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    Pathfinding/targetting issue with new version

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • JipJ Offline
      Jip @Guest
      last edited by

      @melanol said in Pathfinding/targetting issue with new version:

      @jip It can't be ancient, as it would have been noticed years ago.

      You'd be surprised how many silly things to unnoticed 🙂

      A work of art is never finished, merely abandoned

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      • R Offline
        relentless
        last edited by

        I'm curious about this one. When I play with my friend he often complains about this problem and I never get it so we were writing it off to lag or something.

        But the difference is he plays exclusively UEF where as I mainly play Cybran. Everyone here that is mentioning it is also playing UEF.

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        • ? Offline
          A Former User
          last edited by

          Here is ACU moving in circles: https://replay.faforever.com/22003007

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          • JipJ Offline
            Jip
            last edited by

            @Melanol could you see if you can reproduce it on FAF Beta? It hasn't been updated the past months

            A work of art is never finished, merely abandoned

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            • ? Offline
              A Former User @Jip
              last edited by

              @jip Tested in beta. No walking in circles.

              Same map, UEF ACU vs a line of medusas. Default: circles; beta: no circles.

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              • JipJ Offline
                Jip
                last edited by

                I found it; it is because of this:

                https://github.com/FAForever/fa/pull/5789/files#r1561281228

                A work of art is never finished, merely abandoned

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                • JipJ Offline
                  Jip
                  last edited by

                  @tatsu thank you for reporting, @relentless thank you for the UEF suggestion and @Melanol thank you for taking the time to sand box it. I'll hot fix this tomorrow evening 🙂

                  A work of art is never finished, merely abandoned

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                  • E Offline
                    elhooo_oood
                    last edited by elhooo_oood

                    And Thankyou @Jip... : )

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                    • M Offline
                      Mucko
                      last edited by

                      I came on here specifically for this. I notice every time I am in close range with enemy units really counting on the Overcharge my commander starts doing the old circle back retreat instead of shooting the Overcharge. It works half the time. I even rewrote the key from O to Q thinking I was fat fingering the O and hitting the P. I also do play UEF just because I am a moron and it takes me to long to figure out the other races.

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                      • JipJ Offline
                        Jip
                        last edited by

                        I do not have time to do a hotfix this weekend; the fix is available on the FAF Develop game type for those that keep running into this problem. Another solution is to always get the gun upgrade 🙂 .

                        I'll try to hotfix next week.

                        A work of art is never finished, merely abandoned

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                        • JipJ Offline
                          Jip
                          last edited by

                          The hotfix is live 👍 , should be all good now.

                          A work of art is never finished, merely abandoned

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                          • tatsuT Offline
                            tatsu
                            last edited by

                            hot diggity dang! thanks for the fix!

                            How to setup FAF on linux

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                            • tatsuT Offline
                              tatsu
                              last edited by

                              I did notice it for t1 arty as well in the past. not sure I'll be able to reproduce it.

                              How to setup FAF on linux

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