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    Pathfinding/targetting issue with new version

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    17 Posts 7 Posters 1.8k Views 1 Watching
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    • R Offline
      relentless
      last edited by

      I'm curious about this one. When I play with my friend he often complains about this problem and I never get it so we were writing it off to lag or something.

      But the difference is he plays exclusively UEF where as I mainly play Cybran. Everyone here that is mentioning it is also playing UEF.

      1 Reply Last reply Reply Quote 1
      • ? Offline
        A Former User
        last edited by

        Here is ACU moving in circles: https://replay.faforever.com/22003007

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        • JipJ Offline
          Jip
          last edited by

          @Melanol could you see if you can reproduce it on FAF Beta? It hasn't been updated the past months

          A work of art is never finished, merely abandoned

          ? 1 Reply Last reply Reply Quote 0
          • ? Offline
            A Former User @Jip
            last edited by

            @jip Tested in beta. No walking in circles.

            Same map, UEF ACU vs a line of medusas. Default: circles; beta: no circles.

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            • JipJ Offline
              Jip
              last edited by

              I found it; it is because of this:

              https://github.com/FAForever/fa/pull/5789/files#r1561281228

              A work of art is never finished, merely abandoned

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              • JipJ Offline
                Jip
                last edited by

                @tatsu thank you for reporting, @relentless thank you for the UEF suggestion and @Melanol thank you for taking the time to sand box it. I'll hot fix this tomorrow evening 🙂

                A work of art is never finished, merely abandoned

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                • E Offline
                  elhooo_oood
                  last edited by elhooo_oood

                  And Thankyou @Jip... : )

                  1 Reply Last reply Reply Quote 2
                  • M Offline
                    Mucko
                    last edited by

                    I came on here specifically for this. I notice every time I am in close range with enemy units really counting on the Overcharge my commander starts doing the old circle back retreat instead of shooting the Overcharge. It works half the time. I even rewrote the key from O to Q thinking I was fat fingering the O and hitting the P. I also do play UEF just because I am a moron and it takes me to long to figure out the other races.

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                    • JipJ Offline
                      Jip
                      last edited by

                      I do not have time to do a hotfix this weekend; the fix is available on the FAF Develop game type for those that keep running into this problem. Another solution is to always get the gun upgrade 🙂 .

                      I'll try to hotfix next week.

                      A work of art is never finished, merely abandoned

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                      • JipJ Offline
                        Jip
                        last edited by

                        The hotfix is live 👍 , should be all good now.

                        A work of art is never finished, merely abandoned

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                        • tatsuT Offline
                          tatsu
                          last edited by

                          hot diggity dang! thanks for the fix!

                          How to setup FAF on linux

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                          • tatsuT Offline
                            tatsu
                            last edited by

                            I did notice it for t1 arty as well in the past. not sure I'll be able to reproduce it.

                            How to setup FAF on linux

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