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    Why do so many things have friendly fire disabled?

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    • S Offline
      snoog
      last edited by

      My one opinion on this is that the chicken's storm should have friendly fire enabled.

      F 1 Reply Last reply Reply Quote 4
      • F Offline
        Firv @snoog
        last edited by

        @snoog said in Why do so many things have friendly fire disabled?:

        My one opinion on this is that the chicken's storm should have friendly fire enabled.

        yeah coz when two chickens fight 2 GC's its totally great that after 1 of each dies its still 2 v 1 coz the Storm attacks your own chicken XD

        Sure with decent micro you can walk the dieing chicken into their team, but now you cant advance for a while and all your ground units are caught in the crossfire aswel

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        • N Offline
          Nomander
          last edited by

          Ravager friendly fire got removed so that they can be used as teledef like every other PD.

          Chicken storm got fixed again to be able to hit friendlies, it's just that the storm's weapon is unable to track allies so it does way less damage since it misses a lot.

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          • K Offline
            Kilatamoro @Firv
            last edited by

            @firv GC doesn't destroy an enemy base if it dies there.

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            • K Offline
              Kilatamoro @Nuggets
              last edited by

              @nuggets said in Why do so many things have friendly fire disabled?:

              The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

              Now do the same but with AA in WW2.

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              • arma473A Offline
                arma473
                last edited by

                @Kilatamoro wrote: "Now do"

                c'mon man, you have to make more effort than that if you're going to troll people

                telling people "Now do [X]" is the laziest form of bad-faith argumentation

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                • F Offline
                  Firv @Kilatamoro
                  last edited by

                  @kilatamoro said in Why do so many things have friendly fire disabled?:

                  @nuggets said in Why do so many things have friendly fire disabled?:

                  The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

                  Now do the same but with AA in WW2.

                  realism < fun

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                  • CaptainKlutzC Offline
                    CaptainKlutz
                    last edited by

                    https://www.youtube.com/watch?v=MGpFEv1-mAo

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                    • K Offline
                      Kilatamoro @Firv
                      last edited by

                      @firv said in Why do so many things have friendly fire disabled?:

                      realism < fun

                      Except for this RTS (and others of this kind) distinguish themselves from other RTS games in that it is a simulation.

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                      • F Offline
                        Firv @Kilatamoro
                        last edited by

                        @kilatamoro said in Why do so many things have friendly fire disabled?:

                        mselves from other RTS games in that it is a

                        and in a simulation you still want stuff to be fun.

                        If flak would do as much damage to your enemies as it would do to your own planes. Why would you ever build flak?

                        You've build flak and your air player be like, yeah I cant help you you got flak in your base, I will kill my own planes helping you.

                        Yeah that is so much fun

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                        • K Offline
                          Kilatamoro @Firv
                          last edited by Kilatamoro

                          @firv Positioning, thinking ahead, micro. Basically, essential elements of strategy games.

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                          • FtXCommandoF Offline
                            FtXCommando
                            last edited by

                            me thinking ahead and not wasting my time playing with a bad game setting

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                            • N Offline
                              Nuggets @Kilatamoro
                              last edited by

                              @kilatamoro said in Why do so many things have friendly fire disabled?:

                              @nuggets said in Why do so many things have friendly fire disabled?:

                              The "unfair advantage of fighting over flak" is (if i understood your argument correctly) the most ridiculous thing i have ever heard. One team build AA and should not have an advantage when fighting there? xD I guess we can just remove AA from the game and only build air instead

                              Now do the same but with AA in WW2.

                              Clown comment

                              K 1 Reply Last reply Reply Quote 1
                              • K Offline
                                Kilatamoro @Nuggets
                                last edited by

                                @nuggets said in Why do so many things have friendly fire disabled?:

                                Clown comment

                                Clown argument.

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                                • IndexLibrorumI Offline
                                  IndexLibrorum Global Moderator
                                  last edited by

                                  And as we're not going to get anything else constructive out of this thread, I'll put a lock on it before it devolves further into namecalling.

                                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                  See all my projects:

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