW2.

                            Clown comment

                            K 1 Reply Last reply Reply Quote 1
                            • K Offline
                              Kilatamoro @Nuggets
                              last edited by

                              @nuggets said in Why do so many things have friendly fire disabled?:

                              Clown comment

                              Clown argument.

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                              • IndexLibrorumI Offline
                                IndexLibrorum Global Moderator
                                last edited by

                                And as we're not going to get anything else constructive out of this thread, I'll put a lock on it before it devolves further into namecalling.

                                "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                See all my projects:

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