FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Spearhead the underappreciated

    Scheduled Pinned Locked Moved General Discussion
    17 Posts 11 Posters 848 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • LightBearerL Offline
      LightBearer
      last edited by

      "You will not stop the UEF"

      Let there be light

      1 Reply Last reply Reply Quote 1
      • H-masterH Offline
        H-master
        last edited by

        Thanks for the reminder. Any more suggestions? 🙂

        Check out my maps here:

        Madness 1 - 10

        https://forum.faforever.com/topic/480/h-master-s-maps

        1 Reply Last reply Reply Quote 0
        • deletethisD Offline
          deletethis
          last edited by deletethis

          Of course, if the opponent is aeon or has access to their tech, you might as well forget missiles exist.

          Still, good advice.

          1 Reply Last reply Reply Quote 0
          • veteranasheV Offline
            veteranashe
            last edited by

            Spearheads have wheels, aeon tmd is short range

            1 Reply Last reply Reply Quote 1
            • waffelzNoobW Offline
              waffelzNoob
              last edited by

              aeon TMD is actually pretty bad and gets overwhelmed by mass MML spam, spearheads especially because they shoot barrages instead of single missiles

              dropping spearheads around to snipe mex or something sounds cool (might try it), but i'm wondering if it would be a better alternative to simple t1 arty drops

              frick snoops!

              TheWeakieT ? 2 Replies Last reply Reply Quote 1
              • TheWeakieT Offline
                TheWeakie Balance Team @waffelzNoob
                last edited by

                @zwaffelnoob said in Spearhead the underappreciated:

                aeon TMD is actually pretty bad and gets overwhelmed by mass MML spam, spearheads especially because they shoot barrages instead of single missiles

                Yea buddy say that again when a few aeon tmd stop 100k mass worth of missile ships

                E waffelzNoobW 2 Replies Last reply Reply Quote 1
                • ? Offline
                  A Former User @waffelzNoob
                  last edited by

                  @zwaffelnoob said in Spearhead the underappreciated:

                  aeon TMD is actually pretty bad and gets overwhelmed by mass MML spam, spearheads especially because they shoot barrages instead of single missiles

                  dropping spearheads around to snipe mex or something sounds cool (might try it), but i'm wondering if it would be a better alternative to simple t1 arty drops

                  Spearheads have 1700 HP and don't die to a single bomber, range 80 means you can destroy more per drop, and they only cost twice that of T1 arties per full transport (which is still only 400 mass per spearhead), and there is always space in transports for additional T1 arties. DPS per transport is the same (if we don't add additional T1 arties with spearheads).

                  1 Reply Last reply Reply Quote 1
                  • E Offline
                    Exselsior @TheWeakie
                    last edited by

                    @thewheelie said in Spearhead the underappreciated:

                    @zwaffelnoob said in Spearhead the underappreciated:

                    aeon TMD is actually pretty bad and gets overwhelmed by mass MML spam, spearheads especially because they shoot barrages instead of single missiles

                    Yea buddy say that again when a few aeon tmd stop 100k mass worth of missile ships

                    Yeah the only thing bad about Aeon tmd is its range. I recently turtled against this exact example using aeon tmd without much effort. It also counters the Cybran tml split.

                    1 Reply Last reply Reply Quote 0
                    • waffelzNoobW Offline
                      waffelzNoob @TheWeakie
                      last edited by waffelzNoob

                      @thewheelie yea buddy say that again when i lose my nuke to 2-3 sera cruisers with a t3 shield and 5 aeon tmd covering it
                      my placement wasn't great but if i had any other faction's tmd i could've just safely placed 3 under the shield and they would've defended against the cruisers easily

                      torrent is a different story i guess but if ur vs torrents ur fucked anyway

                      frick snoops!

                      1 Reply Last reply Reply Quote 1
                      • ? Offline
                        A Former User
                        last edited by

                        I actually tested SMDs, and Aeon are the worst if we have a lot of missiles incoming, Cybran are the best. Well, it's is possible to desync Aeon SMDs, or even secretly make a UI mod that does it. Then, they would be unstoppable.

                        1 Reply Last reply Reply Quote 0
                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by

                          Issue with spearhead drops come from the fact you need a t3 land hq on top of likely a t3 air hq cuz a t2 transport carries only 2 or 3 t3 land units. They would be great if you think about a spearhead drop being there, problem is that getting it there is so much setup and tedium you would be significantly more efficient with a t1 arty drop 4-5 minutes earlier.

                          ? 1 Reply Last reply Reply Quote 0
                          • ? Offline
                            A Former User @FtXCommando
                            last edited by

                            @ftxcommando said in Spearhead the underappreciated:

                            Issue with spearhead drops come from the fact you need a t3 land hq on top of likely a t3 air hq cuz a t2 transport carries only 2 or 3 t3 land units. They would be great if you think about a spearhead drop being there, problem is that getting it there is so much setup and tedium you would be significantly more efficient with a t1 arty drop 4-5 minutes earlier.

                            T1 transports are enough, and there may not be upgraded mexes to kill if you rush it. It's just an alternative to dropping T1 arties, percies and T3 bombers.

                            1 Reply Last reply Reply Quote 0
                            • E Offline
                              Exselsior
                              last edited by

                              T1 transports are virtually useless for aggressive drops at the t3 stage.

                              A 1 Reply Last reply Reply Quote 0
                              • A Offline
                                Aulex @Exselsior
                                last edited by

                                @exselsior the harbie in a t1 transport is iconic

                                E 1 Reply Last reply Reply Quote 0
                                • E Offline
                                  Exselsior @Aulex
                                  last edited by

                                  @aulex Fair that is iconic, I guess useless is too strong of a word.

                                  1 Reply Last reply Reply Quote 0
                                  • First post
                                    Last post