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    Pathfinding/targetting issue with new version

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • deletethisD Offline
      deletethis
      last edited by

      I actually had a similar experience where I tried to target a pd but acu would instead go back...was a rare case where I used UEF. Don't think I had this issue with cybran.

      1 Reply Last reply Reply Quote 2
      • JipJ Offline
        Jip
        last edited by

        I've also experienced this once, but I have no idea whether it's always been there but left under the radar or it's something that recently appeared.

        A work of art is never finished, merely abandoned

        ? 1 Reply Last reply Reply Quote 0
        • ? Offline
          A Former User @Jip
          last edited by

          @jip It can't be ancient, as it would have been noticed years ago.

          ACU starts moving in circles when the target you order it to attack is very close to its attack range but still outside

          JipJ 1 Reply Last reply Reply Quote 1
          • JipJ Offline
            Jip @Guest
            last edited by

            @melanol said in Pathfinding/targetting issue with new version:

            @jip It can't be ancient, as it would have been noticed years ago.

            You'd be surprised how many silly things to unnoticed 🙂

            A work of art is never finished, merely abandoned

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            • R Offline
              relentless
              last edited by

              I'm curious about this one. When I play with my friend he often complains about this problem and I never get it so we were writing it off to lag or something.

              But the difference is he plays exclusively UEF where as I mainly play Cybran. Everyone here that is mentioning it is also playing UEF.

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              • ? Offline
                A Former User
                last edited by

                Here is ACU moving in circles: https://replay.faforever.com/22003007

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                • JipJ Offline
                  Jip
                  last edited by

                  @Melanol could you see if you can reproduce it on FAF Beta? It hasn't been updated the past months

                  A work of art is never finished, merely abandoned

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                  • ? Offline
                    A Former User @Jip
                    last edited by

                    @jip Tested in beta. No walking in circles.

                    Same map, UEF ACU vs a line of medusas. Default: circles; beta: no circles.

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                    • JipJ Offline
                      Jip
                      last edited by

                      I found it; it is because of this:

                      https://github.com/FAForever/fa/pull/5789/files#r1561281228

                      A work of art is never finished, merely abandoned

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                      • JipJ Offline
                        Jip
                        last edited by

                        @tatsu thank you for reporting, @relentless thank you for the UEF suggestion and @Melanol thank you for taking the time to sand box it. I'll hot fix this tomorrow evening 🙂

                        A work of art is never finished, merely abandoned

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                        • E Offline
                          elhooo_oood
                          last edited by elhooo_oood

                          And Thankyou @Jip... : )

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                          • M Offline
                            Mucko
                            last edited by

                            I came on here specifically for this. I notice every time I am in close range with enemy units really counting on the Overcharge my commander starts doing the old circle back retreat instead of shooting the Overcharge. It works half the time. I even rewrote the key from O to Q thinking I was fat fingering the O and hitting the P. I also do play UEF just because I am a moron and it takes me to long to figure out the other races.

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                            • JipJ Offline
                              Jip
                              last edited by

                              I do not have time to do a hotfix this weekend; the fix is available on the FAF Develop game type for those that keep running into this problem. Another solution is to always get the gun upgrade 🙂 .

                              I'll try to hotfix next week.

                              A work of art is never finished, merely abandoned

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                              • JipJ Offline
                                Jip
                                last edited by

                                The hotfix is live 👍 , should be all good now.

                                A work of art is never finished, merely abandoned

                                1 Reply Last reply Reply Quote 1
                                • tatsuT Offline
                                  tatsu
                                  last edited by

                                  hot diggity dang! thanks for the fix!

                                  How to setup FAF on linux

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                                  • tatsuT Offline
                                    tatsu
                                    last edited by

                                    I did notice it for t1 arty as well in the past. not sure I'll be able to reproduce it.

                                    How to setup FAF on linux

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