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    Decapitation should be a rated victory condition

    Scheduled Pinned Locked Moved Balance Discussion
    20 Posts 12 Posters 1.3k Views 1 Watching
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    • FtXCommandoF Offline
      FtXCommando
      last edited by FtXCommando

      All good for being rated, just shouldn't be part of the matchmakers. Also more of a suggestion than a balance discussion thing imo.

      phongP 1 Reply Last reply Reply Quote 3
      • phongP Offline
        phong @FtXCommando
        last edited by

        @ftxcommando As I understand it, from the discord chat, @Jip said he'd ok this, that just leaves the balance team to ok it as well

        1 Reply Last reply Reply Quote 0
        • T Offline
          Tagada Balance Team
          last edited by

          I'm fine with it as well

          1 Reply Last reply Reply Quote 1
          • Y Offline
            Yojih
            last edited by

            I wanted to do this post. We played a lot with the decapitation mod mode as a team, but it's complicated to play unranked with random player. No one want to join our game with the mod filter.

            Decapitation has some flaws and doesn't play well on small maps, commander ctrl-k is too powerful but it's clearly an interesting option on medium or large maps.

            phongP 1 Reply Last reply Reply Quote 0
            • phongP Offline
              phong @Yojih
              last edited by

              @yojih what are your thoughts on decapitation vs fullshare, and how they work on different maps and with different player ratings? My experience with it is limited

              1 Reply Last reply Reply Quote 0
              • phongP Offline
                phong
                last edited by

                To get around the fact that very few people join a modded game, I've been using Supremacy victory condition instead, and we just surrender when it's clearly over. But Supremacy is also unrated, sadly. Still, you might want to try that instead, until decapitation is in

                1 Reply Last reply Reply Quote 0
                • C Offline
                  cunnismeta
                  last edited by

                  this should be an official lobby option.

                  i also think the original share condition, where anything you had given allies remained after your death, but anything in your possession explodes. "Share after death" vs current "share until death".

                  share after death and decapitation should both become rated FAF lobby options.

                  1 Reply Last reply Reply Quote 0
                  • FtXCommandoF Offline
                    FtXCommando
                    last edited by

                    That condition would just be used to farm unfamiliar players that aren’t aware it’s strictly dominant to donate everything immediately at death. One player in a lobby unfamiliar with it and their team automatically loses if he dies.

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      snoog
                      last edited by

                      I'd like to see it ranked as well. I could see myself making my games Decap instead of FS from time to time.

                      1 Reply Last reply Reply Quote 0
                      • BlackYpsB Offline
                        BlackYps
                        last edited by

                        Maybe we could change the "show modded games" option to "hide unranked mods" so ranked mods can get more visibility

                        1 Reply Last reply Reply Quote 3
                        • S Offline
                          Sheikah
                          last edited by

                          The server doesn't currently tell you whether mods are ranked or not so this has the same problem of requiring API queries from everyone for every mod in the list as just the general requests for is this game rated or not.

                          1 Reply Last reply Reply Quote 0
                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            So we would need a server change first to send the info if the mods used are ranked?

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              Sheikah
                              last edited by

                              Yes, or even the full blown server implementation of is this game ranked check.

                              But would also need to be smart about how often the db is called and caching.

                              1 Reply Last reply Reply Quote 0
                              • veteranasheV Offline
                                veteranashe
                                last edited by

                                When you lose your com do you lose e and m storage as well?

                                1 Reply Last reply Reply Quote 0
                                • MachM Offline
                                  Mach
                                  last edited by Mach

                                  if you mean acu's storages, it is tied to the unit itself so yes

                                  1 Reply Last reply Reply Quote 0
                                  • veteranasheV Offline
                                    veteranashe
                                    last edited by

                                    Yes, yeah sound like a fun game mode

                                    1 Reply Last reply Reply Quote 0
                                    • F Offline
                                      Farer
                                      last edited by

                                      So... is this going to be implemented? I think it would be a really good game mode! especially in games that have a large variance in ratings between teammates.

                                      1 Reply Last reply Reply Quote 3
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                                      • CaliberC Offline
                                        Caliber
                                        last edited by

                                        is this still being implemented?

                                        1 Reply Last reply Reply Quote 1
                                        • phongP Offline
                                          phong
                                          last edited by

                                          @Caliber you can track the progress on this feature here: https://github.com/FAForever/fa/issues/5347

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