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    Decapitation should be a rated victory condition

    Scheduled Pinned Locked Moved Balance Discussion
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    • phongP Offline
      phong @Yojih
      last edited by

      @yojih what are your thoughts on decapitation vs fullshare, and how they work on different maps and with different player ratings? My experience with it is limited

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      • phongP Offline
        phong
        last edited by

        To get around the fact that very few people join a modded game, I've been using Supremacy victory condition instead, and we just surrender when it's clearly over. But Supremacy is also unrated, sadly. Still, you might want to try that instead, until decapitation is in

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        • C Offline
          cunnismeta
          last edited by

          this should be an official lobby option.

          i also think the original share condition, where anything you had given allies remained after your death, but anything in your possession explodes. "Share after death" vs current "share until death".

          share after death and decapitation should both become rated FAF lobby options.

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          • FtXCommandoF Offline
            FtXCommando
            last edited by

            That condition would just be used to farm unfamiliar players that aren’t aware it’s strictly dominant to donate everything immediately at death. One player in a lobby unfamiliar with it and their team automatically loses if he dies.

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            • S Offline
              snoog
              last edited by

              I'd like to see it ranked as well. I could see myself making my games Decap instead of FS from time to time.

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              • BlackYpsB Offline
                BlackYps
                last edited by

                Maybe we could change the "show modded games" option to "hide unranked mods" so ranked mods can get more visibility

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                • S Offline
                  Sheikah
                  last edited by

                  The server doesn't currently tell you whether mods are ranked or not so this has the same problem of requiring API queries from everyone for every mod in the list as just the general requests for is this game rated or not.

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                  • BlackYpsB Offline
                    BlackYps
                    last edited by

                    So we would need a server change first to send the info if the mods used are ranked?

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                    • S Offline
                      Sheikah
                      last edited by

                      Yes, or even the full blown server implementation of is this game ranked check.

                      But would also need to be smart about how often the db is called and caching.

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                      • veteranasheV Offline
                        veteranashe
                        last edited by

                        When you lose your com do you lose e and m storage as well?

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                        • MachM Offline
                          Mach
                          last edited by Mach

                          if you mean acu's storages, it is tied to the unit itself so yes

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                          • veteranasheV Offline
                            veteranashe
                            last edited by

                            Yes, yeah sound like a fun game mode

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                            • F Offline
                              Farer
                              last edited by

                              So... is this going to be implemented? I think it would be a really good game mode! especially in games that have a large variance in ratings between teammates.

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                              • CaliberC Offline
                                Caliber
                                last edited by

                                is this still being implemented?

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                                • phongP Offline
                                  phong
                                  last edited by

                                  @Caliber you can track the progress on this feature here: https://github.com/FAForever/fa/issues/5347

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